Player Matchup

Merlin
Merlin
 
Merlin
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
KechiZxZ
Vamana
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,590 Elo+
Solo
Cupid
Cupid
OwN xBoss
Cupid
Level 14
God Stats
3W - 7L
1,341 SR
Queue Stats
17W - 17L
1,449 Elo+
Solo
Anubis
Anubis
Skipps-
Anubis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,713 Elo+
Solo
Loki
Loki
chamy470
Loki
Level 29
God Stats
7W - 4L
1,454 SR
Queue Stats
213W - 233L
1,412 Elo+
Solo
Team Averages
Level 17
1,459 SR
1,533 Elo+

VS

Team Averages
Level 19
1,569 SR
1,526 Elo+
Izanami
Izanami
Arkonstone
Izanami
Level 26
God Stats
11W - 10L
1,494 SR
Queue Stats
53W - 45L
1,508 Elo+
Solo
Horus
Horus
GroupCreator135
Horus
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 40L
1,517 Elo+
Solo
Athena
Athena
Raidenlink13
Athena
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,507 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SuperCogelonYT
Morgan Le Fay
Level 26
God Stats
11W - 17L
1,450 SR
Queue Stats
111W - 126L
1,438 Elo+
Solo
Odin
Odin
stinkyashtray
Odin
Level 15
God Stats
4W - 0L
1,899 SR
Queue Stats
17W - 11L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
5
0 / 2 / 0
4,198
420
1,435
3,282
760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Vamana
KechiZxZ
Vamana
9
0 / 3 / 0
4,660
466
2,902
8,904
4,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Cupid
OwN xBoss
Cupid
8
0 / 1 / 0
4,730
473
2,990
4,517
1,191
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
Skipps-
Anubis
6
0 / 5 / 0
3,942
394
1,496
4,669
1,387
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Loki
7
0 / 3 / 0
4,474
447
1,774
5,494
1,286
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Arkonstone
Izanami
10
4 / 0 / 2
6,023
602
3,484
3,753
1,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 0 / 1
6,311
631
3,287
4,737
2,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Athena
9
0 / 0 / 5
5,726
573
3,437
7,279
3,948
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
SuperCogelonYT
Morgan Le Fay
11
6 / 0 / 2
7,060
706
4,625
3,414
1,096
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 0 / 0
6,137
614
1,872
4,540
1,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
14
14
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
2
0
0
W
Izanami
Arkonstone
Izanami
4
0
2
5
W
1
0
1
1.5
L
Vamana
KechiZxZ
Vamana
0
3
0
0
L
Cupid
OwN xBoss
Cupid
0
1
0
0
W
Athena
0
0
5
2.5
L
Anubis
Skipps-
Anubis
0
5
0
0
W
Morgan Le Fay
SuperCogelonYT
Morgan Le Fay
6
0
2
7
L
Loki
0
3
0
0
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,597
Damage
16,705
26,866
Taken
23,723
8,726
Mitigated
10,533
6,302
Healing
5,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
1,435
201
0
1,000
3,282
760
261
1,247
2,035
12,763
0
W
Izanami
Arkonstone
Izanami
3,484
1,850
239
720
3,753
1,027
711
547
3,206
0
29,843
W
3,287
1,718
0
1,952
4,737
2,925
806
172
4,095
0
31,950
L
Vamana
KechiZxZ
Vamana
2,902
564
0
2,447
8,904
4,102
23
2,348
6,556
0
16,461
L
Cupid
OwN xBoss
Cupid
2,990
1,422
0
1,496
4,517
1,191
0
1,711
2,806
0
21,795
W
Athena
3,437
1,359
0
0
7,279
3,948
50
637
6,598
18,836
0
L
Anubis
Skipps-
Anubis
1,496
600
196
752
4,669
1,387
125
1,329
3,340
8,714
0
W
Morgan Le Fay
SuperCogelonYT
Morgan Le Fay
4,625
616
0
236
3,414
1,096
300
1,288
2,082
29,448
0
L
Loki
1,774
463
0
411
5,494
1,286
0
1,427
4,067
0
20,166
W
1,872
123
0
2,418
4,540
1,537
164
287
4,253
0
29,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,004
Gold Earned
31,257
149
Minions Killed
317
0
Camps Cleared
0
835,465
Distance Traveled
987,460
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,198
420
25
3
0
158,427
0
W
Izanami
6,023
602
69
7
0
196,562
3
W
Horus
6,311
631
77
8
0
194,313
0
L
Vamana
4,660
466
33
3
0
183,538
0
L
Cupid
4,730
473
42
4
0
148,819
3
W
Athena
5,726
573
44
4
0
181,453
2
L
Anubis
3,942
394
14
1
0
147,382
3
W
Morgan Le Fay
7,060
706
57
6
0
205,532
2
L
Loki
4,474
447
35
4
0
197,299
0
W
Odin
6,137
614
70
7
0
209,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role