Player Matchup

Hel
Hel
 
Hel
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
ID1994-AriON
Sylvanus
Level 156
God Stats
12W - 9L
1,515 SR
Queue Stats
922W - 884L
1,509 Elo+
Party 1
Baron Samedi
Baron Samedi
Wilkim123
Baron Samedi
Level 108
God Stats
21W - 14L
1,594 SR
Queue Stats
185W - 186L
1,488 Elo+
Party 1
Anhur
Anhur
danhenriquesc
Anhur
Level 145
God Stats
1W - 1L
1,610 SR
Queue Stats
64W - 53L
1,588 Elo+
Party 1
Bellona
Bellona
optpa24
Bellona
Level 55
God Stats
2W - 1L
1,731 SR
Queue Stats
56W - 56L
1,454 Elo+
Solo
Team Averages
Level 114
1,590 SR
1,508 Elo+

VS

Team Averages
Level 102
1,505 SR
1,462 Elo+
Fenrir
Fenrir
Fatty 2 Steps
Fenrir
Level 121
God Stats
62W - 87L
1,401 SR
Queue Stats
229W - 238L
1,461 Elo+
Solo
Cthulhu
Cthulhu
Gaazhagens
Cthulhu
Level 124
God Stats
9W - 16L
1,431 SR
Queue Stats
330W - 325L
1,457 Elo+
Solo
Nike
Nike
KushBby
Nike
Level 78
God Stats
63W - 55L
1,623 SR
Queue Stats
980W - 1,056L
1,453 Elo+
Solo
Medusa
Medusa
bubzy2
Medusa
Level 103
God Stats
311W - 248L
1,517 SR
Queue Stats
971W - 1,022L
1,451 Elo+
Solo
Kukulkan
Kukulkan
jefro315
Kukulkan
Level 84
God Stats
34W - 35L
1,554 SR
Queue Stats
174W - 165L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
18
4 / 1 / 12
10,557
960
13,001
12,823
6,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
ID1994-AriON
Sylvanus
17
3 / 1 / 15
10,795
981
11,099
24,961
30,053
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
Wilkim123
Baron Samedi
17
4 / 1 / 14
11,096
1,009
11,466
13,487
6,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
7 / 0 / 11
11,802
1,073
14,519
17,258
8,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
optpa24
Bellona
17
2 / 0 / 17
10,788
981
12,922
17,176
13,466
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

235

VS

Team 2 Tickets

146

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 1
9,596
872
13,809
9,708
4,119
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
Gaazhagens
Cthulhu
16
2 / 4 / 1
10,121
920
21,988
17,384
19,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nike
KushBby
Nike
16
0 / 6 / 2
9,882
898
7,494
20,098
15,800
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
bubzy2
Medusa
16
0 / 5 / 2
9,713
883
10,237
12,184
6,160
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
jefro315
Kukulkan
16
0 / 3 / 2
10,174
925
27,742
7,511
2,950
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
11
20
Kills
3
3
Deaths
20
69
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
4
1
12
10
L
1
2
1
0.75
L
Cthulhu
Gaazhagens
Cthulhu
2
4
1
0.63
W
Sylvanus
ID1994-AriON
Sylvanus
3
1
15
10.5
L
Nike
KushBby
Nike
0
6
2
0.17
W
Baron Samedi
Wilkim123
Baron Samedi
4
1
14
11
L
Medusa
bubzy2
Medusa
0
5
2
0.2
W
7
0
11
12.5
L
Kukulkan
jefro315
Kukulkan
0
3
2
0.33
W
Bellona
optpa24
Bellona
2
0
17
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,007
Damage
81,270
85,705
Taken
66,885
64,657
Mitigated
48,391
40,767
Healing
1,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
13,001
795
12,882
6,000
12,823
6,121
0
5,945
6,592
25,417
0
L
13,809
1,387
0
418
9,708
4,119
0
5,534
4,174
0
16,051
L
Cthulhu
Gaazhagens
Cthulhu
21,988
1,239
474
0
17,384
19,362
0
8,164
9,220
37,263
0
W
Sylvanus
ID1994-AriON
Sylvanus
11,099
2,118
4,458
6,201
24,961
30,053
0
12,539
12,040
18,113
0
L
Nike
KushBby
Nike
7,494
1,859
354
503
20,098
15,800
0
10,096
10,002
463
24,278
W
Baron Samedi
Wilkim123
Baron Samedi
11,466
1,631
4,887
2,465
13,487
6,706
0
9,240
4,065
47,422
0
L
Medusa
bubzy2
Medusa
10,237
3,834
0
0
12,184
6,160
0
7,498
4,686
0
28,314
W
14,519
7,861
0
3,352
17,258
8,311
0
11,252
5,642
0
37,386
L
Kukulkan
jefro315
Kukulkan
27,742
1,551
0
0
7,511
2,950
0
4,274
3,237
69,473
0
W
Bellona
optpa24
Bellona
12,922
2,659
0
522
17,176
13,466
0
9,613
7,173
0
21,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,038
Gold Earned
49,486
217
Minions Killed
237
4
Camps Cleared
7
1,130,290
Distance Traveled
1,149,469
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,557
960
41
4
1
251,962
0
L
Fenrir
9,596
872
5
0
1
254,256
3
L
Cthulhu
10,121
920
50
5
1
237,235
0
W
Sylvanus
10,795
981
11
1
0
203,667
3
L
Nike
9,882
898
40
4
0
226,921
2
W
Baron Samedi
11,096
1,009
76
7
1
220,699
0
L
Medusa
9,713
883
32
3
4
224,703
1
W
Anhur
11,802
1,073
67
6
0
201,090
0
L
Kukulkan
10,174
925
110
10
1
206,354
4
W
Bellona
10,788
981
22
2
2
252,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role