Player Matchup

King Arthur
King Arthur
SwampyDEADHEAD
King Arthur
Level 54
God Stats
0W - 1L
1,341 SR
Queue Stats
4W - 10L
1,304 Elo+
Party 1
Thoth
Thoth
TCC Pathfinder
Thoth
Level 120
God Stats
1W - 3L
1,390 SR
Queue Stats
90W - 103L
1,426 Elo+
Party 1
Ullr
Ullr
TCC Runedragon
Ullr
Level 126
God Stats
1W - 3L
1,500 SR
Queue Stats
71W - 78L
1,483 Elo+
Party 1
Ganesha
Ganesha
WolfyEclipse77
Ganesha
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,336 Elo+
Party 1
Da Ji
Da Ji
XsolodragonX20
Da Ji
Level 104
God Stats
0W - 5L
1,579 SR
Queue Stats
33W - 36L
1,545 Elo+
Party 1
Team Averages
Level 97
1,462 SR
1,419 Elo+

VS

Team Averages
Level 114
1,483 SR
1,513 Elo+
Morgan Le Fay
Morgan Le Fay
Archanfell
Morgan Le Fay
Level 149
God Stats
17W - 11L
1,495 SR
Queue Stats
429W - 437L
1,485 Elo+
Solo
Kuzenbo
Kuzenbo
CleverColt78460
Kuzenbo
Level 122
God Stats
2W - 0L
1,286 SR
Queue Stats
45W - 42L
1,591 Elo+
Solo
Horus
Horus
Mahoyeme
Horus
Level 69
God Stats
22W - 20L
1,652 SR
Queue Stats
147W - 150L
1,505 Elo+
Solo
Tsukuyomi
Tsukuyomi
jajt
Tsukuyomi
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 23L
1,470 Elo+
Solo
Neith
Neith
kaiblue-
Neith
Level 125
God Stats
1W - 1L
1,480 SR
Queue Stats
181W - 178L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
SwampyDEADHEAD
King Arthur
12
1 / 8 / 4
7,023
702
4,125
12,613
6,491
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
3 / 4 / 2
8,347
835
13,688
9,214
3,482
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 2 / 5
7,454
745
7,345
7,099
2,901
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

11
0 / 7 / 6
6,715
672
2,655
13,866
10,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 6 / 0
6,512
651
3,555
10,269
3,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Archanfell
Morgan Le Fay
15
5 / 2 / 14
9,216
922
12,264
8,858
3,716
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
8 / 1 / 15
10,627
1,063
9,052
11,861
16,284
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Horus
Mahoyeme
Horus
14
1 / 0 / 21
8,185
819
5,455
11,466
11,513
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tsukuyomi
jajt
Tsukuyomi
14
4 / 3 / 10
8,394
839
8,553
9,099
4,024
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
kaiblue-
Neith
17
9 / 0 / 8
10,050
1,005
10,758
6,084
2,498
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
95
6
Kills
27
27
Deaths
6
17
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Archanfell
Morgan Le Fay
5
2
14
6
W
8
1
15
15.5
W
Horus
Mahoyeme
Horus
1
0
21
11.5
L
King Arthur
SwampyDEADHEAD
King Arthur
1
8
4
0.38
L
3
4
2
1
L
1
2
5
1.75
L
0
7
6
0.43
L
1
6
0
0.17
W
Tsukuyomi
jajt
Tsukuyomi
4
3
10
3
W
Neith
kaiblue-
Neith
9
0
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,368
Damage
46,082
53,061
Taken
47,368
27,714
Mitigated
38,035
4,056
Healing
10,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Archanfell
Morgan Le Fay
12,264
2,643
0
1,009
8,858
3,716
1,372
4,599
4,259
32,923
0
W
9,052
2,808
0
1,894
11,861
16,284
238
2,782
9,079
18,672
0
W
Horus
Mahoyeme
Horus
5,455
2,036
2,133
2,915
11,466
11,513
260
3,549
7,917
0
10,610
L
King Arthur
SwampyDEADHEAD
King Arthur
4,125
276
0
0
12,613
6,491
0
4,241
8,372
0
6,787
L
13,688
170
120
2,340
9,214
3,482
0
5,154
4,060
40,472
0
L
7,345
2,105
0
433
7,099
2,901
0
2,706
4,393
0
29,386
L
2,655
274
0
397
13,866
10,979
0
6,563
7,303
6,511
0
L
3,555
699
0
766
10,269
3,861
0
3,125
7,144
0
17,753
W
Tsukuyomi
jajt
Tsukuyomi
8,553
3,494
0
127
9,099
4,024
790
4,188
4,911
0
22,900
W
Neith
kaiblue-
Neith
10,758
4,884
0
2,564
6,084
2,498
3,854
1,616
4,468
0
42,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,051
Gold Earned
46,472
173
Minions Killed
231
4
Camps Cleared
11
821,584
Distance Traveled
958,375
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,216
922
62
6
4
172,542
1
W
Kuzenbo
10,627
1,063
20
2
0
190,260
0
W
Horus
8,185
819
10
1
1
206,487
1
L
King Arthur
7,023
702
7
1
0
150,550
0
L
Thoth
8,347
835
64
6
0
181,731
3
L
Ullr
7,454
745
69
7
1
181,917
0
L
Ganesha
6,715
672
2
0
0
158,747
0
L
Da Ji
6,512
651
31
3
3
148,639
1
W
Tsukuyomi
8,394
839
39
4
1
196,584
1
W
Neith
10,050
1,005
100
10
5
192,502
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role