Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
BenJaSLybreak
Yemoja
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
231W - 218L
1,443 Elo+
Solo
Heimdallr
Heimdallr
DittyFang
Heimdallr
Level 22
God Stats
5W - 8L
1,454 SR
Queue Stats
58W - 62L
1,404 Elo+
Solo
Merlin
Merlin
JusCallMePsi
Merlin
Level 18
God Stats
2W - 6L
1,339 SR
Queue Stats
31W - 28L
1,488 Elo+
Party 1
Gilgamesh
Gilgamesh
LARGEDAVIS
Gilgamesh
Level 8
God Stats
10W - 7L
1,500 SR
Queue Stats
144W - 130L
1,475 Elo+
Party 1
Team Averages
Level 21
1,459 SR
1,462 Elo+

VS

Team Averages
Level 13
1,556 SR
1,523 Elo+
Da Ji
Da Ji
RankedWithAlder
Da Ji
Level 19
God Stats
15W - 5L
1,847 SR
Queue Stats
81W - 21L
1,866 Elo+
Party 3
Persephone
Persephone
SwiftNyck
Persephone
Level 10
God Stats
2W - 1L
1,426 SR
Queue Stats
13W - 7L
1,500 Elo+
Party 2
Cerberus
Cerberus
ZombieMan2090
Cerberus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,423 Elo+
Party 2
Cupid
Cupid
jtdidthat
Cupid
Level 8
God Stats
8W - 5L
1,544 SR
Queue Stats
17W - 11L
1,467 Elo+
Party 2
Janus
Janus
sweet_skullz
Janus
Level 20
God Stats
15W - 12L
1,465 SR
Queue Stats
27W - 27L
1,359 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
5 / 8 / 0
9,667
483
8,718
18,096
7,418
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 5 / 3
9,961
498
5,498
16,089
14,493
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
DittyFang
Heimdallr
16
3 / 7 / 3
10,791
540
19,051
20,667
7,504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
13
0 / 12 / 1
8,214
411
6,734
14,921
4,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
LARGEDAVIS
Gilgamesh
13
0 / 10 / 4
8,553
428
5,984
21,990
11,158
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
26 / 1 / 7
14,175
709
36,630
15,826
7,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Persephone
SwiftNyck
Persephone
19
6 / 1 / 14
13,159
658
15,671
14,295
5,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
ZombieMan2090
Cerberus
15
1 / 0 / 13
10,756
538
5,045
14,008
18,418
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
jtdidthat
Cupid
16
6 / 5 / 7
10,240
512
10,574
12,508
4,875
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 3 / 6
11,050
553
5,931
10,809
4,490
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
89
10
Kills
42
42
Deaths
10
11
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
5
8
0
0.63
L
2
5
3
0.7
L
Heimdallr
DittyFang
Heimdallr
3
7
3
0.64
L
Merlin
0
12
1
0.04
L
Gilgamesh
LARGEDAVIS
Gilgamesh
0
10
4
0.2
W
26
1
7
29.5
W
Persephone
SwiftNyck
Persephone
6
1
14
13
W
Cerberus
ZombieMan2090
Cerberus
1
0
13
7.5
W
Cupid
jtdidthat
Cupid
6
5
7
1.9
W
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,985
Damage
73,851
91,763
Taken
67,446
45,122
Mitigated
40,666
12,447
Healing
13,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
8,718
6,765
0
3,996
18,096
7,418
0
2,893
15,203
0
53,462
L
5,498
1,198
749
1,022
16,089
14,493
460
3,682
12,407
27,111
0
L
Heimdallr
DittyFang
Heimdallr
19,051
13,115
0
5,765
20,667
7,504
2,306
8,632
12,035
0
76,132
L
Merlin
6,734
551
0
410
14,921
4,549
320
5,292
9,629
47,095
0
L
Gilgamesh
LARGEDAVIS
Gilgamesh
5,984
1,477
0
505
21,990
11,158
233
6,148
15,842
0
27,003
W
36,630
16,984
0
673
15,826
7,547
3,554
3,260
12,060
0
116,568
W
Persephone
SwiftNyck
Persephone
15,671
1,591
0
3,624
14,295
5,336
2,606
4,280
9,568
88,226
0
W
Cerberus
ZombieMan2090
Cerberus
5,045
831
0
3,898
14,008
18,418
372
1,478
12,504
22,056
0
W
Cupid
jtdidthat
Cupid
10,574
5,621
543
3,120
12,508
4,875
1,983
1,611
10,891
0
67,854
W
5,931
1,044
0
1,765
10,809
4,490
2,994
1,020
8,984
60,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,186
Gold Earned
59,380
422
Minions Killed
591
0
Camps Cleared
0
1,670,653
Distance Traveled
1,989,360
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,667
483
119
6
0
411,978
0
L
Yemoja
9,961
498
43
2
0
318,405
4
L
Heimdallr
10,791
540
132
7
0
307,451
0
L
Merlin
8,214
411
86
4
0
286,697
4
L
Gilgamesh
8,553
428
42
2
0
346,122
4
W
Da Ji
14,175
709
136
7
0
484,021
7
W
Persephone
13,159
658
172
9
0
381,833
2
W
Cerberus
10,756
538
44
2
0
429,426
0
W
Cupid
10,240
512
110
6
0
357,228
0
W
Janus
11,050
553
129
6
0
336,852
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role