Player Matchup

Nu Wa
Nu Wa
BlueACR
Nu Wa
Level 68
God Stats
1W - 1L
1,764 SR
Queue Stats
35W - 39L
1,440 Elo+
Party 1
Sol
Sol
Ch4irom4n
Sol
Level 62
God Stats
8W - 10L
1,553 SR
Queue Stats
334W - 280L
1,545 Elo+
Solo
Fafnir
Fafnir
DLinQ304
Fafnir
Level 105
God Stats
5W - 9L
1,299 SR
Queue Stats
145W - 148L
1,397 Elo+
Party 1
Thor
Thor
VoidPhoenix695
Thor
Level 128
God Stats
1W - 1L
1,732 SR
Queue Stats
35W - 32L
1,466 Elo+
Solo
Cu Chulainn
Cu Chulainn
Vortexium
Cu Chulainn
Level 93
God Stats
18W - 15L
1,400 SR
Queue Stats
130W - 127L
1,408 Elo+
Party 1
Team Averages
Level 91
1,550 SR
1,451 Elo+

VS

Team Averages
Level 88
1,617 SR
1,474 Elo+
Arachne
Arachne
Boafhades
Arachne
Level 63
God Stats
8W - 8L
1,589 SR
Queue Stats
95W - 88L
1,488 Elo+
Solo
Anhur
Anhur
K1NGHERSHEY
Anhur
Level 61
God Stats
7W - 4L
1,630 SR
Queue Stats
237W - 298L
1,428 Elo+
Party 2
Discordia
Discordia
Shifumy
Discordia
Level 65
God Stats
5W - 2L
1,575 SR
Queue Stats
44W - 31L
1,580 Elo+
Solo
Sobek
Sobek
teriiyakigod
Sobek
Level 145
God Stats
1W - 1L
1,811 SR
Queue Stats
350W - 382L
1,418 Elo+
Solo
Bellona
Bellona
tictac9753
Bellona
Level 106
God Stats
16W - 16L
1,482 SR
Queue Stats
713W - 834L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BlueACR
Nu Wa
9
0 / 2 / 0
5,032
419
2,087
6,030
1,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 3 / 2
4,993
416
1,963
5,040
1,130
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fafnir
DLinQ304
Fafnir
10
2 / 1 / 1
6,443
537
3,874
9,229
5,190
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
1 / 3 / 0
5,322
444
2,339
9,076
2,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
Vortexium
Cu Chulainn
11
0 / 3 / 1
5,849
487
2,859
7,642
4,591
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Boafhades
Arachne
12
6 / 1 / 3
7,113
593
3,839
7,502
3,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 2 / 2
7,031
586
6,307
6,665
1,998
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
Shifumy
Discordia
11
1 / 0 / 3
6,662
555
5,211
4,255
1,684
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 1 / 4
6,463
539
3,408
7,775
5,217
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bellona
tictac9753
Bellona
12
1 / 0 / 3
7,581
632
5,218
5,770
3,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
3
Kills
12
12
Deaths
4
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
BlueACR
Nu Wa
0
2
0
0
W
Arachne
Boafhades
Arachne
6
1
3
7.5
L
0
3
2
0.33
L
Fafnir
DLinQ304
Fafnir
2
1
1
2.5
W
2
2
2
1.5
W
Discordia
Shifumy
Discordia
1
0
3
2.5
L
1
3
0
0.33
L
Cu Chulainn
Vortexium
Cu Chulainn
0
3
1
0.17
W
2
1
4
4
W
Bellona
tictac9753
Bellona
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,122
Damage
23,983
37,017
Taken
31,967
15,400
Mitigated
15,731
10,536
Healing
14,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
BlueACR
Nu Wa
2,087
553
0
1,364
6,030
1,777
0
3,455
2,575
23,541
0
W
Arachne
Boafhades
Arachne
3,839
2,839
0
3,206
7,502
3,442
25
1,216
6,241
0
38,357
L
1,963
498
0
1,805
5,040
1,130
0
325
4,715
23,612
0
L
Fafnir
DLinQ304
Fafnir
3,874
898
0
1,975
9,229
5,190
0
3,067
6,022
16,215
0
W
6,307
3,453
0
2,717
6,665
1,998
387
3,162
3,462
0
46,169
W
Discordia
Shifumy
Discordia
5,211
68
0
1,926
4,255
1,684
563
1,021
3,234
44,364
0
L
2,339
438
0
2,829
9,076
2,712
0
1,407
7,669
0
27,709
L
Cu Chulainn
Vortexium
Cu Chulainn
2,859
380
0
2,563
7,642
4,591
0
225
7,417
1,141
29,829
W
3,408
479
0
3,332
7,775
5,217
0
2,432
5,251
12,400
0
W
Bellona
tictac9753
Bellona
5,218
2,092
0
3,318
5,770
3,390
294
299
5,382
0
42,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,639
Gold Earned
34,850
254
Minions Killed
354
0
Camps Cleared
0
1,038,948
Distance Traveled
1,196,423
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,032
419
47
4
0
193,668
4
W
Arachne
7,113
593
55
5
0
269,412
1
L
Sol
4,993
416
45
4
0
193,134
1
L
Fafnir
6,443
537
27
2
0
224,549
1
W
Anhur
7,031
586
85
7
0
204,573
3
W
Discordia
6,662
555
85
7
0
217,934
4
L
Thor
5,322
444
56
5
0
213,542
0
L
Cu Chulainn
5,849
487
79
7
0
214,055
1
W
Sobek
6,463
539
16
1
0
248,899
4
W
Bellona
7,581
632
113
9
0
255,605
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role