Player Matchup

Bacchus
Bacchus
Alejandroopr02
Bacchus
Level 29
God Stats
1W - 0L
1,600 SR
Queue Stats
8W - 9L
1,370 Elo+
Party 2
Set
Set
TheFuSioNsS
Set
Level 108
God Stats
1W - 0L
1,431 SR
Queue Stats
7W - 4L
1,811 Elo+
Party 2
Scylla
Scylla
antonio66776
Scylla
Level 106
God Stats
1W - 0L
1,403 SR
Queue Stats
40W - 57L
1,405 Elo+
Party 2
Team Averages
Level 81
1,478 SR
1,528 Elo+

VS

Team Averages
Level 65
1,590 SR
1,370 Elo+
Bellona
Bellona
AlmondLeopard25
Bellona
Level 27
God Stats
7W - 8L
1,503 SR
Queue Stats
45W - 58L
1,361 Elo+
Party 1
Zeus
Zeus
OnDaFaShOsKiEz
Zeus
Level 25
God Stats
5W - 6L
1,662 SR
Queue Stats
46W - 50L
1,338 Elo+
Solo
Apollo
Apollo
therichestbum25
Apollo
Level 144
God Stats
8W - 9L
1,606 SR
Queue Stats
121W - 157L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 8
8,878
683
5,695
7,536
7,864
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
5 / 4 / 7
9,692
746
7,639
10,770
4,676
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Scylla
14
3 / 0 / 8
9,073
698
8,929
4,676
1,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 4
8,168
628
6,941
12,115
10,918
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 4 / 2
7,509
578
2,407
7,974
4,221
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
3 / 5 / 2
8,506
654
6,501
9,261
3,568
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
12
Kills
6
7
Deaths
13
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
3
8
2.67
L
2
4
4
1
L
1
4
2
0.5
W
5
4
7
2.13
W
Scylla
3
0
8
7
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,263
Damage
15,849
22,982
Taken
29,350
14,136
Mitigated
18,707
4,520
Healing
1,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,695
640
0
455
7,536
7,864
210
943
6,593
9,775
0
L
6,941
3,949
0
415
12,115
10,918
103
5,624
6,216
0
21,934
L
2,407
0
44
306
7,974
4,221
0
3,799
4,055
16,093
0
W
7,639
3,477
0
2,340
10,770
4,676
1,536
345
10,425
0
32,329
W
Scylla
8,929
278
0
1,725
4,676
1,596
856
1,119
3,557
35,290
0
L
6,501
3,795
0
461
9,261
3,568
470
4,448
4,455
0
26,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,643
Gold Earned
24,183
115
Minions Killed
104
0
Camps Cleared
0
677,580
Distance Traveled
682,217
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,878
683
9
1
0
219,911
0
L
Bellona
8,168
628
36
3
0
241,414
4
L
Zeus
7,509
578
16
1
0
227,453
1
W
Set
9,692
746
34
3
0
241,576
1
W
Scylla
9,073
698
72
6
0
216,093
4
L
Apollo
8,506
654
52
4
0
213,350
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role