Player Matchup

King Arthur
King Arthur
DirtySparkCS
King Arthur
Level 22
God Stats
13W - 8L
1,548 SR
Queue Stats
35W - 22L
1,585 Elo+
Party 2
Ymir
Ymir
RiurikDVarg
Ymir
Level 17
God Stats
4W - 6L
1,509 SR
Queue Stats
7W - 10L
1,501 Elo+
Solo
Sol
Sol
USGuinnesZ
Sol
Level 5
God Stats
15W - 7L
1,278 SR
Queue Stats
17W - 12L
1,409 Elo+
Party 2
Kukulkan
Kukulkan
WoNdErWeNiS555
Kukulkan
Level 50
God Stats
11W - 7L
1,803 SR
Queue Stats
171W - 173L
1,503 Elo+
Party 2
Thanatos
Thanatos
searchplayers00
Thanatos
Level 29
God Stats
11W - 5L
1,671 SR
Queue Stats
33W - 17L
1,595 Elo+
Party 2
Team Averages
Level 25
1,562 SR
1,519 Elo+

VS

Team Averages
Level 9
1,624 SR
1,441 Elo+
Gilgamesh
Gilgamesh
FreeMarMar
Gilgamesh
Level 7
God Stats
6W - 6L
1,920 SR
Queue Stats
17W - 22L
1,432 Elo+
Party 1
Janus
Janus
KingKreamBot
Janus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,340 Elo+
Party 1
Apollo
Apollo
YoungSimpOVO
Apollo
Level 9
God Stats
21W - 17L
1,601 SR
Queue Stats
24W - 26L
1,503 Elo+
Party 1
Scylla
Scylla
Yuckus
Scylla
Level 17
God Stats
5W - 10L
1,498 SR
Queue Stats
87W - 70L
1,511 Elo+
Party 1
Kukulkan
Kukulkan
zadeuwu
Kukulkan
Level 7
God Stats
3W - 6L
1,600 SR
Queue Stats
14W - 20L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DirtySparkCS
King Arthur
19
6 / 4 / 30
11,150
1,239
12,277
15,008
9,618
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
0 / 4 / 31
10,315
1,146
9,599
19,608
24,155
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
6 / 4 / 27
11,294
1,255
15,832
10,875
4,156
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kukulkan
19
20 / 3 / 15
14,000
1,556
27,461
9,842
4,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thanatos
19
20 / 5 / 18
13,723
1,525
24,510
16,691
8,064
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

212

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FreeMarMar
Gilgamesh
17
2 / 10 / 13
10,440
1,160
15,824
25,059
18,648
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
1 / 14 / 15
10,123
1,125
10,418
17,305
5,456
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
16
5 / 11 / 5
10,321
1,147
7,131
21,748
7,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Yuckus
Scylla
16
4 / 9 / 10
10,154
1,128
17,872
17,403
5,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
zadeuwu
Kukulkan
16
8 / 8 / 7
11,842
1,316
15,553
15,085
5,474
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

173
Kill Participation
70
52
Kills
20
20
Deaths
52
121
Assists
50
Player
Kills
Deaths
Assists
KDA
W
King Arthur
DirtySparkCS
King Arthur
6
4
30
5.25
L
Gilgamesh
FreeMarMar
Gilgamesh
2
10
13
0.85
L
1
14
15
0.61
W
0
4
31
3.88
W
6
4
27
4.88
W
Kukulkan
20
3
15
9.17
L
Apollo
5
11
5
0.68
L
Scylla
Yuckus
Scylla
4
9
10
1
W
Thanatos
20
5
18
5.8
L
Kukulkan
zadeuwu
Kukulkan
8
8
7
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,679
Damage
66,798
72,024
Taken
96,600
50,127
Mitigated
42,715
22,439
Healing
2,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
DirtySparkCS
King Arthur
12,277
1,170
0
2,080
15,008
9,618
0
11,796
3,020
0
22,405
L
Gilgamesh
FreeMarMar
Gilgamesh
15,824
2,477
0
115
25,059
18,648
0
15,216
9,843
12,276
24,864
L
10,418
3,068
0
0
17,305
5,456
0
7,461
9,844
23,290
0
W
9,599
1,545
0
3,486
19,608
24,155
0
11,691
7,641
17,310
0
W
15,832
4,934
155
3,810
10,875
4,156
0
7,078
3,735
28,397
0
W
Kukulkan
27,461
2,436
0
1,187
9,842
4,134
0
6,437
3,347
56,279
0
L
Apollo
7,131
5,180
0
1,156
21,748
7,229
0
13,120
8,628
0
22,813
L
Scylla
Yuckus
Scylla
17,872
1,825
162
1,277
17,403
5,908
0
9,559
7,844
28,324
0
W
Thanatos
24,510
9,467
0
11,721
16,691
8,064
0
10,292
6,138
71
42,344
L
Kukulkan
zadeuwu
Kukulkan
15,553
3,977
0
0
15,085
5,474
0
7,536
7,549
28,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,482
Gold Earned
52,880
169
Minions Killed
149
6
Camps Cleared
2
846,599
Distance Traveled
785,133
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,150
1,239
17
2
0
179,305
0
L
Gilgamesh
10,440
1,160
34
4
1
178,432
0
L
Janus
10,123
1,125
27
3
0
152,159
0
W
Ymir
10,315
1,146
16
2
0
164,898
0
W
Sol
11,294
1,255
28
3
0
158,187
2
W
Kukulkan
14,000
1,556
67
7
1
180,095
0
L
Apollo
10,321
1,147
22
2
0
151,630
1
L
Scylla
10,154
1,128
26
3
1
164,383
0
W
Thanatos
13,723
1,525
41
5
5
164,114
0
L
Kukulkan
11,842
1,316
40
4
0
138,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role