Player Matchup

Nemesis
Nemesis
Fallen_Frog_
Nemesis
Level 28
God Stats
0W - 1L
1,277 SR
Queue Stats
3W - 17L
1,336 Elo+
Party 2
Merlin
Merlin
RafilPL
Merlin
Level 69
God Stats
4W - 1L
1,961 SR
Queue Stats
83W - 77L
1,533 Elo+
Party 1
Zhong Kui
Zhong Kui
Sacred_Proto
Zhong Kui
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,407 Elo+
Party 2
Chiron
Chiron
TheCycek
Chiron
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,617 Elo+
Party 1
Kukulkan
Kukulkan
abdizz
Kukulkan
Level 29
God Stats
5W - 3L
1,530 SR
Queue Stats
210W - 216L
1,474 Elo+
Solo
Team Averages
Level 36
1,554 SR
1,473 Elo+

VS

Team Averages
Level 96
1,603 SR
1,494 Elo+
Tiamat
Tiamat
 
Tiamat
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
Darxe
Bacchus
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 26L
1,406 Elo+
Solo
Skadi
Skadi
debooy020
Skadi
Level 28
God Stats
7W - 1L
1,693 SR
Queue Stats
85W - 96L
1,508 Elo+
Solo
Poseidon
Poseidon
faisal_the_lord
Poseidon
Level 152
God Stats
6W - 3L
1,708 SR
Queue Stats
243W - 159L
1,606 Elo+
Party 3
Gilgamesh
Gilgamesh
timethee_
Gilgamesh
Level 159
God Stats
2W - 1L
1,614 SR
Queue Stats
135W - 136L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Fallen_Frog_
Nemesis
19
3 / 9 / 10
11,648
685
10,312
21,944
10,577
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
RafilPL
Merlin
20
3 / 6 / 13
11,475
675
20,153
17,083
7,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
Sacred_Proto
Zhong Kui
18
6 / 10 / 11
11,427
672
15,743
25,372
15,101
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
TheCycek
Chiron
18
8 / 8 / 7
12,086
711
23,153
17,721
7,098
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
abdizz
Kukulkan
20
6 / 8 / 6
12,493
735
18,865
16,326
7,152
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
20
5 / 2 / 24
13,523
795
18,267
12,958
10,482
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Darxe
Bacchus
17
3 / 5 / 22
12,007
706
9,676
26,221
39,577
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
debooy020
Skadi
20
13 / 9 / 9
13,760
809
19,581
17,841
7,912
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Poseidon
20
11 / 6 / 19
13,773
810
25,100
17,329
7,857
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
timethee_
Gilgamesh
20
9 / 4 / 27
15,366
904
18,595
38,903
30,872
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
142
26
Kills
41
41
Deaths
26
47
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
5
2
24
8.5
W
Bacchus
Darxe
Bacchus
3
5
22
2.8
L
Nemesis
Fallen_Frog_
Nemesis
3
9
10
0.89
L
Merlin
RafilPL
Merlin
3
6
13
1.58
L
Zhong Kui
Sacred_Proto
Zhong Kui
6
10
11
1.15
L
Chiron
TheCycek
Chiron
8
8
7
1.44
L
Kukulkan
abdizz
Kukulkan
6
8
6
1.13
W
Skadi
debooy020
Skadi
13
9
9
1.94
W
Poseidon
11
6
19
3.42
W
Gilgamesh
timethee_
Gilgamesh
9
4
27
5.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,226
Damage
91,219
98,446
Taken
113,252
47,635
Mitigated
96,700
30,469
Healing
43,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
18,267
854
3,501
4,297
12,958
10,482
1,165
8,022
4,717
48,987
0
W
Bacchus
Darxe
Bacchus
9,676
891
3,927
5,723
26,221
39,577
575
10,144
16,077
16,761
0
L
Nemesis
Fallen_Frog_
Nemesis
10,312
3,562
557
6,559
21,944
10,577
0
11,034
10,910
0
20,612
L
Merlin
RafilPL
Merlin
20,153
325
2,986
4,704
17,083
7,707
0
7,852
9,231
44,642
0
L
Zhong Kui
Sacred_Proto
Zhong Kui
15,743
940
1,000
6,779
25,372
15,101
0
13,608
11,764
22,389
0
L
Chiron
TheCycek
Chiron
23,153
9,084
1,912
3,337
17,721
7,098
0
12,161
5,554
0
34,245
L
Kukulkan
abdizz
Kukulkan
18,865
2,004
875
1,760
16,326
7,152
0
8,388
7,938
41,207
0
W
Skadi
debooy020
Skadi
19,581
11,812
1,449
2,263
17,841
7,912
2,860
9,269
8,572
0
32,956
W
Poseidon
25,100
2,345
233
1,766
17,329
7,857
943
9,061
8,268
51,192
0
W
Gilgamesh
timethee_
Gilgamesh
18,595
2,491
3,109
17,170
38,903
30,872
713
18,265
20,638
0
28,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,129
Gold Earned
68,429
161
Minions Killed
173
0
Camps Cleared
0
1,314,763
Distance Traveled
1,601,255
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,523
795
61
4
0
359,147
0
W
Bacchus
12,007
706
9
1
0
318,428
4
L
Nemesis
11,648
685
18
1
0
308,651
3
L
Merlin
11,475
675
47
3
0
271,287
0
L
Zhong Kui
11,427
672
13
1
0
261,305
2
L
Chiron
12,086
711
21
1
0
265,475
0
L
Kukulkan
12,493
735
62
4
0
208,045
0
W
Skadi
13,760
809
29
2
0
259,164
0
W
Poseidon
13,773
810
46
3
0
313,171
0
W
Gilgamesh
15,366
904
28
2
0
351,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role