Player Matchup

Da Ji
Da Ji
Gury838
Da Ji
Level 128
God Stats
7W - 9L
1,431 SR
Queue Stats
96W - 85L
1,480 Elo+
Party 2
Chernobog
Chernobog
IIMiyamotoII
Chernobog
Level 111
God Stats
11W - 2L
1,545 SR
Queue Stats
119W - 114L
1,484 Elo+
Party 2
Ra
Ra
JCorsi
Ra
Level 65
God Stats
34W - 15L
1,539 SR
Queue Stats
151W - 121L
1,499 Elo+
Party 2
Ymir
Ymir
NanoICostantini
Ymir
Level 17
God Stats
19W - 20L
1,405 SR
Queue Stats
19W - 23L
1,416 Elo+
Party 2
Anubis
Anubis
Niberty
Anubis
Level 116
God Stats
9W - 10L
1,553 SR
Queue Stats
192W - 172L
1,498 Elo+
Party 2
Team Averages
Level 87
1,495 SR
1,475 Elo+

VS

Team Averages
Level 88
1,548 SR
1,527 Elo+
Osiris
Osiris
Anhangar
Osiris
Level 124
God Stats
6W - 11L
1,389 SR
Queue Stats
195W - 227L
1,443 Elo+
Party 3
Odin
Odin
ehtpomgo
Odin
Level 27
God Stats
21W - 24L
1,609 SR
Queue Stats
96W - 83L
1,573 Elo+
Party 1
Athena
Athena
muschmello123
Athena
Level 126
God Stats
3W - 1L
1,594 SR
Queue Stats
47W - 32L
1,611 Elo+
Party 1
Medusa
Medusa
piupiufds12
Medusa
Level 17
God Stats
6W - 9L
1,334 SR
Queue Stats
83W - 117L
1,398 Elo+
Party 3
Sol
Sol
thrösh
Sol
Level 145
God Stats
3W - 0L
1,815 SR
Queue Stats
91W - 62L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Gury838
Da Ji
15
6 / 9 / 3
9,356
520
11,883
16,145
6,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chernobog
IIMiyamotoII
Chernobog
13
0 / 10 / 10
8,550
475
10,241
15,577
5,081
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ra
15
7 / 6 / 3
10,360
576
10,290
13,420
5,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 9 / 3
9,031
502
3,597
19,906
13,966
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anubis
Niberty
Anubis
15
2 / 5 / 2
9,236
513
9,337
14,780
8,198
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Anhangar
Osiris
14
8 / 3 / 5
9,453
525
10,644
12,266
7,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Odin
16
3 / 2 / 14
10,228
568
13,043
13,908
13,359
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
5 / 4 / 22
11,009
612
9,002
21,075
22,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
15
2 / 5 / 9
9,641
536
7,770
11,026
3,117
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sol
18
20 / 2 / 6
12,069
671
25,557
16,197
5,020
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
94
16
Kills
38
39
Deaths
16
21
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Osiris
Anhangar
Osiris
8
3
5
3.5
L
Da Ji
Gury838
Da Ji
6
9
3
0.83
L
Chernobog
IIMiyamotoII
Chernobog
0
10
10
0.5
L
Ra
7
6
3
1.42
L
1
9
3
0.28
L
Anubis
Niberty
Anubis
2
5
2
0.6
W
Odin
3
2
14
5
W
5
4
22
4
W
Medusa
2
5
9
1.3
W
Sol
20
2
6
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,348
Damage
66,016
79,828
Taken
74,472
39,037
Mitigated
51,295
15,622
Healing
17,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Anhangar
Osiris
10,644
4,261
0
1,339
12,266
7,776
742
3,766
8,442
383
49,044
L
Da Ji
Gury838
Da Ji
11,883
3,122
0
3,061
16,145
6,135
313
5,912
10,233
0
53,843
L
Chernobog
IIMiyamotoII
Chernobog
10,241
4,315
0
2,866
15,577
5,081
918
9,607
5,785
0
39,351
L
Ra
10,290
1,075
1,114
2,444
13,420
5,657
0
6,532
6,839
59,458
0
L
3,597
894
0
1,112
19,906
13,966
29
8,647
11,111
26,549
0
L
Anubis
Niberty
Anubis
9,337
811
0
5,025
14,780
8,198
187
4,224
9,700
64,246
0
W
Odin
13,043
3,003
0
3,407
13,908
13,359
366
6,272
7,636
0
57,586
W
9,002
2,246
0
1,852
21,075
22,023
107
5,985
14,877
37,537
0
W
Medusa
7,770
2,428
0
384
11,026
3,117
606
2,284
8,742
0
54,055
W
Sol
25,557
9,933
0
10,370
16,197
5,020
2,751
4,646
11,551
84,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,533
Gold Earned
52,400
419
Minions Killed
444
0
Camps Cleared
0
1,512,340
Distance Traveled
1,702,428
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,453
525
81
5
0
341,563
2
L
Da Ji
9,356
520
80
4
0
314,052
3
L
Chernobog
8,550
475
60
3
0
297,931
1
L
Ra
10,360
576
107
6
0
349,255
5
L
Ymir
9,031
502
47
3
0
293,733
2
L
Anubis
9,236
513
125
7
0
257,369
6
W
Odin
10,228
568
110
6
0
327,697
1
W
Athena
11,009
612
52
3
0
359,647
5
W
Medusa
9,641
536
99
6
0
356,722
4
W
Sol
12,069
671
102
6
0
316,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role