Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Betrayal69
Anhur
Level 25
God Stats
8W - 8L
1,465 SR
Queue Stats
160W - 138L
1,582 Elo+
Party 1
Gilgamesh
Gilgamesh
ORlGlNALPANCAKE
Gilgamesh
Level 13
God Stats
6W - 1L
1,867 SR
Queue Stats
24W - 23L
1,408 Elo+
Party 1
Set
Set
Visinx
Set
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 83L
1,467 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
longjohnn
Morgan Le Fay
Level 17
God Stats
7W - 10L
1,369 SR
Queue Stats
38W - 45L
1,494 Elo+
Solo
Team Averages
Level 20
1,540 SR
1,490 Elo+

VS

Team Averages
Level 15
1,383 SR
1,519 Elo+
Erlang Shen
Erlang Shen
Firemages96
Erlang Shen
Level 25
God Stats
2W - 4L
1,179 SR
Queue Stats
125W - 107L
1,486 Elo+
Solo
Apollo
Apollo
Mowen24
Apollo
Level 11
God Stats
0W - 1L
1,247 SR
Queue Stats
4W - 6L
1,534 Elo+
Solo
Yemoja
Yemoja
Pacaio
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,426 Elo+
Solo
Thor
Thor
Wrency
Thor
Level 8
God Stats
1W - 1L
1,301 SR
Queue Stats
6W - 10L
1,485 Elo+
Solo
Cerberus
Cerberus
Zeenshii
Cerberus
Level 28
God Stats
3W - 2L
1,688 SR
Queue Stats
33W - 21L
1,666 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
2 / 1 / 2
6,284
483
1,534
2,707
1,872
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anhur
12
1 / 0 / 3
6,732
518
2,083
4,913
1,392
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
ORlGlNALPANCAKE
Gilgamesh
11
1 / 0 / 3
7,436
572
2,870
5,308
3,324
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Set
Visinx
Set
13
2 / 0 / 4
7,620
586
4,893
8,584
3,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
longjohnn
Morgan Le Fay
15
8 / 0 / 1
8,690
668
8,967
4,000
1,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Firemages96
Erlang Shen
11
0 / 3 / 0
6,410
493
5,276
9,030
4,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Apollo
Mowen24
Apollo
12
1 / 2 / 0
6,807
524
1,731
8,351
2,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
Pacaio
Yemoja
9
0 / 5 / 0
6,175
475
654
8,135
3,285
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate

Breastplate

+20
Physical Protection

Thor
Wrency
Thor
7
0 / 4 / 0
5,137
395
1,350
7,052
2,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Zeenshii
Cerberus
3
0 / 0 / 0
4,761
366
0
394
78
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
1
14
Kills
1
1
Deaths
14
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
1
2
3
W
Anhur
1
0
3
2.5
L
Erlang Shen
Firemages96
Erlang Shen
0
3
0
0
L
Apollo
Mowen24
Apollo
1
2
0
0.5
W
Gilgamesh
ORlGlNALPANCAKE
Gilgamesh
1
0
3
2.5
L
Yemoja
Pacaio
Yemoja
0
5
0
0
W
Set
Visinx
Set
2
0
4
4
L
Thor
Wrency
Thor
0
4
0
0
L
Cerberus
Zeenshii
Cerberus
0
0
0
0
W
Morgan Le Fay
longjohnn
Morgan Le Fay
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,347
Damage
9,011
25,512
Taken
32,962
11,898
Mitigated
12,722
10,175
Healing
7,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
1,534
177
0
618
2,707
1,872
118
242
2,386
19,523
0
W
Anhur
2,083
1,522
0
2,411
4,913
1,392
508
246
4,630
0
43,948
L
Erlang Shen
Firemages96
Erlang Shen
5,276
3,146
0
3,505
9,030
4,805
0
1,141
7,889
0
27,268
L
Apollo
Mowen24
Apollo
1,731
783
0
2,770
8,351
2,276
0
2,487
5,864
0
48,484
W
Gilgamesh
ORlGlNALPANCAKE
Gilgamesh
2,870
817
0
892
5,308
3,324
472
0
5,267
37
20,260
L
Yemoja
Pacaio
Yemoja
654
198
345
0
8,135
3,285
0
4,744
3,391
13,746
0
W
Set
Visinx
Set
4,893
2,341
0
5,119
8,584
3,890
0
38
8,463
0
47,237
L
Thor
Wrency
Thor
1,350
59
0
1,371
7,052
2,278
435
2,533
4,519
0
14,065
L
Cerberus
Zeenshii
Cerberus
0
0
0
0
394
78
0
0
394
604
0
W
Morgan Le Fay
longjohnn
Morgan Le Fay
8,967
1,952
0
1,135
4,000
1,420
14
128
3,872
57,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,762
Gold Earned
29,290
391
Minions Killed
228
0
Camps Cleared
0
1,298,310
Distance Traveled
951,848
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,284
483
25
2
0
266,290
2
W
Anhur
6,732
518
100
8
0
243,628
4
L
Erlang Shen
6,410
493
64
5
0
266,897
5
L
Apollo
6,807
524
106
8
0
235,362
1
W
Gilgamesh
7,436
572
54
4
0
239,417
3
L
Yemoja
6,175
475
26
2
0
221,896
0
W
Set
7,620
586
99
8
0
272,072
5
L
Thor
5,137
395
30
2
0
211,196
0
L
Cerberus
4,761
366
2
0
0
16,497
0
W
Morgan Le Fay
8,690
668
113
9
0
276,903
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role