Player Matchup

Mercury
Mercury
Carlossqrt2
Mercury
Level 158
God Stats
4W - 2L
1,575 SR
Queue Stats
228W - 194L
1,585 Elo+
Solo
Rama
Rama
GariTheSama
Rama
Level 132
God Stats
10W - 6L
1,763 SR
Queue Stats
352W - 347L
1,577 Elo+
Solo
Pele
Pele
Heewt
Pele
Level 88
God Stats
37W - 31L
1,583 SR
Queue Stats
135W - 132L
1,589 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Misumu
Morgan Le Fay
Level 118
God Stats
4W - 1L
1,714 SR
Queue Stats
121W - 89L
1,594 Elo+
Party 2
Sylvanus
Sylvanus
S33AgentVenom
Sylvanus
Level 86
God Stats
10W - 8L
1,484 SR
Queue Stats
292W - 289L
1,562 Elo+
Party 2
Team Averages
Level 116
1,624 SR
1,581 Elo+

VS

Team Averages
Level 116
1,519 SR
1,559 Elo+
Cu Chulainn
Cu Chulainn
Malfestio
Cu Chulainn
Level 123
God Stats
15W - 9L
1,698 SR
Queue Stats
186W - 168L
1,521 Elo+
Party 1
Jing Wei
Jing Wei
Mohatnas
Jing Wei
Level 149
God Stats
8W - 11L
1,286 SR
Queue Stats
504W - 481L
1,629 Elo+
Solo
Vulcan
Vulcan
SprinklesTheCat
Vulcan
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 176L
1,494 Elo+
Party 1
Cthulhu
Cthulhu
TreyKhe
Cthulhu
Level 68
God Stats
3W - 4L
1,462 SR
Queue Stats
130W - 105L
1,619 Elo+
Solo
Loki
Loki
gummybearkilr
Loki
Level 119
God Stats
1W - 2L
1,648 SR
Queue Stats
293W - 278L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Carlossqrt2
Mercury
13
3 / 2 / 5
7,663
589
3,558
10,088
3,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
5 / 1 / 1
8,722
671
5,982
7,011
2,059
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Pele
Heewt
Pele
14
4 / 1 / 7
8,946
688
12,845
16,258
12,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morgan Le Fay
Misumu
Morgan Le Fay
15
11 / 0 / 2
9,051
696
13,931
7,445
3,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
S33AgentVenom
Sylvanus
12
2 / 0 / 6
7,093
546
3,662
7,871
6,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Malfestio
Cu Chulainn
9
0 / 3 / 2
5,835
449
3,055
10,409
3,642
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jing Wei
Mohatnas
Jing Wei
12
0 / 6 / 0
6,653
512
2,321
8,908
2,541
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
1 / 5 / 0
6,395
492
4,264
8,326
2,743
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
TreyKhe
Cthulhu
11
1 / 6 / 1
6,482
499
8,401
13,572
12,347
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

11
2 / 5 / 0
6,606
508
5,163
10,341
3,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
25
Kills
4
4
Deaths
25
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mercury
Carlossqrt2
Mercury
3
2
5
2.75
W
5
1
1
5.5
W
Pele
Heewt
Pele
4
1
7
7.5
L
Cu Chulainn
Malfestio
Cu Chulainn
0
3
2
0.33
W
Morgan Le Fay
Misumu
Morgan Le Fay
11
0
2
12
L
Jing Wei
Mohatnas
Jing Wei
0
6
0
0
W
Sylvanus
S33AgentVenom
Sylvanus
2
0
6
5
L
1
5
0
0.2
L
Cthulhu
TreyKhe
Cthulhu
1
6
1
0.25
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,978
Damage
23,204
48,673
Taken
51,556
27,717
Mitigated
24,407
18,794
Healing
11,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Carlossqrt2
Mercury
3,558
1,531
0
3,677
10,088
3,191
0
2,035
8,053
0
41,281
W
5,982
4,984
0
2,340
7,011
2,059
1,169
0
6,970
0
61,722
W
Pele
Heewt
Pele
12,845
3,535
0
9,091
16,258
12,529
264
7,008
9,158
0
58,482
L
Cu Chulainn
Malfestio
Cu Chulainn
3,055
478
0
2,532
10,409
3,642
0
5,569
4,597
0
17,637
W
Morgan Le Fay
Misumu
Morgan Le Fay
13,931
1,372
0
1,129
7,445
3,234
652
1,661
5,784
61,248
0
L
Jing Wei
Mohatnas
Jing Wei
2,321
1,925
0
1,625
8,908
2,541
0
888
7,978
0
43,546
W
Sylvanus
S33AgentVenom
Sylvanus
3,662
923
899
1,658
7,871
6,704
721
1,961
5,843
25,634
8,308
L
4,264
1,106
0
1,449
8,326
2,743
0
5,556
2,346
33,159
0
L
Cthulhu
TreyKhe
Cthulhu
8,401
1,780
215
3,728
13,572
12,347
0
1,354
11,202
38,709
0
L
5,163
1,451
0
2,198
10,341
3,134
0
3,362
6,784
0
30,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,475
Gold Earned
31,971
505
Minions Killed
332
0
Camps Cleared
0
1,271,103
Distance Traveled
1,318,124
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,663
589
78
6
0
271,833
3
W
Rama
8,722
671
116
9
0
230,484
5
W
Pele
8,946
688
119
9
0
265,190
0
L
Cu Chulainn
5,835
449
35
3
0
279,464
2
W
Morgan Le Fay
9,051
696
118
9
0
277,951
7
L
Jing Wei
6,653
512
88
7
0
237,367
3
W
Sylvanus
7,093
546
74
6
0
225,645
4
L
Vulcan
6,395
492
71
5
0
266,235
2
L
Cthulhu
6,482
499
67
5
0
265,586
4
L
Loki
6,606
508
71
5
0
269,472
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role