Player Matchup

Janus
Janus
Daenne
Janus
Level 30
God Stats
2W - 1L
1,673 SR
Queue Stats
3W - 3L
1,617 Elo+
Solo
Cupid
Cupid
francomoya
Cupid
Level 127
God Stats
0W - 2L
1,359 SR
Queue Stats
144W - 149L
1,578 Elo+
Solo
Hun Batz
Hun Batz
sargento_paz_396
Hun Batz
Level 61
God Stats
0W - 2L
1,181 SR
Queue Stats
360W - 568L
1,311 Elo+
Solo
Team Averages
Level 73
1,404 SR
1,502 Elo+

VS

Team Averages
Level 127
1,541 SR
1,783 Elo+
Cernunnos
Cernunnos
Esttatico
Cernunnos
Level 65
God Stats
1W - 1L
1,251 SR
Queue Stats
2W - 2L
1,184 Elo+
Solo
Ymir
Ymir
Ev3r
Ymir
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
96W - 7L
2,073 Elo+
Party 1
He Bo
He Bo
SilentxPooch
He Bo
Level 157
God Stats
8W - 1L
1,873 SR
Queue Stats
740W - 128L
2,091 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Daenne
Janus
9
1 / 7 / 2
6,695
670
3,388
6,394
2,003
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cupid
10
1 / 4 / 0
6,248
625
3,976
8,215
2,933
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
1 / 7 / 2
6,581
658
4,316
9,155
3,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Esttatico
Cernunnos
10
4 / 2 / 11
7,833
783
3,952
5,103
1,686
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
Ev3r
Ymir
12
9 / 1 / 9
9,105
911
8,140
13,043
14,156
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

13
5 / 1 / 12
8,452
845
9,819
5,338
1,700
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
50
3
Kills
18
18
Deaths
4
4
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Janus
Daenne
Janus
1
7
2
0.29
W
Cernunnos
Esttatico
Cernunnos
4
2
11
4.75
W
Ymir
Ev3r
Ymir
9
1
9
13.5
W
5
1
12
11
L
Cupid
1
4
0
0.25
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,680
Damage
21,911
23,764
Taken
23,484
8,380
Mitigated
17,542
2,230
Healing
5,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Daenne
Janus
3,388
342
0
7
6,394
2,003
0
5,235
1,159
16,136
0
W
Cernunnos
Esttatico
Cernunnos
3,952
1,780
0
634
5,103
1,686
1,170
363
4,740
0
14,381
W
Ymir
Ev3r
Ymir
8,140
2,669
272
3,773
13,043
14,156
339
1,767
11,276
20,267
0
W
9,819
794
0
1,210
5,338
1,700
946
1,258
4,080
36,677
0
L
Cupid
3,976
1,581
328
1,213
8,215
2,933
0
5,938
2,277
0
18,656
L
4,316
1,517
148
534
9,155
3,444
0
6,786
2,369
0
16,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,524
Gold Earned
25,390
94
Minions Killed
111
0
Camps Cleared
0
486,105
Distance Traveled
557,411
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,695
670
32
3
0
149,546
0
W
Cernunnos
7,833
783
20
2
0
175,379
2
W
Ymir
9,105
911
25
3
0
182,180
0
W
He Bo
8,452
845
66
7
0
199,852
5
L
Cupid
6,248
625
35
4
0
166,098
1
L
Hun Batz
6,581
658
27
3
0
170,461
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role