Player Matchup

Merlin
Merlin
SrDonGato93
Merlin
Level 87
God Stats
3W - 7L
1,411 SR
Queue Stats
165W - 242L
1,349 Elo+
Solo
Sun Wukong
Sun Wukong
Trey_MF_Dove
Sun Wukong
Level 123
God Stats
33W - 44L
1,349 SR
Queue Stats
750W - 1,046L
1,260 Elo+
Solo
Neith
Neith
TzPrinzipitO
Neith
Level 109
God Stats
13W - 23L
1,372 SR
Queue Stats
29W - 43L
1,327 Elo+
Solo
Team Averages
Level 106
1,377 SR
1,312 Elo+

VS

Team Averages
Level 65
1,558 SR
1,359 Elo+
Izanami
Izanami
AlmondLeopard25
Izanami
Level 27
God Stats
11W - 5L
1,537 SR
Queue Stats
45W - 58L
1,346 Elo+
Party 1
Zeus
Zeus
OnDaFaShOsKiEz
Zeus
Level 25
God Stats
5W - 6L
1,500 SR
Queue Stats
46W - 50L
1,325 Elo+
Solo
Ares
Ares
therichestbum25
Ares
Level 144
God Stats
2W - 2L
1,638 SR
Queue Stats
121W - 157L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
0 / 5 / 3
8,593
614
9,361
8,693
3,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
Trey_MF_Dove
Sun Wukong
13
2 / 0 / 3
9,334
667
10,664
10,876
7,231
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
3 / 2 / 1
9,358
668
8,161
9,321
3,239
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 1
9,058
647
8,146
10,621
4,473
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 4 / 3
8,092
578
3,688
12,189
6,999
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
4 / 1 / 3
8,988
642
7,138
11,094
9,489
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
14
5
Kills
7
7
Deaths
5
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
0
1
3.5
W
0
4
3
0.38
L
Merlin
0
5
3
0.3
L
Sun Wukong
Trey_MF_Dove
Sun Wukong
2
0
3
3.5
L
3
2
1
1.75
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,186
Damage
18,972
28,890
Taken
33,904
13,494
Mitigated
20,961
6,688
Healing
3,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,146
6,591
0
0
10,621
4,473
215
4,318
6,303
0
45,087
W
3,688
70
489
1,272
12,189
6,999
0
2,636
9,553
23,183
0
L
Merlin
9,361
519
0
1,137
8,693
3,024
36
3,768
4,925
34,772
0
L
Sun Wukong
Trey_MF_Dove
Sun Wukong
10,664
1,354
0
2,437
10,876
7,231
0
3,649
7,227
0
32,164
L
8,161
3,400
0
3,114
9,321
3,239
817
3,409
5,912
0
41,933
W
7,138
326
644
1,004
11,094
9,489
0
2,407
8,687
16,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,285
Gold Earned
26,138
169
Minions Killed
137
0
Camps Cleared
0
743,996
Distance Traveled
836,518
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,058
647
85
6
0
279,600
2
W
Zeus
8,092
578
34
2
0
263,719
0
L
Merlin
8,593
614
55
4
0
235,949
3
L
Sun Wukong
9,334
667
52
4
0
287,416
3
L
Neith
9,358
668
62
4
0
220,631
1
W
Ares
8,988
642
18
1
0
293,199
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role