Player Matchup

Merlin
Merlin
IGORUTHLESS
Merlin
Level 27
God Stats
23W - 12L
1,743 SR
Queue Stats
103W - 122L
1,265 Elo+
Party 1
Ao Kuang
Ao Kuang
J man12346
Ao Kuang
Level 24
God Stats
6W - 3L
1,615 SR
Queue Stats
202W - 228L
1,265 Elo+
Party 1
Ra
Ra
Mythosaur14
Ra
Level 29
God Stats
5W - 3L
1,795 SR
Queue Stats
90W - 100L
1,312 Elo+
Solo
Hou Yi
Hou Yi
SWR DEAD7110
Hou Yi
Level 26
God Stats
3W - 1L
1,134 SR
Queue Stats
36W - 50L
1,124 Elo+
Solo
Gilgamesh
Gilgamesh
slipknotarmy
Gilgamesh
Level 27
God Stats
23W - 12L
1,451 SR
Queue Stats
29W - 33L
1,195 Elo+
Solo
Team Averages
Level 27
1,548 SR
1,232 Elo+

VS

Team Averages
Level 20
1,446 SR
1,232 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Ackmosphere503
Hachiman
Level 15
God Stats
4W - 16L
1,155 SR
Queue Stats
7W - 23L
1,089 Elo+
Solo
Sobek
Sobek
Meatloaf9000
Sobek
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,300 Elo+
Solo
Ymir
Ymir
RelatedIce70976
Ymir
Level 28
God Stats
39W - 24L
1,573 SR
Queue Stats
73W - 51L
1,351 Elo+
Solo
Bellona
Bellona
SeaSteak1660402
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
919 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
5 / 1 / 2
7,529
502
6,288
5,481
2,166
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ao Kuang
J man12346
Ao Kuang
11
2 / 2 / 5
6,745
450
5,163
8,044
2,502
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
13 / 0 / 1
10,012
667
13,672
9,605
3,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
12
2 / 2 / 2
7,631
509
3,174
7,703
2,510
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
slipknotarmy
Gilgamesh
13
5 / 3 / 4
7,970
531
7,320
9,406
7,777
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
8
0 / 6 / 0
5,460
364
2,816
7,048
2,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
12
2 / 6 / 1
6,724
448
5,268
9,957
2,690
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
2 / 6 / 1
6,465
431
3,009
11,609
9,596
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

9
3 / 6 / 1
6,043
403
5,240
11,032
7,495
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
0 / 4 / 2
5,653
377
2,209
10,148
5,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
27
Kills
7
8
Deaths
28
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
6
0
0
L
Hachiman
2
6
1
0.42
W
Merlin
5
1
2
6
W
Ao Kuang
J man12346
Ao Kuang
2
2
5
2.25
L
2
6
1
0.42
W
13
0
1
13.5
L
3
6
1
0.58
W
Hou Yi
2
2
2
1.5
L
0
4
2
0.25
W
Gilgamesh
slipknotarmy
Gilgamesh
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,617
Damage
18,542
40,239
Taken
49,794
18,785
Mitigated
27,739
14,525
Healing
6,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
2,816
231
0
786
7,048
2,342
170
3,562
3,486
20,180
0
L
Hachiman
5,268
2,137
0
2,409
9,957
2,690
866
3,154
6,803
0
36,417
W
Merlin
6,288
1,125
0
2,085
5,481
2,166
269
2,136
3,345
30,885
0
W
Ao Kuang
J man12346
Ao Kuang
5,163
1,144
0
3,919
8,044
2,502
47
2,658
5,386
18,683
0
L
3,009
384
0
428
11,609
9,596
235
5,378
6,231
9,306
0
W
13,672
2,705
0
4,714
9,605
3,830
2,290
4,294
5,311
63,497
0
L
5,240
1,259
191
770
11,032
7,495
72
7,988
3,044
19,915
0
W
Hou Yi
3,174
1,186
214
3,070
7,703
2,510
2,678
1,095
6,608
0
34,184
L
2,209
1,130
0
1,735
10,148
5,616
0
5,041
5,107
0
16,069
W
Gilgamesh
slipknotarmy
Gilgamesh
7,320
2,306
0
523
9,406
7,777
0
943
8,463
0
39,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,887
Gold Earned
30,345
334
Minions Killed
161
0
Camps Cleared
0
1,352,520
Distance Traveled
1,166,718
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,460
364
26
2
0
160,631
0
L
Hachiman
6,724
448
58
4
0
233,271
0
W
Merlin
7,529
502
53
4
0
271,510
0
W
Ao Kuang
6,745
450
27
2
0
282,988
3
L
Sobek
6,465
431
15
1
0
268,494
0
W
Ra
10,012
667
114
8
0
275,350
2
L
Ymir
6,043
403
27
2
0
243,290
0
W
Hou Yi
7,631
509
71
5
0
264,331
3
L
Bellona
5,653
377
35
2
0
261,032
1
W
Gilgamesh
7,970
531
69
5
0
258,341
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role