Player Matchup

Bastet
Bastet
 
Bastet
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Chaosb3aver
Merlin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,408 Elo+
Solo
Mulan
Mulan
Jacaroo228
Mulan
Level 56
God Stats
0W - 4L
1,170 SR
Queue Stats
162W - 154L
1,482 Elo+
Solo
Izanami
Izanami
KaptenKlenning
Izanami
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 83L
1,450 Elo+
Party 2
Zeus
Zeus
Magze
Zeus
Level 106
God Stats
3W - 4L
1,616 SR
Queue Stats
81W - 72L
1,458 Elo+
Party 2
Team Averages
Level 87
1,457 SR
1,460 Elo+

VS

Team Averages
Level 97
1,500 SR
1,487 Elo+
Chernobog
Chernobog
MisterW33D83
Chernobog
Level 108
God Stats
2W - 1L
1,511 SR
Queue Stats
304W - 347L
1,454 Elo+
Party 1
Danzaburou
Danzaburou
Silence7296
Danzaburou
Level 77
God Stats
6W - 9L
1,364 SR
Queue Stats
587W - 637L
1,544 Elo+
Solo
Ne Zha
Ne Zha
broocksy
Ne Zha
Level 67
God Stats
11W - 15L
1,479 SR
Queue Stats
429W - 429L
1,446 Elo+
Party 1
Jormungandr
Jormungandr
cY BlunT
Jormungandr
Level 109
God Stats
5W - 2L
1,630 SR
Queue Stats
280W - 273L
1,479 Elo+
Party 1
Ares
Ares
t3z xInDiKa
Ares
Level 124
God Stats
5W - 5L
1,517 SR
Queue Stats
389W - 396L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
1 / 8 / 5
7,725
773
8,264
15,894
5,835
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Merlin
12
0 / 6 / 3
7,280
728
4,424
9,356
3,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mulan
14
2 / 5 / 6
9,150
915
7,637
16,169
17,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 6 / 6
8,658
866
11,412
11,557
4,829
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
Magze
Zeus
14
3 / 5 / 4
8,492
849
13,942
9,512
3,663
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
MisterW33D83
Chernobog
15
4 / 1 / 18
9,409
941
8,059
8,902
4,819
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
Silence7296
Danzaburou
15
3 / 2 / 19
10,325
1,033
8,501
10,568
5,572
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
broocksy
Ne Zha
18
19 / 2 / 10
11,274
1,127
18,034
12,118
6,462
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
cY BlunT
Jormungandr
14
1 / 2 / 18
9,259
926
10,377
15,826
14,808
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate

Breastplate

+20
Physical Protection

15
3 / 2 / 20
9,554
955
9,897
14,708
16,511
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
115
8
Kills
30
30
Deaths
9
24
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
1
8
5
0.44
L
Merlin
0
6
3
0.25
L
Mulan
2
5
6
1
L
2
6
6
0.83
L
Zeus
Magze
Zeus
3
5
4
1
W
Chernobog
MisterW33D83
Chernobog
4
1
18
13
W
Danzaburou
Silence7296
Danzaburou
3
2
19
6.25
W
Ne Zha
broocksy
Ne Zha
19
2
10
12
W
Jormungandr
cY BlunT
Jormungandr
1
2
18
5
W
3
2
20
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,679
Damage
54,868
62,488
Taken
62,122
35,116
Mitigated
48,172
10,507
Healing
20,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
8,264
1,510
526
762
15,894
5,835
130
6,039
9,855
0
12,095
L
Merlin
4,424
518
0
500
9,356
3,370
183
2,378
6,978
14,794
0
L
Mulan
7,637
1,229
2,068
2,639
16,169
17,419
390
5,062
11,107
0
11,407
L
11,412
5,234
1,088
1,058
11,557
4,829
932
2,952
8,605
0
26,800
L
Zeus
Magze
Zeus
13,942
2,473
832
1,034
9,512
3,663
267
3,843
5,669
22,010
0
W
Chernobog
MisterW33D83
Chernobog
8,059
3,551
1,491
937
8,902
4,819
820
2,341
6,561
0
17,308
W
Danzaburou
Silence7296
Danzaburou
8,501
2,046
1,370
3,071
10,568
5,572
2,326
4,050
6,518
0
23,658
W
Ne Zha
broocksy
Ne Zha
18,034
4,390
1,057
2,576
12,118
6,462
152
2,660
9,458
0
33,551
W
Jormungandr
cY BlunT
Jormungandr
10,377
1,839
1,773
3,452
15,826
14,808
469
4,886
10,940
19,344
0
W
9,897
266
1,871
2,733
14,708
16,511
1,311
4,429
10,279
12,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,305
Gold Earned
49,821
95
Minions Killed
126
0
Camps Cleared
0
882,680
Distance Traveled
1,036,504
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,725
773
5
1
0
196,566
3
L
Merlin
7,280
728
25
3
0
159,752
4
L
Mulan
9,150
915
10
1
0
184,298
2
L
Izanami
8,658
866
42
4
0
181,112
1
L
Zeus
8,492
849
13
1
0
160,952
0
W
Chernobog
9,409
941
17
2
0
201,050
0
W
Danzaburou
10,325
1,033
37
4
0
182,549
0
W
Ne Zha
11,274
1,127
37
4
0
221,587
0
W
Jormungandr
9,259
926
27
3
0
219,662
2
W
Ares
9,554
955
8
1
0
211,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role