Player Matchup

Cthulhu
Cthulhu
AngryDruid
Cthulhu
Level 15
God Stats
16W - 10L
1,669 SR
Queue Stats
103W - 117L
1,428 Elo+
Party 2
Arachne
Arachne
FlooidCrown
Arachne
Level 16
God Stats
2W - 1L
1,851 SR
Queue Stats
7W - 6L
1,523 Elo+
Party 2
Yemoja
Yemoja
PASTA J0INT
Yemoja
Level 9
God Stats
32W - 28L
1,542 SR
Queue Stats
97W - 135L
1,455 Elo+
Solo
Da Ji
Da Ji
UsingOllie8
Da Ji
Level 99
God Stats
0W - 1L
1,715 SR
Queue Stats
14W - 12L
1,481 Elo+
Party 2
Baron Samedi
Baron Samedi
adamharibo
Baron Samedi
Level 29
God Stats
18W - 24L
1,479 SR
Queue Stats
25W - 40L
1,457 Elo+
Party 2
Team Averages
Level 34
1,651 SR
1,469 Elo+

VS

Team Averages
Level 38
1,466 SR
1,498 Elo+
Chaac
Chaac
DerpGuts
Chaac
Level 16
God Stats
9W - 5L
1,570 SR
Queue Stats
41W - 36L
1,503 Elo+
Party 1
Bellona
Bellona
Henn0871
Bellona
Level 5
God Stats
2W - 2L
1,340 SR
Queue Stats
11W - 8L
1,377 Elo+
Party 1
The Morrigan
The Morrigan
SirJarvis
The Morrigan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,655 Elo+
Party 3
Medusa
Medusa
UmfufuRusthand
Medusa
Level 11
God Stats
7W - 8L
1,308 SR
Queue Stats
30W - 24L
1,464 Elo+
Party 1
Arachne
Arachne
lordvonace
Arachne
Level 150
God Stats
96W - 65L
1,610 SR
Queue Stats
505W - 479L
1,489 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AngryDruid
Cthulhu
12
3 / 3 / 3
7,241
517
8,541
11,611
11,161
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
FlooidCrown
Arachne
9
0 / 3 / 0
5,789
414
709
9,456
2,713
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
9
0 / 6 / 3
6,592
471
3,305
11,037
7,071
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
4 / 10 / 1
8,225
588
8,307
12,624
5,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baron Samedi
adamharibo
Baron Samedi
11
4 / 9 / 3
6,927
495
7,719
11,290
3,924
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DerpGuts
Chaac
11
5 / 1 / 10
7,134
510
7,950
10,349
3,956
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bellona
Henn0871
Bellona
12
3 / 2 / 9
7,109
508
6,776
10,049
6,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

The Morrigan
SirJarvis
The Morrigan
12
5 / 5 / 7
7,694
550
5,488
7,293
2,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
5 / 2 / 8
7,511
537
5,359
7,039
2,167
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Arachne
lordvonace
Arachne
14
11 / 1 / 7
9,188
656
10,598
10,552
7,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
70
11
Kills
29
31
Deaths
11
10
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AngryDruid
Cthulhu
3
3
3
1.5
W
Chaac
DerpGuts
Chaac
5
1
10
10
L
Arachne
FlooidCrown
Arachne
0
3
0
0
W
Bellona
Henn0871
Bellona
3
2
9
3.75
L
Yemoja
0
6
3
0.25
W
The Morrigan
SirJarvis
The Morrigan
5
5
7
1.7
W
5
2
8
4.5
L
4
10
1
0.45
L
Baron Samedi
adamharibo
Baron Samedi
4
9
3
0.61
W
Arachne
lordvonace
Arachne
11
1
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,581
Damage
36,171
56,018
Taken
45,282
30,169
Mitigated
22,131
10,325
Healing
13,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AngryDruid
Cthulhu
8,541
1,302
0
2,975
11,611
11,161
444
887
10,684
34,214
0
W
Chaac
DerpGuts
Chaac
7,950
2,086
150
5,197
10,349
3,956
310
3,856
6,308
0
30,274
L
Arachne
FlooidCrown
Arachne
709
418
0
3,184
9,456
2,713
315
589
8,863
0
25,297
W
Bellona
Henn0871
Bellona
6,776
2,383
0
2,296
10,049
6,537
447
5,548
4,471
0
30,782
L
Yemoja
3,305
609
748
98
11,037
7,071
120
444
10,453
12,743
0
W
The Morrigan
SirJarvis
The Morrigan
5,488
704
0
262
7,293
2,143
628
4,066
2,845
33,664
0
W
5,359
2,942
0
1,275
7,039
2,167
903
1,801
5,170
0
29,123
L
8,307
1,241
0
1,430
12,624
5,300
16
1,135
11,333
0
44,749
L
Baron Samedi
adamharibo
Baron Samedi
7,719
1,458
646
1,244
11,290
3,924
420
2,115
8,882
32,045
0
W
Arachne
lordvonace
Arachne
10,598
5,403
0
3,850
10,552
7,328
1,528
3,338
6,920
0
51,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,774
Gold Earned
38,636
257
Minions Killed
301
0
Camps Cleared
0
1,200,137
Distance Traveled
1,430,492
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,241
517
61
4
0
276,527
0
W
Chaac
7,134
510
48
3
0
281,698
2
L
Arachne
5,789
414
56
4
0
236,273
1
W
Bellona
7,109
508
55
4
0
278,497
3
L
Yemoja
6,592
471
24
2
0
217,356
2
W
The Morrigan
7,694
550
64
5
0
265,122
0
W
Medusa
7,511
537
50
4
0
259,295
3
L
Da Ji
8,225
588
61
4
0
250,136
1
L
Baron Samedi
6,927
495
55
4
0
219,845
0
W
Arachne
9,188
656
84
6
0
345,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role