Player Matchup

Erlang Shen
Erlang Shen
CLIPZXllII
Erlang Shen
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,239 Elo+
Party 3
Fenrir
Fenrir
Omni Orbital
Fenrir
Level 18
God Stats
56W - 59L
1,543 SR
Queue Stats
119W - 118L
1,480 Elo+
Party 1
Sylvanus
Sylvanus
REVAN0212
Sylvanus
Level 31
God Stats
18W - 20L
1,612 SR
Queue Stats
84W - 89L
1,473 Elo+
Party 1
Hun Batz
Hun Batz
Stags_209
Hun Batz
Level 15
God Stats
18W - 13L
1,517 SR
Queue Stats
20W - 14L
1,580 Elo+
Solo
Bellona
Bellona
xSpectic5411
Bellona
Level 27
God Stats
21W - 24L
1,490 SR
Queue Stats
25W - 26L
1,445 Elo+
Party 3
Team Averages
Level 19
1,532 SR
1,443 Elo+

VS

Team Averages
Level 14
1,482 SR
1,441 Elo+
Medusa
Medusa
 
Medusa
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
GoldiesKickz
Serqet
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 105L
1,444 Elo+
Solo
Merlin
Merlin
Lockdown07-Fett
Merlin
Level 17
God Stats
1W - 0L
1,411 SR
Queue Stats
7W - 13L
1,403 Elo+
Party 2
Terra
Terra
O_o_DIDIDOTHAT
Terra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,415 Elo+
Solo
Geb
Geb
Optimus-Primal96
Geb
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 11L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CLIPZXllII
Erlang Shen
17
0 / 13 / 4
10,155
846
4,235
22,443
9,400
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
17
5 / 9 / 2
11,348
946
11,554
22,790
9,506
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
REVAN0212
Sylvanus
17
1 / 3 / 5
10,998
917
15,187
19,509
9,649
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
Stags_209
Hun Batz
18
6 / 7 / 4
12,848
1,071
18,141
25,491
12,838
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
xSpectic5411
Bellona
18
0 / 0 / 6
10,720
893
8,382
24,861
15,602
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Team 1 Tickets

67

VS

Team 2 Tickets

225

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
12 / 1 / 14
13,570
1,131
31,302
8,052
4,192
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Serqet
19
7 / 4 / 12
11,800
983
12,908
18,130
10,569
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

19
4 / 6 / 19
12,013
1,001
27,320
12,946
6,409
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

19
6 / 0 / 17
12,386
1,032
14,309
13,318
19,342
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
3 / 1 / 26
12,555
1,046
19,995
10,378
15,235
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
120
12
Kills
32
32
Deaths
12
21
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
12
1
14
19
L
Erlang Shen
CLIPZXllII
Erlang Shen
0
13
4
0.15
W
Serqet
7
4
12
3.25
W
4
6
19
2.25
W
6
0
17
14.5
L
Fenrir
5
9
2
0.67
W
3
1
26
16
L
Sylvanus
REVAN0212
Sylvanus
1
3
5
1.17
L
Hun Batz
Stags_209
Hun Batz
6
7
4
1.14
L
Bellona
xSpectic5411
Bellona
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,499
Damage
105,834
115,094
Taken
62,824
56,995
Mitigated
55,747
20,269
Healing
9,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
31,302
14,949
0
2,595
8,052
4,192
0
500
7,552
0
64,687
L
Erlang Shen
CLIPZXllII
Erlang Shen
4,235
2,353
0
681
22,443
9,400
0
12,584
9,859
0
8,928
W
Serqet
12,908
2,402
0
70
18,130
10,569
0
4,942
13,188
0
15,309
W
27,320
5,568
0
430
12,946
6,409
0
3,158
9,788
50,895
0
W
14,309
1,865
3,355
3,323
13,318
19,342
0
4,658
8,660
27,574
0
L
Fenrir
11,554
5,504
0
1,888
22,790
9,506
0
11,055
11,735
0
18,888
W
19,995
2,939
0
0
10,378
15,235
0
2,091
8,287
33,256
0
L
Sylvanus
REVAN0212
Sylvanus
15,187
2,839
4,924
5,953
19,509
9,649
0
10,055
8,884
33,636
0
L
Hun Batz
Stags_209
Hun Batz
18,141
5,883
0
546
25,491
12,838
0
12,909
12,029
0
46,302
L
Bellona
xSpectic5411
Bellona
8,382
1,614
0
6,277
24,861
15,602
0
15,021
9,314
196
30,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,069
Gold Earned
62,324
167
Minions Killed
216
3
Camps Cleared
3
1,152,913
Distance Traveled
1,182,945
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,570
1,131
89
7
1
223,648
1
L
Erlang Shen
10,155
846
8
1
0
183,318
3
W
Serqet
11,800
983
10
1
0
242,439
0
W
Merlin
12,013
1,001
63
5
1
197,176
0
W
Terra
12,386
1,032
38
3
0
245,225
1
L
Fenrir
11,348
946
18
2
3
242,341
0
W
Geb
12,555
1,046
16
1
1
274,457
0
L
Sylvanus
10,998
917
42
4
0
224,564
0
L
Hun Batz
12,848
1,071
58
5
0
238,615
1
L
Bellona
10,720
893
41
3
0
264,075
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role