Player Matchup

Yemoja
Yemoja
BIGBEANSBLESSED
Yemoja
Level 15
God Stats
16W - 31L
1,258 SR
Queue Stats
31W - 57L
1,088 Elo+
Solo
Agni
Agni
DakotaBallin313
Agni
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 47L
1,555 Elo+
Solo
Arachne
Arachne
ItssJustAidan
Arachne
Level 16
God Stats
7W - 7L
1,500 SR
Queue Stats
56W - 58L
1,463 Elo+
Solo
Danzaburou
Danzaburou
champ10n_hunt3r5
Danzaburou
Level 17
God Stats
4W - 1L
1,500 SR
Queue Stats
43W - 72L
1,194 Elo+
Solo
Janus
Janus
pelonisho9
Janus
Level 21
God Stats
2W - 0L
1,298 SR
Queue Stats
17W - 14L
1,505 Elo+
Solo
Team Averages
Level 17
1,411 SR
1,361 Elo+

VS

Team Averages
Level 12
1,466 SR
1,312 Elo+
Loki
Loki
HOODLEGEND69
Loki
Level 7
God Stats
9W - 15L
1,389 SR
Queue Stats
14W - 26L
1,196 Elo+
Solo
Neith
Neith
JAYJAYM40
Neith
Level 15
God Stats
2W - 2L
1,682 SR
Queue Stats
3W - 2L
1,671 Elo+
Solo
Cthulhu
Cthulhu
MORELEON
Cthulhu
Level 5
God Stats
26W - 25L
1,824 SR
Queue Stats
86W - 87L
1,469 Elo+
Solo
Scylla
Scylla
Rillianel
Scylla
Level 15
God Stats
9W - 35L
1,160 SR
Queue Stats
16W - 59L
1,072 Elo+
Party 1
Set
Set
thebaphomet745
Set
Level 16
God Stats
16W - 26L
1,278 SR
Queue Stats
40W - 86L
1,154 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 6 / 24
13,359
954
1,651
18,003
8,292
20
7 / 4 / 16
14,266
1,019
16,434
12,903
4,857
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Arachne
20
31 / 4 / 10
19,654
1,404
49,641
26,454
13,785
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
champ10n_hunt3r5
Danzaburou
18
0 / 3 / 5
10,901
779
4,541
6,101
3,472
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
20
7 / 0 / 20
15,355
1,097
28,313
11,292
4,056
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

130

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 11 / 1
12,723
909
9,334
18,881
8,080
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Neith
JAYJAYM40
Neith
20
3 / 2 / 11
14,077
1,006
15,923
16,150
5,674
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
MORELEON
Cthulhu
20
2 / 3 / 10
13,295
950
17,598
21,378
29,536
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
Rillianel
Scylla
19
4 / 16 / 9
14,353
1,025
16,620
28,038
8,710
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
2 / 13 / 12
13,123
937
10,551
25,999
12,757
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
60
45
Kills
17
17
Deaths
45
75
Assists
43
Player
Kills
Deaths
Assists
KDA
W
0
6
24
2
W
7
4
16
3.75
L
6
11
1
0.59
W
Arachne
31
4
10
9
L
Neith
JAYJAYM40
Neith
3
2
11
4.25
L
Cthulhu
MORELEON
Cthulhu
2
3
10
2.33
L
Scylla
Rillianel
Scylla
4
16
9
0.53
W
Danzaburou
champ10n_hunt3r5
Danzaburou
0
3
5
0.83
W
Janus
7
0
20
17
L
2
13
12
0.62

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,580
Damage
70,026
74,753
Taken
110,446
34,462
Mitigated
64,757
13,920
Healing
4,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,651
666
1,289
1,038
18,003
8,292
0
8,479
9,524
10,389
0
W
16,434
3,648
210
2,365
12,903
4,857
0
5,737
7,166
33,263
0
L
9,334
6,329
427
48
18,881
8,080
0
5,409
13,472
0
23,108
W
Arachne
49,641
29,253
0
7,326
26,454
13,785
0
12,967
13,487
0
66,366
L
Neith
JAYJAYM40
Neith
15,923
8,456
0
2,403
16,150
5,674
0
6,866
9,284
0
60,624
L
Cthulhu
MORELEON
Cthulhu
17,598
1,443
245
0
21,378
29,536
0
8,201
13,177
52,749
0
L
Scylla
Rillianel
Scylla
16,620
1,884
0
0
28,038
8,710
0
15,239
12,799
23,975
0
W
Danzaburou
champ10n_hunt3r5
Danzaburou
4,541
2,243
0
480
6,101
3,472
0
2,409
3,692
0
6,712
W
Janus
28,313
2,463
0
1,212
11,292
4,056
0
4,626
6,666
75,497
0
L
10,551
5,134
0
976
25,999
12,757
0
10,683
15,316
0
33,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,535
Gold Earned
67,571
217
Minions Killed
274
8
Camps Cleared
6
1,103,893
Distance Traveled
1,230,673
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
13,359
954
14
1
0
186,557
0
W
Agni
14,266
1,019
39
3
1
203,251
1
L
Loki
12,723
909
34
2
1
247,902
1
W
Arachne
19,654
1,404
27
2
5
316,092
0
L
Neith
14,077
1,006
85
6
3
236,210
0
L
Cthulhu
13,295
950
83
6
1
283,717
1
L
Scylla
14,353
1,025
22
2
0
209,463
0
W
Danzaburou
10,901
779
4
0
1
121,429
0
W
Janus
15,355
1,097
133
10
1
276,564
0
L
Set
13,123
937
50
4
1
253,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role