Player Matchup

Artemis
Artemis
 
Artemis
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Marvolito
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,519 Elo+
Party 1
Susano
Susano
RagnaB1ood
Susano
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,519 Elo+
Party 1
Yemoja
Yemoja
Sarkszz
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,519 Elo+
Party 1
Rama
Rama
Solariany
Rama
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,312 Elo+
Party 1
Team Averages
Level 9
1,500 SR
1,474 Elo+

VS

Team Averages
Level 22
1,412 SR
1,559 Elo+
Anhur
Anhur
 
Anhur
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
 
Amaterasu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
AdmiradorSecreto
Nu Wa
Level 5
God Stats
4W - 1L
1,500 SR
Queue Stats
20W - 8L
1,698 Elo+
Solo
Bakasura
Bakasura
Bel14L
Bakasura
Level 26
God Stats
2W - 3L
1,239 SR
Queue Stats
60W - 54L
1,544 Elo+
Solo
Janus
Janus
Hechecero
Janus
Level 23
God Stats
2W - 3L
1,322 SR
Queue Stats
276W - 251L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
7
0 / 4 / 1
4,347
435
3,366
6,355
1,818
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Thor
5
0 / 7 / 0
3,940
394
1,235
6,626
2,478
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Susano
RagnaB1ood
Susano
7
0 / 4 / 0
4,410
441
2,084
6,207
1,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
Sarkszz
Yemoja
5
0 / 5 / 0
4,312
431
1,371
6,654
3,391
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Rama
5
0 / 6 / 0
3,892
389
2,133
5,735
620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
11 / 0 / 4
7,917
792
10,489
5,868
1,975
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
 
Amaterasu
10
2 / 0 / 1
6,048
605
1,545
5,869
3,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 0 / 4
7,155
716
4,440
3,252
813
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bakasura
Bel14L
Bakasura
10
5 / 1 / 3
6,374
637
2,427
5,371
1,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Janus
Hechecero
Janus
12
5 / 0 / 4
7,462
746
6,687
4,088
1,168
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
42
0
Kills
26
26
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
4
1
0.13
W
Anhur
 
Anhur
11
0
4
13
W
Amaterasu
 
Amaterasu
2
0
1
2.5
W
3
0
4
5
W
Bakasura
Bel14L
Bakasura
5
1
3
6.5
W
Janus
Hechecero
Janus
5
0
4
7
L
Thor
0
7
0
0
L
Susano
RagnaB1ood
Susano
0
4
0
0
L
Yemoja
Sarkszz
Yemoja
0
5
0
0
L
Rama
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,189
Damage
25,588
31,577
Taken
24,448
9,678
Mitigated
9,011
4,710
Healing
8,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
3,366
1,364
0
1,435
6,355
1,818
0
4,392
1,935
0
15,656
W
Anhur
 
Anhur
10,489
7,044
0
2,524
5,868
1,975
2,017
993
4,875
0
49,216
W
Amaterasu
 
Amaterasu
1,545
664
0
3,054
5,869
3,393
487
135
5,734
0
32,311
W
4,440
1,480
0
1,287
3,252
813
4,235
0
3,252
37,854
0
W
Bakasura
Bel14L
Bakasura
2,427
1,757
0
1,090
5,371
1,662
49
109
5,262
0
22,402
W
Janus
Hechecero
Janus
6,687
979
0
580
4,088
1,168
65
134
3,954
44,539
0
L
Thor
1,235
456
0
270
6,626
2,478
0
3,730
2,642
0
8,227
L
Susano
RagnaB1ood
Susano
2,084
594
0
1,590
6,207
1,371
0
795
5,412
0
19,505
L
Yemoja
Sarkszz
Yemoja
1,371
792
599
816
6,654
3,391
0
1,235
5,339
4,887
0
L
Rama
2,133
1,838
0
0
5,735
620
0
975
4,682
0
8,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,901
Gold Earned
34,956
103
Minions Killed
379
0
Camps Cleared
0
810,985
Distance Traveled
998,480
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,347
435
28
3
0
144,506
0
W
Anhur
7,917
792
95
10
0
182,495
0
W
Amaterasu
6,048
605
64
6
0
183,736
2
W
Nu Wa
7,155
716
82
8
0
189,526
0
W
Bakasura
6,374
637
56
6
0
238,489
3
W
Janus
7,462
746
82
8
0
204,234
4
L
Thor
3,940
394
11
1
0
164,186
0
L
Susano
4,410
441
41
4
0
188,145
0
L
Yemoja
4,312
431
8
1
0
144,663
0
L
Rama
3,892
389
15
2
0
169,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role