Player Matchup

Erlang Shen
Erlang Shen
Bob777222777
Erlang Shen
Level 29
God Stats
36W - 30L
1,462 SR
Queue Stats
99W - 98L
1,358 Elo+
Party 1
Neith
Neith
Bobbear1
Neith
Level 28
God Stats
13W - 20L
1,395 SR
Queue Stats
107W - 111L
1,334 Elo+
Party 1
Anubis
Anubis
EJGScouser98
Anubis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 73L
1,511 Elo+
Solo
Nemesis
Nemesis
Lyrioc
Nemesis
Level 17
God Stats
1W - 2L
1,537 SR
Queue Stats
8W - 10L
1,380 Elo+
Solo
Loki
Loki
Masonation1999
Loki
Level 18
God Stats
5W - 5L
1,400 SR
Queue Stats
99W - 85L
1,388 Elo+
Solo
Team Averages
Level 22
1,459 SR
1,394 Elo+

VS

Team Averages
Level 12
1,449 SR
1,493 Elo+
Merlin
Merlin
Brotherlluv
Merlin
Level 17
God Stats
3W - 2L
1,234 SR
Queue Stats
22W - 16L
1,514 Elo+
Solo
Loki
Loki
Doctor Bread540
Loki
Level 5
God Stats
41W - 23L
1,760 SR
Queue Stats
41W - 23L
1,683 Elo+
Solo
Bakasura
Bakasura
SNShadow
Bakasura
Level 5
God Stats
1W - 0L
1,250 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Tomahak Chop
Cernunnos
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,366 Elo+
Solo
Ao Kuang
Ao Kuang
kaysso_monaim
Ao Kuang
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 29L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Bob777222777
Erlang Shen
20
12 / 6 / 13
15,432
1,029
21,961
25,442
15,697
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
Bobbear1
Neith
20
2 / 1 / 19
15,330
1,022
13,545
10,225
4,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Anubis
20
6 / 10 / 18
14,529
969
20,401
22,412
9,100
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
Lyrioc
Nemesis
20
7 / 8 / 19
14,980
999
14,653
22,985
9,902
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
6 / 8 / 16
15,150
1,010
19,155
20,353
7,040
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

26

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
13 / 2 / 14
17,612
1,174
34,303
12,650
6,107
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
9 / 2 / 18
16,854
1,124
18,408
12,584
4,300
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
SNShadow
Bakasura
20
2 / 11 / 14
13,467
898
10,884
21,089
6,402
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cernunnos
Tomahak Chop
Cernunnos
20
2 / 8 / 13
14,112
941
17,987
24,820
7,251
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
kaysso_monaim
Ao Kuang
20
7 / 10 / 10
14,442
963
14,254
23,856
16,364
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
102
33
Kills
33
33
Deaths
33
85
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Bob777222777
Erlang Shen
12
6
13
3.08
L
Neith
Bobbear1
Neith
2
1
19
11.5
W
Merlin
13
2
14
10
W
9
2
18
9
L
Anubis
6
10
18
1.5
L
Nemesis
Lyrioc
Nemesis
7
8
19
2.06
L
6
8
16
1.75
W
Bakasura
SNShadow
Bakasura
2
11
14
0.82
W
Cernunnos
Tomahak Chop
Cernunnos
2
8
13
1.06
W
Ao Kuang
kaysso_monaim
Ao Kuang
7
10
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,715
Damage
95,836
101,417
Taken
94,999
45,927
Mitigated
40,424
11,745
Healing
13,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Bob777222777
Erlang Shen
21,961
13,472
0
2,836
25,442
15,697
0
10,219
14,929
0
41,379
L
Neith
Bobbear1
Neith
13,545
7,583
0
1,701
10,225
4,188
0
5,447
4,778
0
58,634
W
Merlin
34,303
1,000
0
6,425
12,650
6,107
0
1,702
10,948
79,394
0
W
18,408
2,297
0
0
12,584
4,300
0
2,051
10,533
0
46,632
L
Anubis
20,401
2,380
0
4,736
22,412
9,100
0
13,149
8,701
46,948
0
L
Nemesis
Lyrioc
Nemesis
14,653
6,095
0
2,472
22,985
9,902
0
9,951
12,717
0
22,124
L
19,155
3,365
0
0
20,353
7,040
0
9,791
10,437
0
47,580
W
Bakasura
SNShadow
Bakasura
10,884
6,773
0
1,223
21,089
6,402
0
6,922
14,167
0
20,446
W
Cernunnos
Tomahak Chop
Cernunnos
17,987
8,215
0
3,519
24,820
7,251
0
2,523
22,297
0
63,718
W
Ao Kuang
kaysso_monaim
Ao Kuang
14,254
4,807
0
2,484
23,856
16,364
0
7,203
15,003
17,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,421
Gold Earned
76,487
261
Minions Killed
285
3
Camps Cleared
10
1,426,370
Distance Traveled
1,319,754
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
15,432
1,029
26
2
1
323,210
0
L
Neith
15,330
1,022
80
5
0
262,268
1
W
Merlin
17,612
1,174
98
7
8
261,349
1
W
Loki
16,854
1,124
48
3
0
323,072
0
L
Anubis
14,529
969
64
4
0
229,841
0
L
Nemesis
14,980
999
30
2
1
297,000
0
L
Loki
15,150
1,010
61
4
1
314,051
0
W
Bakasura
13,467
898
29
2
2
234,446
0
W
Cernunnos
14,112
941
109
7
0
246,717
1
W
Ao Kuang
14,442
963
1
0
0
254,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role