Player Matchup

Tiamat
Tiamat
BME_peso
Tiamat
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,350 Elo+
Solo
Gilgamesh
Gilgamesh
JVIixer
Gilgamesh
Level 16
God Stats
15W - 21L
1,249 SR
Queue Stats
43W - 46L
1,455 Elo+
Solo
Zeus
Zeus
KingPebble4179
Zeus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 56L
1,575 Elo+
Solo
Nemesis
Nemesis
Mental Nerf
Nemesis
Level 25
God Stats
3W - 3L
1,500 SR
Queue Stats
120W - 119L
1,489 Elo+
Solo
Jing Wei
Jing Wei
Taco manson
Jing Wei
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
173W - 188L
1,510 Elo+
Solo
Team Averages
Level 16
1,450 SR
1,476 Elo+

VS

Team Averages
Level 16
1,551 SR
1,507 Elo+
Ullr
Ullr
HURTNYOU9095
Ullr
Level 16
God Stats
6W - 11L
1,812 SR
Queue Stats
99W - 125L
1,464 Elo+
Party 1
Bakasura
Bakasura
Smelly 0ld Lady
Bakasura
Level 15
God Stats
1W - 3L
1,299 SR
Queue Stats
94W - 112L
1,497 Elo+
Solo
Anhur
Anhur
Thill-x
Anhur
Level 26
God Stats
29W - 28L
1,478 SR
Queue Stats
173W - 187L
1,446 Elo+
Party 1
Fafnir
Fafnir
natersrocks
Fafnir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,671 Elo+
Party 1
Anubis
Anubis
xxcarlonchito195
Anubis
Level 18
God Stats
37W - 28L
1,664 SR
Queue Stats
65W - 64L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BME_peso
Tiamat
15
0 / 19 / 8
11,455
382
827
18,551
5,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gilgamesh
JVIixer
Gilgamesh
20
7 / 4 / 10
18,863
629
21,210
27,263
19,423
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
8 / 15 / 7
16,451
548
26,920
22,745
6,799
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
Mental Nerf
Nemesis
20
27 / 5 / 3
19,214
640
36,853
26,237
16,503
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jing Wei
Taco manson
Jing Wei
20
3 / 5 / 8
17,091
570
11,595
17,766
5,802
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 10 / 6
15,549
518
13,552
24,459
12,013
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
14
11 / 6 / 2
11,518
384
9,202
12,600
6,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
Thill-x
Anhur
20
15 / 9 / 8
16,943
565
30,376
29,823
14,725
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fafnir
18
3 / 8 / 8
12,586
420
8,761
25,458
29,171
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
6 / 12 / 16
13,589
453
16,894
27,328
15,201
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
86
45
Kills
46
48
Deaths
45
36
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Tiamat
BME_peso
Tiamat
0
19
8
0.21
L
11
10
6
1.4
W
Gilgamesh
JVIixer
Gilgamesh
7
4
10
3
W
8
15
7
0.77
W
Nemesis
Mental Nerf
Nemesis
27
5
3
5.7
L
Bakasura
11
6
2
2
W
Jing Wei
Taco manson
Jing Wei
3
5
8
1.4
L
Anhur
Thill-x
Anhur
15
9
8
2.11
L
Fafnir
3
8
8
0.88
L
6
12
16
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,405
Damage
78,785
112,562
Taken
119,668
53,929
Mitigated
77,577
20,480
Healing
24,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
BME_peso
Tiamat
827
248
0
782
18,551
5,402
0
5,546
13,005
9,043
0
L
13,552
9,628
0
4,334
24,459
12,013
2,965
6,502
17,826
0
105,394
W
Gilgamesh
JVIixer
Gilgamesh
21,210
4,156
0
6,978
27,263
19,423
704
5,838
21,425
15,082
96,225
W
26,920
4,308
0
2,369
22,745
6,799
4,181
4,693
17,902
110,745
0
W
Nemesis
Mental Nerf
Nemesis
36,853
26,085
0
5,787
26,237
16,503
0
8,705
17,326
0
145,407
L
Bakasura
9,202
6,513
0
2,447
12,600
6,467
0
3,611
8,921
0
38,611
W
Jing Wei
Taco manson
Jing Wei
11,595
7,987
0
4,564
17,766
5,802
7,596
1,834
15,932
0
95,841
L
Anhur
Thill-x
Anhur
30,376
19,682
0
6,191
29,823
14,725
963
2,993
26,734
0
144,048
L
Fafnir
8,761
3,332
403
3,712
25,458
29,171
213
6,740
18,540
30,383
0
L
16,894
921
156
7,466
27,328
15,201
172
10,286
16,722
56,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,074
Gold Earned
70,185
627
Minions Killed
591
0
Camps Cleared
0
2,608,520
Distance Traveled
2,054,379
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,455
382
10
0
0
418,475
0
L
Ullr
15,549
518
180
6
0
425,129
0
W
Gilgamesh
18,863
629
177
6
0
606,448
3
W
Zeus
16,451
548
176
6
0
388,722
1
W
Nemesis
19,214
640
123
4
0
611,297
7
L
Bakasura
11,518
384
88
3
0
327,002
0
W
Jing Wei
17,091
570
141
5
0
583,578
2
L
Anhur
16,943
565
201
7
0
479,526
1
L
Fafnir
12,586
420
37
1
0
395,646
1
L
Anubis
13,589
453
85
3
0
427,076
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role