Player Matchup

Olorun
Olorun
Haarume
Olorun
Level 8
God Stats
3W - 1L
1,409 SR
Queue Stats
6W - 8L
1,353 Elo+
Solo
Ao Kuang
Ao Kuang
JuSapeka
Ao Kuang
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 22L
1,433 Elo+
Solo
Ra
Ra
NeekoNeekoLux
Ra
Level 18
God Stats
15W - 5L
1,632 SR
Queue Stats
107W - 135L
1,337 Elo+
Party 1
Chernobog
Chernobog
Twodu
Chernobog
Level 23
God Stats
9W - 5L
1,527 SR
Queue Stats
41W - 48L
1,300 Elo+
Solo
King Arthur
King Arthur
dorobaro
King Arthur
Level 20
God Stats
18W - 16L
1,613 SR
Queue Stats
121W - 146L
1,345 Elo+
Party 1
Team Averages
Level 20
1,536 SR
1,354 Elo+

VS

Team Averages
Level 19
1,466 SR
1,249 Elo+
Athena
Athena
DoranAetos
Athena
Level 28
God Stats
4W - 10L
1,399 SR
Queue Stats
44W - 46L
997 Elo+
Solo
Awilix
Awilix
Jarl_Sleip
Awilix
Level 27
God Stats
9W - 10L
1,500 SR
Queue Stats
127W - 139L
1,401 Elo+
Solo
Odin
Odin
lilcakekr
Odin
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 22L
1,247 Elo+
Party 2
Danzaburou
Danzaburou
miguelitogamer49
Danzaburou
Level 27
God Stats
8W - 8L
1,528 SR
Queue Stats
154W - 176L
1,265 Elo+
Solo
Hun Batz
Hun Batz
valentidown
Hun Batz
Level 5
God Stats
3W - 6L
1,404 SR
Queue Stats
37W - 41L
1,333 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Haarume
Olorun
12
9 / 1 / 2
7,870
605
9,413
6,358
2,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
JuSapeka
Ao Kuang
13
1 / 2 / 2
7,463
574
1,871
8,698
2,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 2 / 9
5,760
443
3,347
3,807
953
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Twodu
Chernobog
11
3 / 2 / 6
6,990
538
2,827
6,093
1,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

King Arthur
dorobaro
King Arthur
11
5 / 0 / 2
7,010
539
6,218
5,761
2,444
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
DoranAetos
Athena
8
0 / 4 / 2
5,595
430
3,437
10,804
8,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
Jarl_Sleip
Awilix
7
1 / 4 / 0
5,345
411
3,006
7,019
2,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
11
4 / 3 / 0
7,090
545
3,064
6,172
5,003
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
miguelitogamer49
Danzaburou
8
2 / 5 / 1
5,520
425
4,721
7,244
1,837
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
valentidown
Hun Batz
8
0 / 2 / 0
4,733
364
844
2,420
640
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
18
Kills
7
7
Deaths
18
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Athena
DoranAetos
Athena
0
4
2
0.25
W
Olorun
Haarume
Olorun
9
1
2
10
L
Awilix
Jarl_Sleip
Awilix
1
4
0
0.25
W
Ao Kuang
JuSapeka
Ao Kuang
1
2
2
1
W
0
2
9
2.25
W
Chernobog
Twodu
Chernobog
3
2
6
3
W
King Arthur
dorobaro
King Arthur
5
0
2
6
L
Odin
4
3
0
1.33
L
Danzaburou
miguelitogamer49
Danzaburou
2
5
1
0.5
L
Hun Batz
valentidown
Hun Batz
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,676
Damage
15,072
30,717
Taken
33,659
10,551
Mitigated
17,973
12,701
Healing
5,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
DoranAetos
Athena
3,437
791
0
1,161
10,804
8,481
0
4,859
5,705
7,727
0
W
Olorun
Haarume
Olorun
9,413
5,697
237
3,764
6,358
2,706
1,226
1,258
4,879
37,700
2,936
L
Awilix
Jarl_Sleip
Awilix
3,006
1,662
0
500
7,019
2,012
0
1,450
5,569
0
19,172
W
Ao Kuang
JuSapeka
Ao Kuang
1,871
642
0
4,455
8,698
2,642
0
275
8,423
44,704
0
W
3,347
321
435
1,003
3,807
953
326
760
2,957
14,829
0
W
Chernobog
Twodu
Chernobog
2,827
1,783
0
1,458
6,093
1,806
819
690
5,403
0
30,288
W
King Arthur
dorobaro
King Arthur
6,218
996
0
1,349
5,761
2,444
87
454
5,307
0
31,180
L
Odin
3,064
1,530
0
1,597
6,172
5,003
0
3,377
2,709
0
20,113
L
Danzaburou
miguelitogamer49
Danzaburou
4,721
1,857
0
1,821
7,244
1,837
0
2,447
4,691
0
23,053
L
Hun Batz
valentidown
Hun Batz
844
51
0
0
2,420
640
0
799
1,621
0
7,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,093
Gold Earned
28,283
356
Minions Killed
161
0
Camps Cleared
0
1,181,042
Distance Traveled
1,124,090
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,595
430
3
0
0
244,768
5
W
Olorun
7,870
605
96
7
0
205,683
1
L
Awilix
5,345
411
43
3
0
233,208
3
W
Ao Kuang
7,463
574
108
8
0
230,840
2
W
Ra
5,760
443
24
2
0
245,578
1
W
Chernobog
6,990
538
68
5
0
232,396
1
W
King Arthur
7,010
539
60
5
0
266,545
3
L
Odin
7,090
545
46
4
0
215,911
0
L
Danzaburou
5,520
425
45
3
0
207,139
0
L
Hun Batz
4,733
364
24
2
0
223,064
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role