Player Matchup

Discordia
Discordia
 
Discordia
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
YRhuanTeam
Ymir
Level 119
God Stats
3W - 2L
1,607 SR
Queue Stats
63W - 78L
1,488 Elo+
Solo
Ne Zha
Ne Zha
arcagelolok
Ne Zha
Level 104
God Stats
2W - 0L
1,270 SR
Queue Stats
130W - 129L
1,444 Elo+
Solo
Team Averages
Level 128
1,459 SR
1,477 Elo+

VS

Team Averages
Level 5
1,554 SR
1,606 Elo+
Nemesis
Nemesis
AatroxCp13
Nemesis
Level 5
God Stats
3W - 2L
1,662 SR
Queue Stats
4W - 6L
1,485 Elo+
Party 1
Ra
Ra
QuebreiMeuMouse
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 20L
1,589 Elo+
Party 1
Kuzenbo
Kuzenbo
eptaph
Kuzenbo
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,743 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
3 / 7 / 16
12,108
673
14,012
14,212
5,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
4 / 3 / 15
12,200
678
15,755
20,666
25,285
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
18
21 / 4 / 3
14,702
817
27,054
14,531
6,668
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AatroxCp13
Nemesis
14
3 / 14 / 5
11,230
624
8,546
20,299
6,230
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
5 / 10 / 3
12,119
673
10,787
18,714
5,484
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kuzenbo
eptaph
Kuzenbo
16
5 / 4 / 7
13,027
724
14,063
26,530
33,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
28
28
Kills
13
14
Deaths
28
34
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
7
16
1.57
L
Nemesis
AatroxCp13
Nemesis
3
14
5
0.39
L
5
10
3
0.65
W
4
3
15
3.83
W
Ne Zha
21
4
3
5.63
L
Kuzenbo
eptaph
Kuzenbo
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,821
Damage
33,396
49,409
Taken
65,543
37,630
Mitigated
45,395
9,836
Healing
11,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
14,012
1,627
0
2,962
14,212
5,677
1,128
10,324
3,888
42,035
0
L
Nemesis
AatroxCp13
Nemesis
8,546
3,123
0
813
20,299
6,230
102
8,037
12,040
0
23,112
L
10,787
1,075
1,249
4,255
18,714
5,484
240
6,754
11,490
50,636
0
W
15,755
4,203
0
3,336
20,666
25,285
530
8,326
12,340
35,202
0
W
Ne Zha
27,054
7,251
0
3,538
14,531
6,668
495
6,200
8,331
0
68,441
L
Kuzenbo
eptaph
Kuzenbo
14,063
4,725
0
4,828
26,530
33,681
130
13,791
12,246
27,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,010
Gold Earned
36,376
161
Minions Killed
114
0
Camps Cleared
0
877,548
Distance Traveled
884,838
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,108
673
73
4
0
268,975
0
L
Nemesis
11,230
624
30
2
0
275,659
0
L
Ra
12,119
673
74
4
0
257,396
0
W
Ymir
12,200
678
41
2
0
298,328
3
W
Ne Zha
14,702
817
47
3
0
310,245
1
L
Kuzenbo
13,027
724
10
1
0
351,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role