Player Matchup

Cerberus
Cerberus
AlfredoV
Cerberus
Level 29
God Stats
3W - 2L
1,288 SR
Queue Stats
89W - 98L
1,468 Elo+
Solo
Skadi
Skadi
AnhomelessSmite
Skadi
Level 21
God Stats
5W - 1L
1,485 SR
Queue Stats
13W - 11L
1,487 Elo+
Party 2
Mercury
Mercury
LordEveningshade
Mercury
Level 25
God Stats
9W - 8L
1,389 SR
Queue Stats
104W - 91L
1,453 Elo+
Solo
Bellona
Bellona
RizhomXIV
Bellona
Level 12
God Stats
6W - 7L
1,339 SR
Queue Stats
12W - 15L
1,530 Elo+
Party 2
Hel
Hel
klamdjoy
Hel
Level 68
God Stats
1W - 3L
1,500 SR
Queue Stats
165W - 168L
1,553 Elo+
Party 2
Team Averages
Level 31
1,400 SR
1,498 Elo+

VS

Team Averages
Level 16
1,391 SR
1,454 Elo+
Pele
Pele
RAMPAGE2678
Pele
Level 22
God Stats
2W - 3L
1,538 SR
Queue Stats
40W - 44L
1,434 Elo+
Party 1
Bacchus
Bacchus
Sneerys
Bacchus
Level 17
God Stats
4W - 6L
1,118 SR
Queue Stats
5W - 8L
1,462 Elo+
Solo
Scylla
Scylla
comicdude01
Scylla
Level 18
God Stats
5W - 3L
1,500 SR
Queue Stats
274W - 301L
1,447 Elo+
Party 1
Heimdallr
Heimdallr
itsrickyice
Heimdallr
Level 18
God Stats
23W - 20L
1,584 SR
Queue Stats
128W - 114L
1,530 Elo+
Solo
Cupid
Cupid
scarycrazytroy12
Cupid
Level 7
God Stats
6W - 5L
1,213 SR
Queue Stats
277W - 293L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AlfredoV
Cerberus
13
3 / 2 / 1
8,325
520
4,995
10,185
7,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
5 / 0 / 5
8,160
510
9,413
7,920
2,489
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

14
2 / 1 / 4
8,573
536
3,625
9,517
3,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
RizhomXIV
Bellona
16
3 / 0 / 0
9,178
574
5,713
8,298
6,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
2 / 0 / 3
9,472
592
7,865
6,115
2,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,870
429
3,057
10,866
3,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bacchus
Sneerys
Bacchus
10
3 / 3 / 0
7,008
438
6,467
10,049
6,716
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Scylla
13
0 / 2 / 0
7,250
453
2,602
5,813
1,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
itsrickyice
Heimdallr
13
0 / 3 / 0
7,951
497
4,401
9,318
3,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 4 / 2
7,232
452
3,271
7,770
2,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
15
Kills
3
3
Deaths
15
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AlfredoV
Cerberus
3
2
1
1.75
W
5
0
5
7.5
W
2
1
4
4
L
0
3
0
0
W
Bellona
RizhomXIV
Bellona
3
0
0
3
L
Bacchus
Sneerys
Bacchus
3
3
0
1
L
Scylla
0
2
0
0
L
Heimdallr
itsrickyice
Heimdallr
0
3
0
0
W
2
0
3
3.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,611
Damage
19,798
42,035
Taken
43,816
22,503
Mitigated
17,701
14,710
Healing
7,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AlfredoV
Cerberus
4,995
822
0
4,039
10,185
7,857
0
3,454
6,731
37,395
0
W
9,413
4,767
0
1,815
7,920
2,489
1,016
2,175
5,745
0
45,623
W
3,625
1,123
0
492
9,517
3,627
1,048
2,543
6,974
0
65,031
L
3,057
821
0
646
10,866
3,129
0
3,661
7,205
0
47,825
W
Bellona
RizhomXIV
Bellona
5,713
1,584
0
3,448
8,298
6,432
152
0
8,298
0
52,789
L
Bacchus
Sneerys
Bacchus
6,467
711
0
3,085
10,049
6,716
0
3,142
6,907
19,655
0
L
Scylla
2,602
40
0
250
5,813
1,913
0
2,835
2,978
37,549
0
L
Heimdallr
itsrickyice
Heimdallr
4,401
1,133
0
2,965
9,318
3,903
536
1,552
7,766
0
46,658
W
7,865
401
1,477
3,439
6,115
2,098
1,793
967
5,148
63,766
0
L
3,271
1,290
127
552
7,770
2,040
0
1,670
6,100
0
32,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,708
Gold Earned
36,311
509
Minions Killed
358
0
Camps Cleared
0
1,747,427
Distance Traveled
1,430,637
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,325
520
102
6
0
319,244
5
W
Skadi
8,160
510
56
4
0
312,482
3
W
Mercury
8,573
536
104
7
0
407,095
4
L
Pele
6,870
429
77
5
0
349,674
4
W
Bellona
9,178
574
113
7
0
391,016
0
L
Bacchus
7,008
438
30
2
0
317,643
3
L
Scylla
7,250
453
71
4
0
293,622
4
L
Heimdallr
7,951
497
106
7
0
225,093
4
W
Hel
9,472
592
134
8
0
317,590
6
L
Cupid
7,232
452
74
5
0
244,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role