Player Matchup

Osiris
Osiris
 
Osiris
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
CleverColt70263
Neith
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 13L
1,693 Elo+
Party 3
Sobek
Sobek
JJDOOM93
Sobek
Level 27
God Stats
9W - 2L
1,795 SR
Queue Stats
135W - 134L
1,620 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Jawcy
Morgan Le Fay
Level 22
God Stats
48W - 40L
1,810 SR
Queue Stats
287W - 271L
1,652 Elo+
Party 2
Anubis
Anubis
Oodam
Anubis
Level 17
God Stats
19W - 15L
1,836 SR
Queue Stats
270W - 240L
1,688 Elo+
Party 2
Team Averages
Level 44
1,688 SR
1,630 Elo+

VS

Team Averages
Level 16
1,720 SR
1,651 Elo+
Izanami
Izanami
Br0d0 Fragns
Izanami
Level 25
God Stats
15W - 3L
1,860 SR
Queue Stats
74W - 39L
1,638 Elo+
Party 1
Zhong Kui
Zhong Kui
FISTF3ST
Zhong Kui
Level 17
God Stats
8W - 1L
1,861 SR
Queue Stats
41W - 13L
1,681 Elo+
Party 1
Nemesis
Nemesis
GeezOhPetez
Nemesis
Level 7
God Stats
3W - 1L
1,320 SR
Queue Stats
127W - 76L
1,651 Elo+
Solo
Sun Wukong
Sun Wukong
LadykShot
Sun Wukong
Level 22
God Stats
2W - 0L
1,734 SR
Queue Stats
49W - 30L
1,595 Elo+
Solo
Gilgamesh
Gilgamesh
YorchTerminson
Gilgamesh
Level 7
God Stats
8W - 4L
1,823 SR
Queue Stats
20W - 12L
1,688 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
4 / 3 / 0
6,384
638
6,973
7,685
6,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
0 / 6 / 2
4,913
491
5,154
6,950
1,348
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Sobek
JJDOOM93
Sobek
8
2 / 5 / 0
5,820
582
2,253
9,792
3,847
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Morgan Le Fay
Jawcy
Morgan Le Fay
10
1 / 4 / 2
5,538
554
3,007
5,936
2,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
Oodam
Anubis
10
3 / 6 / 0
5,743
574
4,215
8,271
4,312
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Br0d0 Fragns
Izanami
11
8 / 2 / 3
7,193
719
7,924
6,599
1,914
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
FISTF3ST
Zhong Kui
11
3 / 2 / 5
6,597
660
3,200
5,885
3,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
GeezOhPetez
Nemesis
12
10 / 0 / 0
7,332
733
8,971
6,637
2,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
LadykShot
Sun Wukong
9
2 / 2 / 6
6,100
610
4,481
7,547
2,838
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Gilgamesh
YorchTerminson
Gilgamesh
9
1 / 4 / 2
5,567
557
4,160
8,037
3,576
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
10
Kills
24
24
Deaths
10
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
4
3
0
1.33
W
Izanami
Br0d0 Fragns
Izanami
8
2
3
4.75
L
0
6
2
0.17
W
Zhong Kui
FISTF3ST
Zhong Kui
3
2
5
2.75
W
Nemesis
GeezOhPetez
Nemesis
10
0
0
10
L
Sobek
JJDOOM93
Sobek
2
5
0
0.4
L
Morgan Le Fay
Jawcy
Morgan Le Fay
1
4
2
0.5
W
Sun Wukong
LadykShot
Sun Wukong
2
2
6
2.5
L
Anubis
Oodam
Anubis
3
6
0
0.5
W
Gilgamesh
YorchTerminson
Gilgamesh
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,602
Damage
28,736
38,634
Taken
34,705
18,133
Mitigated
14,274
9,361
Healing
10,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
6,973
2,821
0
2,813
7,685
6,622
0
73
7,612
0
37,299
W
Izanami
Br0d0 Fragns
Izanami
7,924
5,804
0
1,754
6,599
1,914
2,550
835
5,758
0
44,551
L
5,154
3,243
0
1,595
6,950
1,348
0
0
6,910
0
26,436
W
Zhong Kui
FISTF3ST
Zhong Kui
3,200
415
0
2,670
5,885
3,414
942
3,591
2,096
29,951
0
W
Nemesis
GeezOhPetez
Nemesis
8,971
4,894
0
2,091
6,637
2,532
0
1,862
4,731
0
39,881
L
Sobek
JJDOOM93
Sobek
2,253
541
0
1,690
9,792
3,847
0
246
9,471
12,099
0
L
Morgan Le Fay
Jawcy
Morgan Le Fay
3,007
726
0
815
5,936
2,004
0
1,362
4,574
23,581
0
W
Sun Wukong
LadykShot
Sun Wukong
4,481
1,019
0
2,482
7,547
2,838
0
2,179
5,368
0
13,635
L
Anubis
Oodam
Anubis
4,215
155
0
2,448
8,271
4,312
0
1,519
6,752
28,516
0
W
Gilgamesh
YorchTerminson
Gilgamesh
4,160
1,978
0
1,981
8,037
3,576
0
760
7,277
0
24,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,398
Gold Earned
32,789
245
Minions Killed
284
0
Camps Cleared
0
882,943
Distance Traveled
918,137
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,384
638
74
7
0
201,035
2
W
Izanami
7,193
719
86
9
0
171,720
3
L
Neith
4,913
491
46
5
0
169,871
2
W
Zhong Kui
6,597
660
60
6
0
165,548
5
W
Nemesis
7,332
733
69
7
0
210,717
1
L
Sobek
5,820
582
21
2
0
178,114
0
L
Morgan Le Fay
5,538
554
43
4
0
178,415
0
W
Sun Wukong
6,100
610
21
2
0
183,313
1
L
Anubis
5,743
574
61
6
0
155,508
4
W
Gilgamesh
5,567
557
48
5
0
186,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role