Player Matchup

Ra
Ra
DretruidorBR
Ra
Level 13
God Stats
6W - 2L
1,907 SR
Queue Stats
13W - 8L
1,593 Elo+
Solo
Ymir
Ymir
PapaEmerituss
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,645 Elo+
Party 1
Eset
Eset
SharonStegalkín
Eset
Level 20
God Stats
12W - 12L
1,548 SR
Queue Stats
55W - 47L
1,542 Elo+
Solo
Nemesis
Nemesis
TNT-RULADOR
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,422 Elo+
Solo
Jing Wei
Jing Wei
valorean92
Jing Wei
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,645 Elo+
Party 1
Team Averages
Level 11
1,591 SR
1,569 Elo+

VS

Team Averages
Level 25
1,608 SR
1,477 Elo+
Hou Yi
Hou Yi
CelulasHaploides
Hou Yi
Level 28
God Stats
27W - 24L
1,547 SR
Queue Stats
114W - 135L
1,444 Elo+
Solo
Bellona
Bellona
Hoteyesbr
Bellona
Level 26
God Stats
3W - 3L
1,502 SR
Queue Stats
133W - 141L
1,470 Elo+
Solo
Ymir
Ymir
ITsGosthZ
Ymir
Level 25
God Stats
2W - 3L
1,742 SR
Queue Stats
152W - 164L
1,495 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Reilor
Morgan Le Fay
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 4L
1,407 Elo+
Solo
Ao Kuang
Ao Kuang
aldopaolo2
Ao Kuang
Level 26
God Stats
6W - 5L
1,748 SR
Queue Stats
107W - 106L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 5 / 1
5,826
530
6,197
6,144
1,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 6 / 0
4,083
371
828
6,130
3,835
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 1 / 1
6,624
602
6,502
6,782
3,238
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nemesis
TNT-RULADOR
Nemesis
8
1 / 4 / 3
5,574
507
1,488
6,529
1,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jing Wei
valorean92
Jing Wei
6
0 / 7 / 0
4,350
395
1,260
5,899
810
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
11 / 0 / 3
8,209
746
7,751
4,599
1,536
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Hoteyesbr
Bellona
10
1 / 1 / 1
5,261
478
2,425
6,813
3,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ymir
9
3 / 1 / 8
6,378
580
3,079
6,445
2,515
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
Reilor
Morgan Le Fay
10
3 / 2 / 5
6,221
566
4,874
5,900
1,848
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
aldopaolo2
Ao Kuang
12
5 / 1 / 0
6,775
616
5,446
8,918
2,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
5
Kills
23
23
Deaths
5
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
11
0
3
12.5
L
2
5
1
0.5
W
Bellona
Hoteyesbr
Bellona
1
1
1
1.5
W
Ymir
3
1
8
7
L
0
6
0
0
W
Morgan Le Fay
Reilor
Morgan Le Fay
3
2
5
2.75
L
2
1
1
2.5
L
Nemesis
TNT-RULADOR
Nemesis
1
4
3
0.63
W
Ao Kuang
aldopaolo2
Ao Kuang
5
1
0
5
L
Jing Wei
valorean92
Jing Wei
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,275
Damage
23,575
31,484
Taken
32,675
11,437
Mitigated
12,353
6,328
Healing
12,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,751
5,227
0
2,395
4,599
1,536
2,359
725
3,870
0
51,970
L
6,197
314
60
960
6,144
1,756
442
4,217
1,927
27,860
0
W
Bellona
Hoteyesbr
Bellona
2,425
1,275
0
2,533
6,813
3,615
324
3,935
2,878
0
21,511
W
Ymir
3,079
852
0
1,457
6,445
2,515
66
2,417
3,953
18,290
0
L
828
373
0
0
6,130
3,835
0
1,451
4,679
5,700
0
W
Morgan Le Fay
Reilor
Morgan Le Fay
4,874
739
0
947
5,900
1,848
574
2,566
3,063
25,333
0
L
6,502
1,237
0
3,700
6,782
3,238
0
3,417
3,365
39,565
0
L
Nemesis
TNT-RULADOR
Nemesis
1,488
683
0
1,485
6,529
1,798
0
2,916
3,613
0
16,968
W
Ao Kuang
aldopaolo2
Ao Kuang
5,446
1,200
0
5,116
8,918
2,839
0
3,439
5,384
37,505
0
L
Jing Wei
valorean92
Jing Wei
1,260
974
0
123
5,899
810
0
1,398
4,501
0
9,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,457
Gold Earned
32,844
208
Minions Killed
294
0
Camps Cleared
0
881,695
Distance Traveled
1,045,147
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,209
746
97
9
0
196,072
3
L
Ra
5,826
530
67
6
0
184,587
3
W
Bellona
5,261
478
37
3
0
220,978
0
W
Ymir
6,378
580
29
3
0
212,623
11
L
Ymir
4,083
371
5
0
0
158,840
3
W
Morgan Le Fay
6,221
566
57
5
0
197,017
0
L
Eset
6,624
602
78
7
0
161,629
2
L
Nemesis
5,574
507
40
4
0
204,732
1
W
Ao Kuang
6,775
616
74
7
0
218,457
1
L
Jing Wei
4,350
395
18
2
0
171,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role