Player Matchup

Sol
Sol
DEADBODYJIM
Sol
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 31L
1,535 Elo+
Party 1
Artio
Artio
DeathWub
Artio
Level 67
God Stats
12W - 12L
1,620 SR
Queue Stats
164W - 158L
1,502 Elo+
Party 1
Achilles
Achilles
IRisingXRyuI
Achilles
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,253 Elo+
Party 1
Agni
Agni
Mere Ronin
Agni
Level 121
God Stats
0W - 1L
1,718 SR
Queue Stats
22W - 36L
1,376 Elo+
Party 1
Bastet
Bastet
ryan02132005
Bastet
Level 86
God Stats
3W - 2L
1,500 SR
Queue Stats
131W - 131L
1,542 Elo+
Party 1
Team Averages
Level 88
1,568 SR
1,441 Elo+

VS

Team Averages
Level 106
1,448 SR
1,570 Elo+
Bakasura
Bakasura
Bub0160
Bakasura
Level 143
God Stats
2W - 1L
1,187 SR
Queue Stats
80W - 93L
1,450 Elo+
Solo
Ymir
Ymir
Clearbog
Ymir
Level 113
God Stats
5W - 6L
1,501 SR
Queue Stats
17W - 12L
1,587 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
LilJayRocc93
Ah Muzen Cab
Level 108
God Stats
4W - 2L
1,722 SR
Queue Stats
86W - 74L
1,586 Elo+
Party 2
Bastet
Bastet
Sageborn_
Bastet
Level 53
God Stats
6W - 4L
1,489 SR
Queue Stats
76W - 45L
1,644 Elo+
Party 2
Sol
Sol
crazymonkeyd19
Sol
Level 114
God Stats
7W - 1L
1,341 SR
Queue Stats
162W - 109L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 8 / 3
10,746
413
13,325
17,402
6,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Artio
DeathWub
Artio
18
3 / 3 / 4
11,507
443
15,854
33,621
41,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Achilles
IRisingXRyuI
Achilles
15
2 / 4 / 2
11,518
443
7,079
20,774
26,345
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
5 / 5 / 1
11,735
451
14,409
17,128
9,542
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bastet
14
2 / 11 / 2
9,751
375
7,052
16,397
5,959
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Bub0160
Bakasura
20
3 / 8 / 6
13,490
519
19,786
24,437
11,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
18
4 / 2 / 14
13,714
527
9,373
20,982
20,369
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Muzen Cab
LilJayRocc93
Ah Muzen Cab
19
4 / 2 / 13
12,658
487
14,988
12,150
4,887
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
Sageborn_
Bastet
20
11 / 0 / 8
14,415
554
15,783
15,623
7,101
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

20
8 / 1 / 10
14,498
558
20,237
16,877
7,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
81
13
Kills
30
31
Deaths
13
12
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Bub0160
Bakasura
3
8
6
0.75
W
Ymir
4
2
14
5.5
L
1
8
3
0.31
L
Artio
DeathWub
Artio
3
3
4
1.67
L
Achilles
IRisingXRyuI
Achilles
2
4
2
0.75
W
Ah Muzen Cab
LilJayRocc93
Ah Muzen Cab
4
2
13
5.25
L
5
5
1
1.1
W
Bastet
Sageborn_
Bastet
11
0
8
15
W
8
1
10
13
L
Bastet
2
11
2
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,719
Damage
80,167
105,322
Taken
90,069
89,507
Mitigated
51,388
21,414
Healing
29,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Bub0160
Bakasura
19,786
12,477
0
8,375
24,437
11,269
672
15,380
7,293
0
67,259
W
Ymir
9,373
1,736
0
3,720
20,982
20,369
310
7,197
13,530
45,206
0
L
13,325
3,969
0
3,254
17,402
6,278
1,129
4,924
12,324
81,274
0
L
Artio
DeathWub
Artio
15,854
2,097
608
13,877
33,621
41,383
600
4,960
25,880
64,175
0
L
Achilles
IRisingXRyuI
Achilles
7,079
2,025
0
539
20,774
26,345
129
4,734
15,760
776
30,380
W
Ah Muzen Cab
LilJayRocc93
Ah Muzen Cab
14,988
3,956
0
5,616
12,150
4,887
4,250
6,232
5,918
0
87,574
L
14,409
687
0
2,881
17,128
9,542
0
8,445
8,123
79,781
0
W
Bastet
Sageborn_
Bastet
15,783
7,884
0
1,698
15,623
7,101
914
4,947
10,526
0
109,550
W
20,237
8,116
0
10,466
16,877
7,762
3,665
8,682
8,195
97,477
11,178
L
Bastet
7,052
1,761
0
255
16,397
5,959
0
4,984
11,196
0
56,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,257
Gold Earned
68,775
524
Minions Killed
672
0
Camps Cleared
0
2,203,470
Distance Traveled
2,389,423
13
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
13,490
519
165
6
0
446,695
4
W
Ymir
13,714
527
68
3
0
404,195
11
L
Sol
10,746
413
151
6
0
456,793
3
L
Artio
11,507
443
102
4
0
491,647
4
L
Achilles
11,518
443
36
1
0
468,399
0
W
Ah Muzen Cab
12,658
487
130
5
0
467,369
2
L
Agni
11,735
451
158
6
0
445,703
2
W
Bastet
14,415
554
131
5
0
563,748
4
W
Sol
14,498
558
178
7
0
507,416
3
L
Bastet
9,751
375
77
3
0
340,928
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role