Player Matchup

Baba Yaga
Baba Yaga
Dennyosia
Baba Yaga
Level 147
God Stats
8W - 11L
1,340 SR
Queue Stats
403W - 387L
1,453 Elo+
Party 3
Cthulhu
Cthulhu
MarinaP04
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,504 Elo+
Party 1
Izanami
Izanami
ShroomThumper
Izanami
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 18L
1,507 Elo+
Party 3
Artemis
Artemis
juliomartynez
Artemis
Level 108
God Stats
8W - 9L
1,812 SR
Queue Stats
171W - 154L
1,518 Elo+
Solo
Ares
Ares
moraluis8548
Ares
Level 120
God Stats
2W - 7L
1,414 SR
Queue Stats
179W - 195L
1,482 Elo+
Party 1
Team Averages
Level 82
1,513 SR
1,493 Elo+

VS

Team Averages
Level 46
1,735 SR
1,532 Elo+
Zeus
Zeus
BigTaTaTsunade
Zeus
Level 23
God Stats
6W - 3L
1,758 SR
Queue Stats
175W - 150L
1,612 Elo+
Party 2
Fenrir
Fenrir
BliTzV3nOm
Fenrir
Level 29
God Stats
11W - 5L
1,815 SR
Queue Stats
48W - 43L
1,598 Elo+
Party 2
Medusa
Medusa
GuacamoleP33n
Medusa
Level 28
God Stats
8W - 6L
1,732 SR
Queue Stats
178W - 163L
1,544 Elo+
Party 2
Erlang Shen
Erlang Shen
Speedy_2point0
Erlang Shen
Level 109
God Stats
4W - 1L
1,869 SR
Queue Stats
204W - 176L
1,535 Elo+
Party 2
Khepri
Khepri
VyperHyper
Khepri
Level 41
God Stats
82W - 83L
1,502 SR
Queue Stats
425W - 508L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Dennyosia
Baba Yaga
10
0 / 2 / 0
5,776
525
1,858
5,338
2,027
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
MarinaP04
Cthulhu
10
2 / 2 / 1
6,392
581
3,187
6,948
3,118
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
10
2 / 1 / 1
6,041
549
3,429
5,308
1,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
12
2 / 2 / 0
6,935
630
5,310
7,646
2,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 4 / 0
5,395
490
2,159
8,770
3,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 3
6,645
604
5,124
3,933
1,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
BliTzV3nOm
Fenrir
11
3 / 0 / 1
6,664
606
1,791
5,946
1,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

9
2 / 2 / 4
5,486
499
5,584
5,528
1,534
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
Speedy_2point0
Erlang Shen
12
2 / 2 / 1
6,676
607
5,599
6,632
4,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Khepri
VyperHyper
Khepri
9
2 / 1 / 2
5,955
541
1,659
4,998
1,716
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
6
Kills
11
11
Deaths
6
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
1
3
3.5
W
Fenrir
BliTzV3nOm
Fenrir
3
0
1
3.5
L
Baba Yaga
Dennyosia
Baba Yaga
0
2
0
0
W
2
2
4
2
L
Cthulhu
MarinaP04
Cthulhu
2
2
1
1.25
L
Izanami
2
1
1
2.5
W
Erlang Shen
Speedy_2point0
Erlang Shen
2
2
1
1.25
W
Khepri
VyperHyper
Khepri
2
1
2
3
L
Artemis
2
2
0
1
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,943
Damage
19,757
34,010
Taken
27,037
12,351
Mitigated
11,348
8,507
Healing
8,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,124
836
0
452
3,933
1,383
0
2,900
1,033
39,319
0
W
Fenrir
BliTzV3nOm
Fenrir
1,791
275
0
3,256
5,946
1,921
0
495
5,451
0
29,101
L
Baba Yaga
Dennyosia
Baba Yaga
1,858
344
0
1,648
5,338
2,027
0
3,116
2,102
34,389
0
W
5,584
2,753
0
1,893
5,528
1,534
0
2,075
3,453
0
24,954
L
Cthulhu
MarinaP04
Cthulhu
3,187
62
100
495
6,948
3,118
0
1,318
5,584
20,690
0
L
Izanami
3,429
2,759
0
970
5,308
1,550
894
884
4,424
0
39,830
W
Erlang Shen
Speedy_2point0
Erlang Shen
5,599
2,730
0
1,800
6,632
4,794
0
529
6,103
0
36,115
W
Khepri
VyperHyper
Khepri
1,659
152
439
743
4,998
1,716
0
1,205
3,793
13,889
0
L
Artemis
5,310
2,575
0
2,379
7,646
2,416
0
0
7,646
0
38,166
L
2,159
232
0
2,915
8,770
3,240
0
1,201
7,471
27,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,539
Gold Earned
31,426
340
Minions Killed
306
0
Camps Cleared
0
1,006,959
Distance Traveled
1,043,524
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,645
604
89
8
0
207,284
2
W
Fenrir
6,664
606
77
7
0
221,647
0
L
Baba Yaga
5,776
525
89
8
0
204,893
5
W
Medusa
5,486
499
41
4
0
197,272
2
L
Cthulhu
6,392
581
27
2
0
204,225
2
L
Izanami
6,041
549
77
7
0
196,572
3
W
Erlang Shen
6,676
607
74
7
0
213,944
2
W
Khepri
5,955
541
25
2
0
203,377
2
L
Artemis
6,935
630
88
8
0
167,637
1
L
Ares
5,395
490
59
5
0
233,632
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role