Player Matchup

Hun Batz
Hun Batz
Bernalou
Hun Batz
Level 25
God Stats
0W - 1L
1,280 SR
Queue Stats
33W - 37L
1,407 Elo+
Party 3
Hou Yi
Hou Yi
BrokenPatch
Hou Yi
Level 29
God Stats
9W - 10L
1,422 SR
Queue Stats
190W - 203L
1,530 Elo+
Solo
Janus
Janus
TenzuDa
Janus
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 14L
1,556 Elo+
Party 1
King Arthur
King Arthur
TheHoundd
King Arthur
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,536 Elo+
Party 1
Ymir
Ymir
lpredator57l
Ymir
Level 3
God Stats
1W - 1L
1,676 SR
Queue Stats
1W - 1L
1,628 Elo+
Party 3
Team Averages
Level 21
1,476 SR
1,531 Elo+

VS

Team Averages
Level 23
1,506 SR
1,639 Elo+
Bakasura
Bakasura
LOKITtheBESt
Bakasura
Level 12
God Stats
7W - 0L
1,820 SR
Queue Stats
10W - 2L
1,777 Elo+
Party 2
Neith
Neith
MyMansBart
Neith
Level 14
God Stats
1W - 3L
1,208 SR
Queue Stats
78W - 80L
1,637 Elo+
Solo
Loki
Loki
WarSP
Loki
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,529 Elo+
Party 2
Zeus
Zeus
ZetsuSenpai
Zeus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,668 Elo+
Party 2
Ares
Ares
munsipote
Ares
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Bernalou
Hun Batz
3
0 / 3 / 0
2,862
477
82
2,188
244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
7
1 / 0 / 0
3,913
652
1,817
1,981
437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
TenzuDa
Janus
5
0 / 1 / 1
3,489
582
1,386
1,475
401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
TheHoundd
King Arthur
6
0 / 2 / 0
3,453
576
716
4,034
2,182
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

4
0 / 2 / 0
3,363
561
238
3,525
1,174
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
LOKITtheBESt
Bakasura
7
1 / 0 / 3
4,217
703
1,423
2,831
740
Neith
6
2 / 1 / 0
3,754
626
1,866
2,045
518
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
WarSP
Loki
7
4 / 0 / 1
4,437
740
3,182
2,024
472
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

5
1 / 0 / 0
3,623
604
1,148
1,723
444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
5
0 / 0 / 2
3,593
599
281
2,566
780
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
1
Kills
8
8
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Bernalou
Hun Batz
0
3
0
0
L
Hou Yi
1
0
0
1
W
Bakasura
LOKITtheBESt
Bakasura
1
0
3
2.5
W
Neith
2
1
0
2
L
Janus
TenzuDa
Janus
0
1
1
0.5
L
King Arthur
TheHoundd
King Arthur
0
2
0
0
W
Loki
WarSP
Loki
4
0
1
4.5
W
1
0
0
1
L
0
2
0
0
W
Ares
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,239
Damage
7,900
13,203
Taken
11,189
4,438
Mitigated
2,954
1,067
Healing
3,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Bernalou
Hun Batz
82
0
0
40
2,188
244
0
21
2,157
0
3,974
L
Hou Yi
1,817
866
0
942
1,981
437
0
260
1,721
0
15,278
W
Bakasura
LOKITtheBESt
Bakasura
1,423
1,093
0
1,481
2,831
740
0
26
2,805
0
14,114
W
Neith
1,866
646
0
413
2,045
518
0
279
1,766
0
16,795
L
Janus
TenzuDa
Janus
1,386
86
0
0
1,475
401
0
1,056
419
9,700
0
L
King Arthur
TheHoundd
King Arthur
716
98
0
85
4,034
2,182
168
0
3,933
0
10,102
W
Loki
WarSP
Loki
3,182
941
0
113
2,024
472
575
30
1,994
0
13,599
W
1,148
47
0
544
1,723
444
120
1,067
656
10,263
0
L
238
0
0
0
3,525
1,174
168
92
3,391
8,361
0
W
Ares
281
88
0
500
2,566
780
0
222
2,344
2,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,080
Gold Earned
19,624
95
Minions Killed
137
0
Camps Cleared
0
495,566
Distance Traveled
585,510
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
2,862
477
11
2
0
71,205
0
L
Hou Yi
3,913
652
27
5
0
100,702
0
W
Bakasura
4,217
703
48
8
0
126,557
0
W
Neith
3,754
626
36
6
0
106,935
2
L
Janus
3,489
582
15
3
0
110,618
0
L
King Arthur
3,453
576
26
4
0
109,352
0
W
Loki
4,437
740
24
4
0
127,568
0
W
Zeus
3,623
604
26
4
0
108,556
0
L
Ymir
3,363
561
16
3
0
103,689
0
W
Ares
3,593
599
3
1
0
115,894
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role