Player Matchup

Cthulhu
Cthulhu
Hiraeth4Few
Cthulhu
Level 62
God Stats
11W - 9L
1,480 SR
Queue Stats
42W - 39L
1,438 Elo+
Party 2
Sol
Sol
Kingruben123
Sol
Level 126
God Stats
31W - 27L
1,606 SR
Queue Stats
171W - 176L
1,485 Elo+
Party 2
Zhong Kui
Zhong Kui
ROACH7X
Zhong Kui
Level 127
God Stats
5W - 4L
1,706 SR
Queue Stats
413W - 400L
1,508 Elo+
Party 2
Kukulkan
Kukulkan
ThatLobster7890
Kukulkan
Level 49
God Stats
10W - 14L
1,502 SR
Queue Stats
195W - 230L
1,350 Elo+
Party 2
Serqet
Serqet
driiplord
Serqet
Level 107
God Stats
4W - 6L
1,272 SR
Queue Stats
303W - 264L
1,567 Elo+
Party 2
Team Averages
Level 94
1,513 SR
1,470 Elo+

VS

Team Averages
Level 49
1,463 SR
1,535 Elo+
Cu Chulainn
Cu Chulainn
Cronorama
Cu Chulainn
Level 61
God Stats
7W - 17L
1,343 SR
Queue Stats
421W - 439L
1,530 Elo+
Party 3
Terra
Terra
TheChampionR2
Terra
Level 68
God Stats
2W - 12L
1,151 SR
Queue Stats
513W - 510L
1,524 Elo+
Party 3
Danzaburou
Danzaburou
inrvrse1xx0
Danzaburou
Level 3
God Stats
10W - 10L
1,762 SR
Queue Stats
17W - 20L
1,545 Elo+
Party 3
Hel
Hel
llSpoobySlayerll
Hel
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 93L
1,541 Elo+
Party 1
Hun Batz
Hun Batz
rip-CAPTIN-C
Hun Batz
Level 28
God Stats
1W - 2L
1,559 SR
Queue Stats
117W - 109L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hiraeth4Few
Cthulhu
11
1 / 0 / 9
7,206
480
6,153
8,920
6,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
6 / 1 / 2
8,064
538
9,495
9,026
3,635
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Zhong Kui
ROACH7X
Zhong Kui
15
3 / 1 / 2
8,793
586
7,401
7,566
7,395
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
14
2 / 0 / 3
7,928
529
3,821
2,911
986
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Serqet
driiplord
Serqet
13
4 / 1 / 7
8,083
539
6,660
9,271
3,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Cronorama
Cu Chulainn
13
2 / 3 / 0
7,669
511
4,230
10,585
8,895
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

10
0 / 1 / 1
6,597
440
2,998
9,229
5,228
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Danzaburou
inrvrse1xx0
Danzaburou
10
1 / 6 / 0
6,582
439
4,270
11,688
3,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
0 / 5 / 0
7,442
496
3,443
9,083
2,495
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
rip-CAPTIN-C
Hun Batz
13
0 / 1 / 1
7,543
503
3,633
8,592
3,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
16
Kills
3
3
Deaths
16
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Cronorama
Cu Chulainn
2
3
0
0.67
W
Cthulhu
Hiraeth4Few
Cthulhu
1
0
9
5.5
W
6
1
2
7
W
Zhong Kui
ROACH7X
Zhong Kui
3
1
2
4
W
Kukulkan
2
0
3
3.5
L
0
1
1
0.5
W
Serqet
driiplord
Serqet
4
1
7
7.5
L
Danzaburou
inrvrse1xx0
Danzaburou
1
6
0
0.17
L
0
5
0
0
L
Hun Batz
rip-CAPTIN-C
Hun Batz
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,530
Damage
18,574
37,694
Taken
49,177
21,716
Mitigated
23,549
16,619
Healing
12,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Cronorama
Cu Chulainn
4,230
662
0
3,965
10,585
8,895
656
6,958
3,569
0
41,496
W
Cthulhu
Hiraeth4Few
Cthulhu
6,153
245
382
2,729
8,920
6,680
198
2,021
6,831
24,797
0
W
9,495
4,199
0
4,882
9,026
3,635
975
2,021
6,979
53,788
0
W
Zhong Kui
ROACH7X
Zhong Kui
7,401
1,321
0
3,869
7,566
7,395
482
245
7,321
53,759
0
W
Kukulkan
3,821
146
0
209
2,911
986
234
574
2,323
45,619
0
L
2,998
420
386
1,523
9,229
5,228
0
5,216
4,013
13,654
0
W
Serqet
driiplord
Serqet
6,660
1,568
0
4,548
9,271
3,020
0
1,485
7,638
0
45,100
L
Danzaburou
inrvrse1xx0
Danzaburou
4,270
1,230
0
3,454
11,688
3,888
0
8,095
3,419
0
31,836
L
3,443
168
167
2,156
9,083
2,495
0
2,602
5,501
45,636
0
L
Hun Batz
rip-CAPTIN-C
Hun Batz
3,633
255
0
390
8,592
3,043
0
3,999
4,593
0
58,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,074
Gold Earned
35,833
428
Minions Killed
391
0
Camps Cleared
0
1,527,876
Distance Traveled
1,403,638
7
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,669
511
95
6
0
255,497
8
W
Cthulhu
7,206
480
32
2
0
316,012
2
W
Sol
8,064
538
96
6
0
296,991
0
W
Zhong Kui
8,793
586
125
8
0
245,464
0
W
Kukulkan
7,928
529
105
7
0
298,702
3
L
Terra
6,597
440
25
2
0
275,578
3
W
Serqet
8,083
539
70
5
0
370,707
2
L
Danzaburou
6,582
439
58
4
0
256,349
6
L
Hel
7,442
496
110
7
0
278,833
4
L
Hun Batz
7,543
503
103
7
0
337,381
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role