Player Matchup

Ravana
Ravana
Dawnguardforever
Ravana
Level 27
God Stats
8W - 6L
1,481 SR
Queue Stats
69W - 81L
1,454 Elo+
Solo
Ares
Ares
SentraxFPS
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,171 Elo+
Solo
Cthulhu
Cthulhu
ShakaZuluBlack
Cthulhu
Level 27
God Stats
8W - 10L
1,751 SR
Queue Stats
144W - 141L
1,422 Elo+
Solo
Artemis
Artemis
xXFreyjalunaXx
Artemis
Level 4
God Stats
0W - 3L
1,424 SR
Queue Stats
1W - 5L
1,145 Elo+
Solo
Hades
Hades
xXXBIGDADDYXXx
Hades
Level 20
God Stats
11W - 8L
1,510 SR
Queue Stats
59W - 84L
1,331 Elo+
Solo
Team Averages
Level 17
1,533 SR
1,305 Elo+

VS

Team Averages
Level 14
1,508 SR
1,499 Elo+
Nemesis
Nemesis
IronChance
Nemesis
Level 5
God Stats
1W - 0L
1,267 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Da Ji
Da Ji
RankedWithAlder
Da Ji
Level 19
God Stats
15W - 5L
1,835 SR
Queue Stats
81W - 21L
1,865 Elo+
Party 1
Chang'e
Chang'e
SirMeliodis7
Chang'e
Level 24
God Stats
6W - 8L
1,497 SR
Queue Stats
74W - 92L
1,279 Elo+
Solo
Yemoja
Yemoja
Skotigy
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Janus
Janus
sweet_skullz
Janus
Level 20
God Stats
15W - 12L
1,442 SR
Queue Stats
27W - 27L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 8 / 0
7,231
482
4,826
10,514
4,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 5 / 3
6,788
453
3,089
10,568
6,962
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
4 / 2 / 3
7,897
526
8,717
10,157
7,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
2 / 6 / 1
6,708
447
5,908
8,061
2,512
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 4 / 0
5,659
377
1,824
5,188
1,546
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
IronChance
Nemesis
11
2 / 6 / 1
7,084
472
5,828
8,589
2,876
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
17 / 1 / 0
10,288
686
17,173
10,777
3,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
SirMeliodis7
Chang'e
13
3 / 0 / 4
7,881
525
4,802
8,831
2,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
Skotigy
Yemoja
9
0 / 1 / 7
6,877
458
919
4,716
1,862
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

12
2 / 2 / 3
7,413
494
2,585
4,190
1,225
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
10
Kills
24
25
Deaths
10
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
8
0
0.38
W
Nemesis
IronChance
Nemesis
2
6
1
0.42
W
17
1
0
17
L
1
5
3
0.5
L
4
2
3
2.75
W
Chang'e
SirMeliodis7
Chang'e
3
0
4
5
W
Yemoja
Skotigy
Yemoja
0
1
7
3.5
W
2
2
3
1.75
L
2
6
1
0.42
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,364
Damage
31,307
44,488
Taken
37,103
22,780
Mitigated
12,559
7,473
Healing
8,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,826
1,278
0
1,988
10,514
4,549
0
1,476
8,952
0
45,260
W
Nemesis
IronChance
Nemesis
5,828
3,024
0
1,196
8,589
2,876
258
4,931
3,045
0
25,573
W
17,173
8,552
0
869
10,777
3,755
0
2,641
7,917
0
75,093
L
3,089
587
0
95
10,568
6,962
223
2,377
7,951
16,448
0
L
8,717
1,433
0
4,562
10,157
7,211
306
1,029
9,128
32,996
0
W
Chang'e
SirMeliodis7
Chang'e
4,802
1,074
244
4,927
8,831
2,841
897
2,332
6,499
40,539
0
W
Yemoja
Skotigy
Yemoja
919
438
641
425
4,716
1,862
168
2,505
2,119
4,908
0
W
2,585
353
0
592
4,190
1,225
2,251
252
3,893
31,947
0
L
5,908
2,877
0
0
8,061
2,512
0
2,232
5,785
0
31,441
L
1,824
180
31
797
5,188
1,546
0
742
4,366
17,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,283
Gold Earned
39,543
261
Minions Killed
333
0
Camps Cleared
0
1,252,016
Distance Traveled
1,216,239
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,231
482
72
5
0
259,522
0
W
Nemesis
7,084
472
60
4
0
273,859
1
W
Da Ji
10,288
686
105
7
0
311,902
2
L
Ares
6,788
453
16
1
0
275,513
3
L
Cthulhu
7,897
526
61
4
0
274,858
2
W
Chang'e
7,881
525
97
6
0
252,781
3
W
Yemoja
6,877
458
5
0
0
156,275
1
W
Janus
7,413
494
66
4
0
221,422
0
L
Artemis
6,708
447
64
4
0
220,437
1
L
Hades
5,659
377
48
3
0
221,686
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role