Player Matchup

Kumbhakarna
Kumbhakarna
NouRuTo
Kumbhakarna
Level 18
God Stats
3W - 6L
1,143 SR
Queue Stats
4W - 6L
1,060 Elo+
Party 2
Medusa
Medusa
Oossooss11
Medusa
Level 27
God Stats
10W - 21L
1,378 SR
Queue Stats
92W - 111L
1,343 Elo+
Party 2
Bakasura
Bakasura
kmani801
Bakasura
Level 40
God Stats
6W - 3L
1,861 SR
Queue Stats
116W - 138L
1,416 Elo+
Party 2
Olorun
Olorun
seth_lawal
Olorun
Level 21
God Stats
24W - 18L
1,490 SR
Queue Stats
80W - 84L
1,241 Elo+
Solo
Ra
Ra
si_r77
Ra
Level 21
God Stats
20W - 21L
1,386 SR
Queue Stats
122W - 146L
1,212 Elo+
Solo
Team Averages
Level 25
1,452 SR
1,254 Elo+

VS

Team Averages
Level 21
1,477 SR
1,311 Elo+
Skadi
Skadi
 
Skadi
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Ceeplay44
Olorun
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
24W - 38L
1,174 Elo+
Party 1
Erlang Shen
Erlang Shen
Donny1220
Erlang Shen
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 19L
1,104 Elo+
Solo
Izanami
Izanami
Xcassin
Izanami
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
akers76
Ymir
Level 22
God Stats
1W - 3L
1,384 SR
Queue Stats
20W - 30L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
NouRuTo
Kumbhakarna
10
1 / 0 / 6
6,405
582
1,285
5,224
3,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
Oossooss11
Medusa
10
5 / 1 / 1
6,430
585
3,393
4,534
1,403
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
kmani801
Bakasura
11
6 / 2 / 2
7,090
645
4,759
8,317
2,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Olorun
seth_lawal
Olorun
11
2 / 1 / 3
6,612
601
4,843
6,837
2,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ra
11
3 / 3 / 3
6,534
594
3,572
5,644
1,912
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
9
3 / 3 / 0
5,820
529
3,471
5,161
1,373
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Olorun
Ceeplay44
Olorun
6
1 / 6 / 1
4,810
437
2,700
5,886
2,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Erlang Shen
Donny1220
Erlang Shen
3
0 / 0 / 0
3,938
358
0
660
131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
Xcassin
Izanami
10
2 / 6 / 0
6,013
547
4,557
6,595
1,487
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
akers76
Ymir
7
0 / 2 / 0
4,696
427
1,444
7,111
3,104
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
17
Kills
6
7
Deaths
17
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
3
3
0
1
L
Olorun
Ceeplay44
Olorun
1
6
1
0.25
L
Erlang Shen
Donny1220
Erlang Shen
0
0
0
0
W
Kumbhakarna
NouRuTo
Kumbhakarna
1
0
6
4
W
Medusa
Oossooss11
Medusa
5
1
1
5.5
L
Izanami
Xcassin
Izanami
2
6
0
0.33
L
Ymir
akers76
Ymir
0
2
0
0
W
Bakasura
kmani801
Bakasura
6
2
2
3.5
W
Olorun
seth_lawal
Olorun
2
1
3
3.5
W
Ra
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,852
Damage
12,172
30,556
Taken
25,413
11,941
Mitigated
8,117
12,964
Healing
2,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
3,471
1,739
0
410
5,161
1,373
1,918
1,738
3,382
0
24,655
L
Olorun
Ceeplay44
Olorun
2,700
1,397
18
706
5,886
2,022
1,103
2,683
3,182
16,197
1,802
L
Erlang Shen
Donny1220
Erlang Shen
0
0
0
0
660
131
0
0
660
0
1,103
W
Kumbhakarna
NouRuTo
Kumbhakarna
1,285
40
0
2,534
5,224
3,777
190
46
5,178
19,179
0
W
Medusa
Oossooss11
Medusa
3,393
1,270
0
1,339
4,534
1,403
1,473
167
4,367
0
25,132
L
Izanami
Xcassin
Izanami
4,557
2,914
0
0
6,595
1,487
0
1,361
5,178
0
30,160
L
Ymir
akers76
Ymir
1,444
577
0
1,581
7,111
3,104
96
3,918
2,850
13,008
0
W
Bakasura
kmani801
Bakasura
4,759
3,683
0
3,493
8,317
2,759
1,844
1,199
7,118
0
24,645
W
Olorun
seth_lawal
Olorun
4,843
2,377
54
3,642
6,837
2,090
2,861
908
5,929
30,663
0
W
Ra
3,572
952
154
1,748
5,644
1,912
1,359
1,416
4,228
32,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,071
Gold Earned
25,277
268
Minions Killed
143
0
Camps Cleared
0
969,742
Distance Traveled
754,630
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,820
529
48
4
0
146,217
0
L
Olorun
4,810
437
22
2
0
131,567
0
L
Erlang Shen
3,938
358
5
0
0
115,101
0
W
Kumbhakarna
6,405
582
34
3
0
196,146
0
W
Medusa
6,430
585
50
5
0
205,622
0
L
Izanami
6,013
547
50
5
0
169,575
0
L
Ymir
4,696
427
18
2
0
192,170
3
W
Bakasura
7,090
645
58
5
0
231,285
0
W
Olorun
6,612
601
60
5
0
193,562
0
W
Ra
6,534
594
66
6
0
143,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role