Player Matchup

King Arthur
King Arthur
BruceWayne37
King Arthur
Level 65
God Stats
1W - 1L
1,485 SR
Queue Stats
95W - 79L
1,475 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
KaO17
Ah Muzen Cab
Level 127
God Stats
14W - 14L
1,433 SR
Queue Stats
459W - 415L
1,555 Elo+
Party 1
Hun Batz
Hun Batz
TheMustrdCat
Hun Batz
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 88L
1,520 Elo+
Party 4
Chiron
Chiron
Warzone97
Chiron
Level 155
God Stats
7W - 4L
1,846 SR
Queue Stats
670W - 589L
1,626 Elo+
Party 1
Hera
Hera
keyazoom
Hera
Level 128
God Stats
23W - 12L
1,623 SR
Queue Stats
968W - 932L
1,586 Elo+
Party 1
Team Averages
Level 112
1,578 SR
1,552 Elo+

VS

Team Averages
Level 106
1,397 SR
1,494 Elo+
Thor
Thor
FwBKoolAid
Thor
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,539 Elo+
Party 3
Thoth
Thoth
MonkyBot
Thoth
Level 89
God Stats
1W - 3L
1,201 SR
Queue Stats
117W - 130L
1,488 Elo+
Party 3
Fenrir
Fenrir
Taxnan
Fenrir
Level 109
God Stats
3W - 6L
1,439 SR
Queue Stats
368W - 342L
1,525 Elo+
Party 2
Artio
Artio
paigepaigeburger
Artio
Level 80
God Stats
3W - 3L
1,347 SR
Queue Stats
409W - 392L
1,431 Elo+
Party 2
Nu Wa
Nu Wa
villageppl
Nu Wa
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 52L
1,487 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BruceWayne37
King Arthur
15
3 / 2 / 20
9,309
1,034
8,423
16,605
10,199
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
KaO17
Ah Muzen Cab
16
4 / 3 / 16
8,784
976
12,719
6,476
2,387
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
TheMustrdCat
Hun Batz
16
11 / 3 / 11
9,745
1,083
11,129
8,404
3,945
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chiron
Warzone97
Chiron
14
4 / 3 / 19
8,561
951
18,192
9,746
3,270
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
13
6 / 4 / 6
8,463
940
6,251
5,399
1,744
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 6 / 6
7,404
823
7,539
9,970
8,380
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thoth
MonkyBot
Thoth
15
6 / 4 / 5
8,484
943
9,573
10,847
5,920
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Taxnan
Fenrir
12
3 / 7 / 6
7,751
861
7,659
14,962
15,151
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
0 / 5 / 10
6,776
753
4,289
19,207
19,476
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
13
1 / 6 / 11
7,569
841
7,396
8,986
3,610
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
53
28
Kills
15
15
Deaths
28
72
Assists
38
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BruceWayne37
King Arthur
3
2
20
6.5
L
5
6
6
1.33
W
Ah Muzen Cab
KaO17
Ah Muzen Cab
4
3
16
4
L
Thoth
MonkyBot
Thoth
6
4
5
2.13
L
Fenrir
Taxnan
Fenrir
3
7
6
0.86
W
Hun Batz
TheMustrdCat
Hun Batz
11
3
11
5.5
W
Chiron
Warzone97
Chiron
4
3
19
4.5
W
Hera
6
4
6
2.25
L
0
5
10
1
L
Nu Wa
1
6
11
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,714
Damage
36,456
46,630
Taken
63,972
21,545
Mitigated
52,537
18,222
Healing
15,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BruceWayne37
King Arthur
8,423
810
790
6,246
16,605
10,199
0
7,335
9,270
386
15,839
L
7,539
1,317
1,250
950
9,970
8,380
0
1,162
8,808
0
10,916
W
Ah Muzen Cab
KaO17
Ah Muzen Cab
12,719
6,704
652
1,957
6,476
2,387
3,058
3,213
3,263
0
29,760
L
Thoth
MonkyBot
Thoth
9,573
389
1,635
2,234
10,847
5,920
328
1,470
9,377
24,769
0
L
Fenrir
Taxnan
Fenrir
7,659
1,994
322
1,270
14,962
15,151
0
901
14,061
0
11,198
W
Hun Batz
TheMustrdCat
Hun Batz
11,129
2,723
1,164
2,749
8,404
3,945
815
3,828
4,576
0
16,729
W
Chiron
Warzone97
Chiron
18,192
7,432
1,081
3,324
9,746
3,270
924
4,444
5,296
0
31,631
W
Hera
6,251
1,663
0
259
5,399
1,744
608
2,438
2,961
14,622
0
L
4,289
544
2,621
4,608
19,207
19,476
0
1,307
17,900
10,363
0
L
Nu Wa
7,396
1,048
550
187
8,986
3,610
123
1,782
7,204
14,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,862
Gold Earned
37,984
93
Minions Killed
88
0
Camps Cleared
0
857,217
Distance Traveled
788,459
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,309
1,034
15
2
0
196,804
3
L
Thor
7,404
823
8
1
0
129,435
0
W
Ah Muzen Cab
8,784
976
30
3
0
155,914
0
L
Thoth
8,484
943
30
3
0
163,618
1
L
Fenrir
7,751
861
10
1
0
170,471
0
W
Hun Batz
9,745
1,083
15
2
0
197,267
2
W
Chiron
8,561
951
20
2
0
167,191
3
W
Hera
8,463
940
13
1
0
140,041
1
L
Artio
6,776
753
16
2
0
182,273
2
L
Nu Wa
7,569
841
24
3
0
142,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role