Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Gentle BongRips
Ao Kuang
Level 18
God Stats
9W - 18L
1,380 SR
Queue Stats
23W - 49L
1,026 Elo+
Solo
Hachiman
Hachiman
xX ALI SAHID Xx
Hachiman
Level 15
God Stats
1W - 0L
1,708 SR
Queue Stats
19W - 29L
1,052 Elo+
Solo
Team Averages
Level 40
1,529 SR
1,193 Elo+

VS

Team Averages
Level 29
1,533 SR
1,199 Elo+
Sobek
Sobek
SDS x Clipz
Sobek
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 23L
1,319 Elo+
Solo
Thor
Thor
chucidios
Thor
Level 63
God Stats
1W - 2L
1,599 SR
Queue Stats
15W - 16L
1,265 Elo+
Solo
Camazotz
Camazotz
masalujo
Camazotz
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,013 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
5 / 1 / 10
8,070
807
4,125
7,136
6,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
11
3 / 4 / 7
7,794
779
6,267
8,770
3,640
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
12
10 / 0 / 7
8,812
881
12,704
6,199
2,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 2
7,186
719
4,231
15,202
14,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thor
9
0 / 8 / 2
6,040
604
4,414
10,218
3,559
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Camazotz
masalujo
Camazotz
8
1 / 8 / 2
6,548
655
437
7,877
2,123
Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
18
Kills
4
5
Deaths
19
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
5
1
10
10
W
Ao Kuang
3
4
7
1.63
L
3
3
2
1.33
L
Thor
0
8
2
0.13
L
Camazotz
masalujo
Camazotz
1
8
2
0.25
W
Hachiman
10
0
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,096
Damage
9,082
22,105
Taken
33,297
12,983
Mitigated
19,904
4,859
Healing
4,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,125
741
0
500
7,136
6,622
39
1,095
5,233
15,606
0
W
Ao Kuang
6,267
1,569
273
1,940
8,770
3,640
1,504
1,482
7,288
24,322
0
L
4,231
940
72
3,642
15,202
14,222
208
5,800
9,402
18,293
0
L
Thor
4,414
1,492
0
320
10,218
3,559
417
2,898
7,320
0
13,435
L
Camazotz
masalujo
Camazotz
437
251
0
860
7,877
2,123
0
1,694
6,183
0
4,801
W
Hachiman
12,704
7,894
0
2,146
6,199
2,721
364
1,654
4,545
0
25,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,676
Gold Earned
19,774
83
Minions Killed
40
0
Camps Cleared
0
514,584
Distance Traveled
405,883
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,070
807
19
2
0
181,620
0
W
Ao Kuang
7,794
779
33
3
0
172,918
1
L
Sobek
7,186
719
14
1
0
156,641
0
L
Thor
6,040
604
20
2
0
140,567
0
L
Camazotz
6,548
655
6
1
0
108,675
0
W
Hachiman
8,812
881
31
3
0
160,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role