Player Matchup

Bellona
Bellona
CRAZY_MATIiwnl
Bellona
Level 37
God Stats
3W - 6L
1,417 SR
Queue Stats
178W - 248L
1,369 Elo+
Solo
Neith
Neith
CalixtoHenrique
Neith
Level 125
God Stats
6W - 3L
1,707 SR
Queue Stats
301W - 264L
1,478 Elo+
Party 2
Yemoja
Yemoja
gustxvoalves
Yemoja
Level 127
God Stats
0W - 1L
1,508 SR
Queue Stats
10W - 7L
1,804 Elo+
Party 2
Baron Samedi
Baron Samedi
vinicius4109
Baron Samedi
Level 145
God Stats
3W - 6L
1,494 SR
Queue Stats
181W - 173L
1,486 Elo+
Party 2
Ravana
Ravana
xuxuxaxa
Ravana
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 91L
1,458 Elo+
Party 2
Team Averages
Level 92
1,525 SR
1,519 Elo+

VS

Team Averages
Level 84
1,509 SR
1,558 Elo+
Athena
Athena
Bionse
Athena
Level 29
God Stats
12W - 12L
1,449 SR
Queue Stats
87W - 97L
1,442 Elo+
Party 1
Fenrir
Fenrir
NoelJC
Fenrir
Level 149
God Stats
5W - 2L
1,574 SR
Queue Stats
297W - 276L
1,567 Elo+
Party 3
Nu Wa
Nu Wa
VeniceWitchBtch
Nu Wa
Level 80
God Stats
31W - 31L
1,494 SR
Queue Stats
278W - 317L
1,452 Elo+
Party 1
Jormungandr
Jormungandr
Vomitóide
Jormungandr
Level 13
God Stats
2W - 0L
1,567 SR
Queue Stats
4W - 0L
1,855 Elo+
Party 3
Izanami
Izanami
bΞzzØĿi
Izanami
Level 147
God Stats
12W - 14L
1,462 SR
Queue Stats
286W - 302L
1,476 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
5,156
215
0
1,750
334
20
10 / 2 / 9
15,867
661
29,528
22,743
9,470
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Yemoja
19
1 / 1 / 4
11,619
484
7,467
11,693
12,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
vinicius4109
Baron Samedi
20
6 / 8 / 7
13,386
558
14,392
19,609
10,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
xuxuxaxa
Ravana
20
11 / 7 / 6
13,786
574
19,607
18,983
8,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Bionse
Athena
17
1 / 5 / 5
10,891
454
4,713
27,802
28,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
NoelJC
Fenrir
20
8 / 6 / 5
13,127
547
12,673
22,190
12,126
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

19
3 / 9 / 12
13,023
543
18,682
15,557
5,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
Vomitóide
Jormungandr
19
2 / 2 / 3
12,711
530
8,141
13,828
20,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
bΞzzØĿi
Izanami
20
4 / 6 / 1
14,850
619
11,533
18,118
6,637
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
44
28
Kills
18
18
Deaths
28
26
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Athena
Bionse
Athena
1
5
5
0.7
L
0
0
0
0
L
10
2
9
7.25
W
Fenrir
NoelJC
Fenrir
8
6
5
1.75
W
3
9
12
1
W
Jormungandr
Vomitóide
Jormungandr
2
2
3
1.75
W
Izanami
bΞzzØĿi
Izanami
4
6
1
0.75
L
Yemoja
1
1
4
3
L
Baron Samedi
vinicius4109
Baron Samedi
6
8
7
1.19
L
Ravana
xuxuxaxa
Ravana
11
7
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,994
Damage
55,742
74,778
Taken
97,495
41,470
Mitigated
73,219
24,172
Healing
18,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Bionse
Athena
4,713
1,671
143
2,911
27,802
28,763
297
3,231
24,571
17,159
0
L
0
0
0
0
1,750
334
0
1,750
0
0
0
L
29,528
16,771
0
15,235
22,743
9,470
5,606
7,575
15,066
0
172,709
W
Fenrir
NoelJC
Fenrir
12,673
1,589
0
6,050
22,190
12,126
0
6,243
15,947
0
85,931
W
18,682
6,288
366
1,073
15,557
5,239
2,627
5,364
10,193
79,014
0
W
Jormungandr
Vomitóide
Jormungandr
8,141
1,039
0
1,132
13,828
20,454
414
5,186
8,642
54,465
0
W
Izanami
bΞzzØĿi
Izanami
11,533
7,595
0
7,010
18,118
6,637
5,297
1,907
16,211
0
165,168
L
Yemoja
7,467
1,254
1,042
1,050
11,693
12,690
637
4,987
5,852
54,734
0
L
Baron Samedi
vinicius4109
Baron Samedi
14,392
822
254
4,129
19,609
10,448
73
5,543
14,066
86,866
0
L
Ravana
xuxuxaxa
Ravana
19,607
6,669
0
2,462
18,983
8,528
0
10,545
8,258
0
93,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,814
Gold Earned
64,602
662
Minions Killed
661
0
Camps Cleared
0
1,716,306
Distance Traveled
2,138,438
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,891
454
19
1
0
453,065
7
L
Bellona
5,156
215
0
0
0
0
0
L
Neith
15,867
661
270
11
0
444,702
5
W
Fenrir
13,127
547
118
5
0
445,096
1
W
Nu Wa
13,023
543
125
5
0
389,738
9
W
Jormungandr
12,711
530
117
5
0
432,261
3
W
Izanami
14,850
619
282
12
0
418,278
2
L
Yemoja
11,619
484
93
4
0
417,011
4
L
Baron Samedi
13,386
558
169
7
0
392,170
4
L
Ravana
13,786
574
130
5
0
462,423
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role