Player Matchup

Anubis
Anubis
DeathJR302
Anubis
Level 48
God Stats
72W - 62L
1,549 SR
Queue Stats
407W - 462L
1,461 Elo+
Solo
Cthulhu
Cthulhu
JazanReyers
Cthulhu
Level 42
God Stats
2W - 5L
1,591 SR
Queue Stats
586W - 568L
1,489 Elo+
Solo
Hercules
Hercules
Peaace14
Hercules
Level 24
God Stats
14W - 27L
1,330 SR
Queue Stats
26W - 52L
1,354 Elo+
Party 2
Neith
Neith
kziip
Neith
Level 27
God Stats
21W - 35L
1,445 SR
Queue Stats
31W - 57L
1,365 Elo+
Party 2
Amaterasu
Amaterasu
nastyynorris
Amaterasu
Level 137
God Stats
12W - 11L
1,555 SR
Queue Stats
261W - 291L
1,478 Elo+
Party 2
Team Averages
Level 56
1,494 SR
1,429 Elo+

VS

Team Averages
Level 85
1,552 SR
1,494 Elo+
Rama
Rama
DepthDragon
Rama
Level 23
God Stats
8W - 2L
1,803 SR
Queue Stats
73W - 24L
1,597 Elo+
Party 3
Bakasura
Bakasura
FredtheDinosaur
Bakasura
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 45L
1,420 Elo+
Party 1
Bellona
Bellona
MunchingBoo
Bellona
Level 102
God Stats
4W - 2L
1,285 SR
Queue Stats
344W - 348L
1,418 Elo+
Party 1
Scylla
Scylla
TheRealChacorta
Scylla
Level 109
God Stats
5W - 3L
1,563 SR
Queue Stats
236W - 189L
1,568 Elo+
Party 3
Artio
Artio
theguythatknew
Artio
Level 144
God Stats
8W - 4L
1,610 SR
Queue Stats
165W - 174L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DeathJR302
Anubis
6
0 / 0 / 0
3,253
651
564
1,893
684
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
JazanReyers
Cthulhu
2
0 / 0 / 0
2,696
539
0
353
84
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
Peaace14
Hercules
5
0 / 0 / 0
3,051
610
214
2,888
1,411
Breastplate

Breastplate

+20
Physical Protection

Neith
kziip
Neith
5
0 / 1 / 0
3,059
612
1,069
2,449
406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Amaterasu
nastyynorris
Amaterasu
5
0 / 2 / 0
3,095
619
896
3,126
974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 0
3,484
697
1,456
2,365
494
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bakasura
5
1 / 0 / 0
3,710
742
1,636
2,842
869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bellona
MunchingBoo
Bellona
7
1 / 0 / 0
3,796
759
1,572
1,103
575
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

6
0 / 0 / 0
3,541
708
480
664
150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 0 / 0
3,232
646
164
1,367
421
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
3
3
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Anubis
DeathJR302
Anubis
0
0
0
0
W
1
0
0
1
W
Bakasura
1
0
0
1
L
Cthulhu
JazanReyers
Cthulhu
0
0
0
0
W
Bellona
MunchingBoo
Bellona
1
0
0
1
L
Hercules
Peaace14
Hercules
0
0
0
0
W
0
0
0
0
L
Neith
kziip
Neith
0
1
0
0
L
Amaterasu
nastyynorris
Amaterasu
0
2
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,743
Damage
5,308
10,709
Taken
8,341
3,559
Mitigated
2,509
3,505
Healing
3,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
DeathJR302
Anubis
564
46
0
1,407
1,893
684
0
345
1,404
11,008
0
W
1,456
1,149
0
1,259
2,365
494
0
0
2,365
0
15,111
W
Bakasura
1,636
962
0
1,016
2,842
869
0
490
2,352
0
14,115
L
Cthulhu
JazanReyers
Cthulhu
0
0
0
0
353
84
0
0
353
982
0
W
Bellona
MunchingBoo
Bellona
1,572
295
0
208
1,103
575
0
0
1,103
0
15,188
L
Hercules
Peaace14
Hercules
214
42
0
780
2,888
1,411
0
54
2,834
0
7,785
W
480
41
0
250
664
150
0
74
590
13,150
0
L
Neith
kziip
Neith
1,069
528
0
975
2,449
406
0
110
2,339
0
10,078
L
Amaterasu
nastyynorris
Amaterasu
896
491
0
343
3,126
974
0
41
3,047
0
10,845
W
164
0
78
234
1,367
421
0
0
1,367
2,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,154
Gold Earned
17,763
95
Minions Killed
148
0
Camps Cleared
0
385,915
Distance Traveled
471,454
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
3,253
651
27
5
0
86,443
0
W
Rama
3,484
697
38
8
0
92,939
0
W
Bakasura
3,710
742
40
8
0
97,649
0
L
Cthulhu
2,696
539
2
0
0
18,416
0
W
Bellona
3,796
759
42
8
0
92,621
0
L
Hercules
3,051
610
20
4
0
100,460
0
W
Scylla
3,541
708
26
5
0
83,948
0
L
Neith
3,059
612
19
4
0
76,931
0
L
Amaterasu
3,095
619
27
5
0
103,665
0
W
Artio
3,232
646
2
0
0
104,297
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role