Player Matchup

Terra
Terra
SS_Ashe
Terra
Level 159
God Stats
2W - 0L
1,775 SR
Queue Stats
149W - 76L
1,666 Elo+
Party 1
Ullr
Ullr
ValhSerker
Ullr
Level 27
God Stats
6W - 6L
1,716 SR
Queue Stats
44W - 26L
1,643 Elo+
Party 2
Merlin
Merlin
WillYouCashAppMe
Merlin
Level 128
God Stats
3W - 2L
1,696 SR
Queue Stats
62W - 24L
1,799 Elo+
Party 1
Gilgamesh
Gilgamesh
Yomozhin
Gilgamesh
Level 22
God Stats
15W - 11L
1,622 SR
Queue Stats
52W - 40L
1,584 Elo+
Party 2
Kali
Kali
headgoboo
Kali
Level 25
God Stats
1W - 1L
1,882 SR
Queue Stats
71W - 23L
1,680 Elo+
Party 1
Team Averages
Level 72
1,738 SR
1,674 Elo+

VS

Team Averages
Level 30
1,552 SR
1,724 Elo+
Thor
Thor
AngieStyles
Thor
Level 29
God Stats
1W - 2L
1,612 SR
Queue Stats
24W - 13L
1,697 Elo+
Solo
Thoth
Thoth
OGNab
Thoth
Level 25
God Stats
3W - 4L
1,500 SR
Queue Stats
57W - 25L
1,789 Elo+
Party 3
Ymir
Ymir
SergioRamirez99
Ymir
Level 16
God Stats
1W - 1L
1,531 SR
Queue Stats
2W - 1L
1,763 Elo+
Solo
Cernunnos
Cernunnos
kieron2020
Cernunnos
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 5L
1,932 Elo+
Party 3
Discordia
Discordia
thelifeojfac
Discordia
Level 39
God Stats
2W - 1L
1,614 SR
Queue Stats
3W - 5L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
SS_Ashe
Terra
15
3 / 4 / 17
9,552
868
8,759
13,616
13,788
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
10 / 4 / 5
10,256
932
9,720
11,164
3,800
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 3 / 15
11,256
1,023
11,388
8,991
3,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Yomozhin
Gilgamesh
15
6 / 5 / 11
10,316
938
9,741
10,652
8,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kali
15
2 / 3 / 14
9,055
823
8,553
10,959
5,573
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 8
8,219
747
6,893
10,527
5,589
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
OGNab
Thoth
16
7 / 4 / 9
10,640
967
15,446
9,434
3,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 7 / 6
7,706
701
2,945
13,638
12,701
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
kieron2020
Cernunnos
16
7 / 4 / 4
9,796
891
9,680
11,381
4,484
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
thelifeojfac
Discordia
14
2 / 6 / 9
8,855
805
7,009
8,083
3,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
55
27
Kills
19
19
Deaths
27
62
Assists
36
Player
Kills
Deaths
Assists
KDA
L
2
6
8
1
L
Thoth
OGNab
Thoth
7
4
9
2.88
W
Terra
SS_Ashe
Terra
3
4
17
2.88
L
1
7
6
0.57
W
10
4
5
3.13
W
6
3
15
4.5
W
Gilgamesh
Yomozhin
Gilgamesh
6
5
11
2.3
W
Kali
2
3
14
3
L
Cernunnos
kieron2020
Cernunnos
7
4
4
2.25
L
Discordia
thelifeojfac
Discordia
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,161
Damage
41,973
55,382
Taken
53,063
35,180
Mitigated
29,095
11,013
Healing
4,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,893
1,466
0
0
10,527
5,589
0
3,540
6,987
0
19,231
L
Thoth
OGNab
Thoth
15,446
813
92
1,809
9,434
3,282
3
3,240
6,194
30,282
0
W
Terra
SS_Ashe
Terra
8,759
1,717
2,462
2,565
13,616
13,788
185
5,337
8,133
18,768
0
L
2,945
525
0
0
13,638
12,701
0
5,127
8,511
11,130
0
W
9,720
3,424
0
1,522
11,164
3,800
2,997
6,304
4,800
0
22,822
W
11,388
280
216
1,994
8,991
3,758
515
3,758
5,063
47,338
0
W
Gilgamesh
Yomozhin
Gilgamesh
9,741
2,340
0
560
10,652
8,261
491
4,892
5,671
0
15,839
W
Kali
8,553
3,753
0
1,694
10,959
5,573
980
4,927
5,919
0
30,663
L
Cernunnos
kieron2020
Cernunnos
9,680
3,726
0
1,739
11,381
4,484
0
4,893
6,488
0
32,368
L
Discordia
thelifeojfac
Discordia
7,009
515
0
712
8,083
3,039
0
3,632
4,451
23,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,435
Gold Earned
45,216
220
Minions Killed
200
10
Camps Cleared
7
1,043,913
Distance Traveled
929,658
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,219
747
31
3
1
179,586
1
L
Thoth
10,640
967
44
4
1
207,582
3
W
Terra
9,552
868
24
2
1
215,259
3
L
Ymir
7,706
701
14
1
0
170,810
0
W
Ullr
10,256
932
44
4
2
211,593
0
W
Merlin
11,256
1,023
92
8
2
209,297
2
W
Gilgamesh
10,316
938
14
1
0
197,267
1
W
Kali
9,055
823
46
4
5
210,497
3
L
Cernunnos
9,796
891
67
6
2
196,292
1
L
Discordia
8,855
805
44
4
3
175,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role