Player Matchup

Cthulhu
Cthulhu
ChaosXblade
Cthulhu
Level 107
God Stats
3W - 2L
1,500 SR
Queue Stats
25W - 14L
1,593 Elo+
Solo
Chernobog
Chernobog
Khazador17
Chernobog
Level 85
God Stats
6W - 5L
1,497 SR
Queue Stats
276W - 245L
1,609 Elo+
Party 1
Tiamat
Tiamat
Phobayu
Tiamat
Level 118
God Stats
35W - 22L
1,699 SR
Queue Stats
376W - 338L
1,592 Elo+
Party 1
Nu Wa
Nu Wa
RekcufTuls
Nu Wa
Level 91
God Stats
9W - 10L
1,565 SR
Queue Stats
70W - 52L
1,614 Elo+
Party 1
Susano
Susano
YaBoiBroski
Susano
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,273 Elo+
Solo
Team Averages
Level 90
1,552 SR
1,536 Elo+

VS

Team Averages
Level 88
1,416 SR
1,379 Elo+
Artemis
Artemis
Ayumi KKJK
Artemis
Level 106
God Stats
8W - 12L
1,484 SR
Queue Stats
171W - 164L
1,449 Elo+
Party 2
Heimdallr
Heimdallr
Dudechill
Heimdallr
Level 73
God Stats
1W - 3L
1,500 SR
Queue Stats
40W - 48L
1,252 Elo+
Party 3
Tiamat
Tiamat
Marcelogar
Tiamat
Level 124
God Stats
1W - 10L
1,282 SR
Queue Stats
109W - 102L
1,505 Elo+
Solo
Chaac
Chaac
Souliur
Chaac
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 48L
1,252 Elo+
Party 3
Janus
Janus
ryuzinho
Janus
Level 68
God Stats
0W - 2L
1,312 SR
Queue Stats
44W - 49L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ChaosXblade
Cthulhu
20
8 / 5 / 23
12,839
1,167
20,752
18,616
19,442
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Khazador17
Chernobog
19
7 / 2 / 21
12,424
1,129
16,579
11,895
4,870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
Phobayu
Tiamat
20
27 / 4 / 16
16,524
1,502
38,364
18,377
17,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
20
5 / 3 / 30
12,966
1,179
28,371
12,286
4,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
19
1 / 2 / 19
10,961
996
6,333
11,115
7,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

191

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ayumi KKJK
Artemis
17
2 / 10 / 6
10,788
981
11,047
21,908
6,077
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
Dudechill
Heimdallr
17
1 / 7 / 13
10,389
944
11,036
20,124
6,119
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Marcelogar
Tiamat
17
3 / 9 / 8
11,217
1,020
16,326
24,366
13,858
Magic Focus

Magic Focus

+20
Magical Power

Chaac
Souliur
Chaac
17
4 / 9 / 11
11,498
1,045
16,466
26,960
28,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
ryuzinho
Janus
17
6 / 13 / 5
11,715
1,065
13,985
21,080
6,937
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
59
48
Kills
16
16
Deaths
48
109
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Artemis
Ayumi KKJK
Artemis
2
10
6
0.5
W
Cthulhu
ChaosXblade
Cthulhu
8
5
23
3.9
L
Heimdallr
Dudechill
Heimdallr
1
7
13
1.07
W
Chernobog
Khazador17
Chernobog
7
2
21
8.75
L
Tiamat
Marcelogar
Tiamat
3
9
8
0.78
W
Tiamat
Phobayu
Tiamat
27
4
16
8.75
W
Nu Wa
5
3
30
6.67
L
Chaac
Souliur
Chaac
4
9
11
1.06
W
Susano
1
2
19
5.25
L
Janus
ryuzinho
Janus
6
13
5
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,399
Damage
68,860
72,289
Taken
114,438
53,539
Mitigated
61,240
14,719
Healing
13,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Ayumi KKJK
Artemis
11,047
3,340
0
993
21,908
6,077
0
19,255
2,653
0
51,190
W
Cthulhu
ChaosXblade
Cthulhu
20,752
1,562
687
1,522
18,616
19,442
0
9,160
9,127
37,524
0
L
Heimdallr
Dudechill
Heimdallr
11,036
4,737
0
447
20,124
6,119
0
16,299
3,825
0
20,807
W
Chernobog
Khazador17
Chernobog
16,579
11,275
0
0
11,895
4,870
0
5,039
6,805
0
31,111
L
Tiamat
Marcelogar
Tiamat
16,326
1,096
92
4,430
24,366
13,858
0
18,139
6,227
44,709
0
W
Tiamat
Phobayu
Tiamat
38,364
4,479
60
10,763
18,377
17,787
0
7,160
10,758
63,071
0
W
Nu Wa
28,371
5,858
140
1,547
12,286
4,375
0
4,949
7,051
57,010
0
L
Chaac
Souliur
Chaac
16,466
2,196
0
6,502
26,960
28,249
0
17,534
9,426
0
35,956
W
Susano
6,333
1,972
0
0
11,115
7,065
0
4,003
6,954
0
14,056
L
Janus
ryuzinho
Janus
13,985
2,051
0
1,119
21,080
6,937
0
16,260
4,820
42,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,714
Gold Earned
55,607
217
Minions Killed
247
5
Camps Cleared
5
1,084,777
Distance Traveled
973,347
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,788
981
73
7
0
178,301
0
W
Cthulhu
12,839
1,167
33
3
1
221,109
0
L
Heimdallr
10,389
944
26
2
1
185,491
0
W
Chernobog
12,424
1,129
37
3
2
205,281
0
L
Tiamat
11,217
1,020
32
3
3
211,956
0
W
Tiamat
16,524
1,502
46
4
2
228,691
0
W
Nu Wa
12,966
1,179
68
6
0
217,990
0
L
Chaac
11,498
1,045
35
3
0
215,272
1
W
Susano
10,961
996
33
3
0
211,706
0
L
Janus
11,715
1,065
81
7
1
182,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role