Player Matchup

Ra
Ra
DakotaBallin313
Ra
Level 18
God Stats
7W - 1L
1,500 SR
Queue Stats
43W - 47L
1,519 Elo+
Solo
Danzaburou
Danzaburou
EJGScouser98
Danzaburou
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 73L
1,509 Elo+
Solo
Anhur
Anhur
KloudX3
Anhur
Level 19
God Stats
6W - 10L
1,247 SR
Queue Stats
81W - 102L
1,300 Elo+
Solo
Fenrir
Fenrir
Omni Orbital
Fenrir
Level 18
God Stats
56W - 59L
1,534 SR
Queue Stats
119W - 118L
1,467 Elo+
Party 1
Sylvanus
Sylvanus
REVAN0212
Sylvanus
Level 31
God Stats
18W - 20L
1,591 SR
Queue Stats
84W - 89L
1,459 Elo+
Party 1
Team Averages
Level 21
1,474 SR
1,451 Elo+

VS

Team Averages
Level 19
1,544 SR
1,550 Elo+
Eset
Eset
Gabriel1512009
Eset
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,456 Elo+
Solo
Nu Wa
Nu Wa
Jax2672
Nu Wa
Level 28
God Stats
1W - 6L
1,408 SR
Queue Stats
139W - 115L
1,592 Elo+
Solo
Danzaburou
Danzaburou
MekaDwagon69
Danzaburou
Level 25
God Stats
2W - 1L
1,809 SR
Queue Stats
17W - 12L
1,422 Elo+
Solo
Scylla
Scylla
Mijelpramendigo
Scylla
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,651 Elo+
Solo
Horus
Horus
Rydank420
Horus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 61L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 14
11,254
1,023
8,087
7,393
2,808
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Danzaburou
EJGScouser98
Danzaburou
18
4 / 3 / 17
11,616
1,056
15,289
12,057
3,391
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Anhur
KloudX3
Anhur
17
3 / 4 / 14
10,661
969
6,700
8,327
2,729
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
17
9 / 3 / 11
12,086
1,099
12,467
10,271
3,728
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
REVAN0212
Sylvanus
19
14 / 1 / 9
12,545
1,140
14,949
12,163
5,534
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

310

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 13 / 4
10,722
975
8,005
15,612
5,450
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
Jax2672
Nu Wa
18
5 / 4 / 6
12,131
1,103
17,197
12,805
5,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
MekaDwagon69
Danzaburou
17
7 / 5 / 2
12,106
1,101
14,618
15,156
5,574
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
0 / 9 / 4
10,106
919
3,425
16,220
4,595
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
Rydank420
Horus
15
0 / 4 / 2
8,694
790
1,133
4,151
1,449
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
32
35
Kills
14
14
Deaths
35
65
Assists
18
Player
Kills
Deaths
Assists
KDA
W
5
3
14
4
W
Danzaburou
EJGScouser98
Danzaburou
4
3
17
4.17
L
2
13
4
0.31
L
Nu Wa
Jax2672
Nu Wa
5
4
6
2
W
Anhur
KloudX3
Anhur
3
4
14
2.5
L
Danzaburou
MekaDwagon69
Danzaburou
7
5
2
1.6
L
0
9
4
0.22
W
Fenrir
9
3
11
4.83
W
Sylvanus
REVAN0212
Sylvanus
14
1
9
18.5
L
Horus
Rydank420
Horus
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,492
Damage
44,378
50,211
Taken
63,944
18,190
Mitigated
22,419
11,480
Healing
3,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,087
1,531
859
387
7,393
2,808
0
3,452
3,705
29,355
0
W
Danzaburou
EJGScouser98
Danzaburou
15,289
8,552
0
1,253
12,057
3,391
0
7,834
3,983
0
43,025
L
8,005
1,337
0
57
15,612
5,450
0
6,108
9,504
18,547
0
L
Nu Wa
Jax2672
Nu Wa
17,197
5,312
0
1,682
12,805
5,351
0
2,123
10,682
29,394
0
W
Anhur
KloudX3
Anhur
6,700
3,856
0
990
8,327
2,729
0
4,694
3,323
0
22,224
L
Danzaburou
MekaDwagon69
Danzaburou
14,618
6,004
0
1,873
15,156
5,574
0
7,791
7,365
0
29,337
L
3,425
1,385
0
0
16,220
4,595
0
6,589
9,631
15,125
0
W
Fenrir
12,467
6,770
0
1,511
10,271
3,728
0
5,685
4,378
0
17,407
W
Sylvanus
REVAN0212
Sylvanus
14,949
3,988
1,674
4,806
12,163
5,534
0
5,848
6,195
30,099
0
L
Horus
Rydank420
Horus
1,133
698
89
118
4,151
1,449
0
425
3,726
0
2,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,162
Gold Earned
53,759
187
Minions Killed
111
3
Camps Cleared
4
891,184
Distance Traveled
718,241
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,254
1,023
46
4
0
179,411
2
W
Danzaburou
11,616
1,056
56
5
0
171,672
0
L
Eset
10,722
975
21
2
1
172,818
0
L
Nu Wa
12,131
1,103
21
2
1
198,425
0
W
Anhur
10,661
969
38
3
0
139,359
0
L
Danzaburou
12,106
1,101
34
3
1
123,085
0
L
Scylla
10,106
919
31
3
1
160,848
0
W
Fenrir
12,086
1,099
14
1
3
195,560
0
W
Sylvanus
12,545
1,140
33
3
0
205,182
0
L
Horus
8,694
790
4
0
0
63,065
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role