Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
KALLCYFAR
Cernunnos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,687 Elo+
Solo
Bellona
Bellona
MASTERWHITEGP
Bellona
Level 28
God Stats
3W - 8L
1,519 SR
Queue Stats
62W - 81L
1,531 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
bobimo
Ah Muzen Cab
Level 29
God Stats
2W - 5L
1,593 SR
Queue Stats
144W - 177L
1,585 Elo+
Solo
Kali
Kali
phillygstring
Kali
Level 3
God Stats
15W - 10L
1,876 SR
Queue Stats
52W - 58L
1,750 Elo+
Solo
Team Averages
Level 18
1,598 SR
1,610 Elo+

VS

Team Averages
Level 17
1,579 SR
1,558 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
Aeynjuhl
Erlang Shen
Level 8
God Stats
4W - 2L
1,500 SR
Queue Stats
70W - 53L
1,601 Elo+
Solo
Rama
Rama
LeAlessio
Rama
Level 14
God Stats
2W - 1L
1,732 SR
Queue Stats
19W - 21L
1,601 Elo+
Party 1
Bacchus
Bacchus
Mandrabyte
Bacchus
Level 14
God Stats
3W - 1L
1,530 SR
Queue Stats
11W - 9L
1,523 Elo+
Party 1
Sol
Sol
TheAnimeGod1999
Sol
Level 27
God Stats
23W - 16L
1,634 SR
Queue Stats
118W - 114L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
9
1 / 4 / 1
5,411
492
3,749
6,491
3,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
KALLCYFAR
Cernunnos
8
0 / 7 / 3
5,539
504
2,611
7,957
2,290
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
11
2 / 1 / 0
6,528
593
3,441
8,250
4,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
bobimo
Ah Muzen Cab
8
2 / 4 / 0
4,986
453
4,099
6,254
1,932
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
3 / 5 / 0
5,796
527
3,752
8,589
3,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
9
0 / 3 / 1
5,163
469
4,697
6,328
1,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
Aeynjuhl
Erlang Shen
12
9 / 0 / 4
7,162
651
8,496
6,411
3,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
10
2 / 1 / 3
6,141
558
1,253
3,544
915
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
Mandrabyte
Bacchus
10
1 / 0 / 10
6,337
576
2,788
3,852
3,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

13
9 / 4 / 4
7,711
701
9,568
8,442
2,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
8
Kills
21
21
Deaths
8
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
4
1
0.38
W
Tsukuyomi
 
Tsukuyomi
0
3
1
0.17
W
Erlang Shen
Aeynjuhl
Erlang Shen
9
0
4
11
L
Cernunnos
KALLCYFAR
Cernunnos
0
7
3
0.21
W
Rama
2
1
3
3.5
L
Bellona
2
1
0
2
W
Bacchus
Mandrabyte
Bacchus
1
0
10
6
W
9
4
4
2.75
L
Ah Muzen Cab
bobimo
Ah Muzen Cab
2
4
0
0.5
L
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,652
Damage
26,802
37,541
Taken
28,577
15,598
Mitigated
12,478
8,811
Healing
11,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
3,749
383
0
1,767
6,491
3,196
0
607
5,884
21,059
0
W
Tsukuyomi
 
Tsukuyomi
4,697
1,493
0
1,500
6,328
1,931
0
0
6,328
0
23,733
W
Erlang Shen
Aeynjuhl
Erlang Shen
8,496
5,158
0
2,800
6,411
3,410
0
567
5,800
0
41,955
L
Cernunnos
KALLCYFAR
Cernunnos
2,611
1,847
0
706
7,957
2,290
0
4,807
3,150
0
12,844
W
Rama
1,253
1,035
0
1,245
3,544
915
912
1,329
2,043
0
23,673
L
Bellona
3,441
501
0
3,491
8,250
4,867
0
592
7,658
0
35,721
W
Bacchus
Mandrabyte
Bacchus
2,788
515
0
1,458
3,852
3,285
140
710
3,086
11,895
0
W
9,568
4,328
0
4,744
8,442
2,937
862
781
7,571
45,568
5,043
L
Ah Muzen Cab
bobimo
Ah Muzen Cab
4,099
1,507
0
1,865
6,254
1,932
0
3,243
3,011
0
18,091
L
3,752
1,456
0
982
8,589
3,313
0
2,165
6,424
0
30,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,260
Gold Earned
32,514
260
Minions Killed
283
0
Camps Cleared
0
944,103
Distance Traveled
1,030,340
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,411
492
47
4
0
176,521
5
W
Tsukuyomi
5,163
469
39
4
0
206,090
0
W
Erlang Shen
7,162
651
64
6
0
220,446
4
L
Cernunnos
5,539
504
27
2
0
169,460
0
W
Rama
6,141
558
57
5
0
194,463
0
L
Bellona
6,528
593
102
9
0
211,831
5
W
Bacchus
6,337
576
27
2
0
218,464
2
W
Sol
7,711
701
96
9
0
190,877
3
L
Ah Muzen Cab
4,986
453
25
2
0
176,722
0
L
Kali
5,796
527
59
5
0
209,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role