Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
 
Thoth
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
HeeIla
Sol
Level 102
God Stats
10W - 10L
1,621 SR
Queue Stats
1,057W - 998L
1,588 Elo+
Party 1
Yemoja
Yemoja
cocacola5L
Yemoja
Level 124
God Stats
40W - 37L
1,586 SR
Queue Stats
907W - 829L
1,541 Elo+
Party 1
Sun Wukong
Sun Wukong
joao 448
Sun Wukong
Level 95
God Stats
9W - 8L
1,676 SR
Queue Stats
687W - 593L
1,579 Elo+
Party 1
Team Averages
Level 112
1,576 SR
1,542 Elo+

VS

Team Averages
Level 137
1,488 SR
1,494 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
ElSalchipapa
Thanatos
Level 128
God Stats
0W - 5L
1,209 SR
Queue Stats
47W - 53L
1,535 Elo+
Solo
Anubis
Anubis
Elpapuli215
Anubis
Level 110
God Stats
8W - 6L
1,572 SR
Queue Stats
129W - 124L
1,465 Elo+
Solo
Chang'e
Chang'e
MatiWolf
Chang'e
Level 147
God Stats
2W - 2L
1,561 SR
Queue Stats
48W - 59L
1,472 Elo+
Party 2
Cupid
Cupid
MrZorrixKS
Cupid
Level 156
God Stats
1W - 2L
1,598 SR
Queue Stats
263W - 301L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
20
13 / 1 / 6
14,038
638
20,508
16,492
11,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thoth
 
Thoth
20
7 / 1 / 10
13,545
616
15,125
8,581
2,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sol
HeeIla
Sol
20
5 / 3 / 8
13,353
607
12,696
21,343
10,029
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Yemoja
cocacola5L
Yemoja
17
3 / 2 / 14
11,234
511
6,165
12,491
15,354
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
joao 448
Sun Wukong
19
2 / 3 / 4
12,540
570
9,986
23,201
20,255
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
17
3 / 6 / 0
11,342
516
15,845
20,593
21,226
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
ElSalchipapa
Thanatos
16
2 / 6 / 2
10,053
457
5,155
21,901
10,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
13
0 / 7 / 4
8,971
408
7,153
12,331
5,136
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
MatiWolf
Chang'e
9
0 / 5 / 1
8,114
369
1,381
13,592
5,410
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cupid
17
5 / 6 / 1
11,279
513
14,578
18,088
5,576
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
18
30
Kills
10
10
Deaths
30
42
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
13
1
6
16
W
Thoth
 
Thoth
7
1
10
12
L
Cu Chulainn
 
Cu Chulainn
3
6
0
0.5
L
Thanatos
ElSalchipapa
Thanatos
2
6
2
0.5
L
Anubis
0
7
4
0.29
W
Sol
HeeIla
Sol
5
3
8
3
L
Chang'e
MatiWolf
Chang'e
0
5
1
0.1
L
Cupid
5
6
1
0.92
W
Yemoja
cocacola5L
Yemoja
3
2
14
5
W
Sun Wukong
joao 448
Sun Wukong
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,480
Damage
44,112
82,108
Taken
86,505
59,548
Mitigated
47,457
37,743
Healing
29,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
20,508
13,071
0
5,369
16,492
11,010
790
2,422
14,070
0
127,254
W
Thoth
 
Thoth
15,125
177
0
1,580
8,581
2,900
2,324
2,115
6,466
86,970
0
L
Cu Chulainn
 
Cu Chulainn
15,845
1,962
0
3,733
20,593
21,226
391
3,937
16,265
17,101
71,670
L
Thanatos
ElSalchipapa
Thanatos
5,155
983
0
16,117
21,901
10,109
0
5,545
16,148
0
76,899
L
Anubis
7,153
278
0
3,685
12,331
5,136
364
6,956
5,027
53,007
0
W
Sol
HeeIla
Sol
12,696
4,779
0
12,645
21,343
10,029
6,497
3,562
17,781
109,479
0
L
Chang'e
MatiWolf
Chang'e
1,381
137
438
1,034
13,592
5,410
0
7,675
5,775
15,278
0
L
Cupid
14,578
7,689
71
4,144
18,088
5,576
947
11,097
6,893
0
66,433
W
Yemoja
cocacola5L
Yemoja
6,165
1,050
5,751
2,916
12,491
15,354
705
2,273
10,218
25,771
0
W
Sun Wukong
joao 448
Sun Wukong
9,986
1,655
0
9,482
23,201
20,255
1,176
3,964
19,237
13,978
68,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,710
Gold Earned
49,759
685
Minions Killed
529
0
Camps Cleared
0
2,240,350
Distance Traveled
1,625,731
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
14,038
638
158
7
0
514,434
2
W
Thoth
13,545
616
157
7
0
486,431
4
L
Cu Chulainn
11,342
516
165
8
0
366,050
3
L
Thanatos
10,053
457
131
6
0
390,715
2
L
Anubis
8,971
408
90
4
0
262,762
3
W
Sol
13,353
607
169
8
0
373,597
1
L
Chang'e
8,114
369
22
1
0
241,983
0
L
Cupid
11,279
513
121
6
0
364,221
5
W
Yemoja
11,234
511
37
2
0
428,086
6
W
Sun Wukong
12,540
570
164
7
0
437,802
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role