Player Matchup

King Arthur
King Arthur
CertiDeamon
King Arthur
Level 17
God Stats
10W - 7L
1,505 SR
Queue Stats
10W - 13L
1,407 Elo+
Solo
Cernunnos
Cernunnos
CoolmanYT
Cernunnos
Level 25
God Stats
8W - 3L
1,808 SR
Queue Stats
41W - 30L
1,486 Elo+
Solo
Loki
Loki
Shadow__2720
Loki
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,457 Elo+
Solo
Anubis
Anubis
Tchuy_Pancada
Anubis
Level 7
God Stats
20W - 18L
1,364 SR
Queue Stats
28W - 19L
1,369 Elo+
Solo
Thoth
Thoth
XxenosX1594
Thoth
Level 5
God Stats
4W - 5L
1,165 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Team Averages
Level 12
1,468 SR
1,444 Elo+

VS

Team Averages
Level 22
1,436 SR
1,441 Elo+
Cthulhu
Cthulhu
Antnator2
Cthulhu
Level 17
God Stats
16W - 16L
1,392 SR
Queue Stats
72W - 65L
1,560 Elo+
Solo
Sol
Sol
Charmander93433
Sol
Level 14
God Stats
1W - 11L
1,500 SR
Queue Stats
15W - 41L
1,310 Elo+
Solo
Neith
Neith
DJBJ32
Neith
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,385 Elo+
Party 1
Bakasura
Bakasura
JoeMama251jr
Bakasura
Level 23
God Stats
4W - 7L
1,286 SR
Queue Stats
92W - 76L
1,428 Elo+
Solo
Tyr
Tyr
edon_aos
Tyr
Level 28
God Stats
5W - 6L
1,500 SR
Queue Stats
118W - 93L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CertiDeamon
King Arthur
19
3 / 3 / 17
12,340
1,028
20,570
19,849
15,115
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cernunnos
CoolmanYT
Cernunnos
20
10 / 1 / 16
14,261
1,188
24,581
15,848
6,247
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
4 / 4 / 9
11,597
966
11,759
11,856
4,242
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
16 / 7 / 17
15,476
1,290
39,751
21,837
10,498
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
5 / 0 / 19
12,923
1,077
20,265
5,630
1,806
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

199

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Antnator2
Cthulhu
19
5 / 4 / 10
13,180
1,098
26,692
27,810
13,831
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

17
2 / 11 / 4
11,132
928
10,083
19,080
5,398
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
DJBJ32
Neith
18
2 / 5 / 7
11,426
952
8,632
28,066
13,370
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bakasura
JoeMama251jr
Bakasura
18
5 / 6 / 5
12,686
1,057
11,955
19,979
7,629
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
1 / 12 / 9
11,570
964
12,756
30,415
31,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
50
38
Kills
15
15
Deaths
38
78
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Antnator2
Cthulhu
5
4
10
2.5
W
King Arthur
CertiDeamon
King Arthur
3
3
17
3.83
L
2
11
4
0.36
W
Cernunnos
CoolmanYT
Cernunnos
10
1
16
18
L
Neith
DJBJ32
Neith
2
5
7
1.1
L
Bakasura
JoeMama251jr
Bakasura
5
6
5
1.25
W
4
4
9
2.13
W
16
7
17
3.5
W
5
0
19
14.5
L
1
12
9
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,926
Damage
70,118
75,020
Taken
125,350
37,908
Mitigated
71,967
16,649
Healing
17,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Antnator2
Cthulhu
26,692
1,576
1,180
3,916
27,810
13,831
0
15,951
11,859
52,532
0
W
King Arthur
CertiDeamon
King Arthur
20,570
5,307
0
0
19,849
15,115
0
8,355
10,126
0
37,317
L
10,083
2,444
0
2,378
19,080
5,398
0
9,340
9,740
25,567
0
W
Cernunnos
CoolmanYT
Cernunnos
24,581
13,326
0
6,495
15,848
6,247
0
9,531
5,926
0
57,454
L
Neith
DJBJ32
Neith
8,632
2,497
0
2,250
28,066
13,370
0
12,597
15,469
0
19,800
L
Bakasura
JoeMama251jr
Bakasura
11,955
7,510
0
3,194
19,979
7,629
0
8,494
11,485
0
26,736
W
11,759
3,041
0
0
11,856
4,242
0
6,956
4,716
0
20,094
W
39,751
2,014
0
10,154
21,837
10,498
0
9,140
11,362
62,828
0
W
20,265
1,090
0
0
5,630
1,806
0
2,793
2,651
50,026
0
L
12,756
2,725
0
4,354
30,415
31,739
0
13,634
16,781
0
24,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,597
Gold Earned
59,994
248
Minions Killed
205
10
Camps Cleared
4
1,111,482
Distance Traveled
1,181,180
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,180
1,098
54
5
1
258,118
2
W
King Arthur
12,340
1,028
31
3
2
244,441
0
L
Sol
11,132
928
29
2
0
219,504
1
W
Cernunnos
14,261
1,188
80
7
3
232,498
0
L
Neith
11,426
952
20
2
1
204,148
3
L
Bakasura
12,686
1,057
71
6
1
275,872
1
W
Loki
11,597
966
11
1
5
225,207
0
W
Anubis
15,476
1,290
53
4
0
180,831
0
W
Thoth
12,923
1,077
73
6
0
228,505
2
L
Tyr
11,570
964
31
3
1
223,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role