Player Matchup

Khepri
Khepri
BloodShom
Khepri
Level 28
God Stats
3W - 6L
1,548 SR
Queue Stats
37W - 38L
1,359 Elo+
Party 1
Guan Yu
Guan Yu
Mambongoá
Guan Yu
Level 18
God Stats
1W - 0L
1,261 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Merlin
Merlin
MuscularFurry
Merlin
Level 15
God Stats
11W - 14L
1,439 SR
Queue Stats
24W - 35L
1,239 Elo+
Party 2
Olorun
Olorun
kosmojajec
Olorun
Level 25
God Stats
8W - 3L
1,581 SR
Queue Stats
78W - 100L
1,276 Elo+
Party 2
Set
Set
svegpro
Set
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 18L
1,247 Elo+
Party 1
Team Averages
Level 22
1,466 SR
1,324 Elo+

VS

Team Averages
Level 18
1,620 SR
1,406 Elo+
Amaterasu
Amaterasu
DerÖlbaron
Amaterasu
Level 6
God Stats
2W - 1L
1,732 SR
Queue Stats
3W - 3L
1,435 Elo+
Party 3
Thor
Thor
Dzdo
Thor
Level 62
God Stats
3W - 3L
1,749 SR
Queue Stats
74W - 87L
1,363 Elo+
Party 4
Medusa
Medusa
PrydaezGHG
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,435 Elo+
Party 3
Yemoja
Yemoja
RZ724
Yemoja
Level 3
God Stats
3W - 6L
1,500 SR
Queue Stats
6W - 13L
1,500 Elo+
Party 4
Pele
Pele
punchingbagguy
Pele
Level 13
God Stats
6W - 3L
1,621 SR
Queue Stats
18W - 20L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
BloodShom
Khepri
18
2 / 4 / 13
13,947
465
12,662
28,272
41,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Guan Yu
Mambongoá
Guan Yu
20
1 / 2 / 7
14,357
479
11,787
25,736
43,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
23 / 6 / 4
17,416
581
40,195
21,645
10,961
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Olorun
kosmojajec
Olorun
19
6 / 10 / 12
13,881
463
15,204
26,216
13,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Set
20
1 / 7 / 4
12,910
430
8,087
21,412
11,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DerÖlbaron
Amaterasu
19
8 / 11 / 5
13,341
445
15,207
27,097
18,201
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thor
Dzdo
Thor
20
7 / 5 / 8
13,869
462
24,790
26,411
10,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
PrydaezGHG
Medusa
20
8 / 6 / 8
14,085
470
33,377
25,614
8,578
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Yemoja
RZ724
Yemoja
18
0 / 7 / 7
13,432
448
7,414
16,814
9,214
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
6 / 4 / 5
15,228
508
15,544
24,280
8,077
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
62
33
Kills
29
29
Deaths
33
40
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Khepri
BloodShom
Khepri
2
4
13
2.13
L
Amaterasu
DerÖlbaron
Amaterasu
8
11
5
0.95
L
Thor
Dzdo
Thor
7
5
8
2.2
W
Guan Yu
Mambongoá
Guan Yu
1
2
7
2.25
W
23
6
4
4.17
L
Medusa
PrydaezGHG
Medusa
8
6
8
2
L
Yemoja
RZ724
Yemoja
0
7
7
0.5
W
Olorun
kosmojajec
Olorun
6
10
12
1.2
L
6
4
5
2.13
W
Set
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,935
Damage
96,332
123,281
Taken
120,216
120,572
Mitigated
54,282
39,201
Healing
21,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
BloodShom
Khepri
12,662
2,657
700
2,146
28,272
41,485
614
4,209
24,063
43,736
0
L
Amaterasu
DerÖlbaron
Amaterasu
15,207
5,889
0
1,664
27,097
18,201
496
20,833
6,020
0
42,294
L
Thor
Dzdo
Thor
24,790
7,962
0
5,574
26,411
10,212
980
9,840
15,861
0
87,804
W
Guan Yu
Mambongoá
Guan Yu
11,787
1,409
1,705
15,173
25,736
43,795
4,401
426
25,310
0
78,025
W
40,195
5,169
0
4,002
21,645
10,961
5,352
915
20,730
129,010
0
L
Medusa
PrydaezGHG
Medusa
33,377
20,137
0
8,064
25,614
8,578
0
15,170
10,123
0
88,693
L
Yemoja
RZ724
Yemoja
7,414
1,737
2,683
0
16,814
9,214
0
14,536
2,278
45,160
0
W
Olorun
kosmojajec
Olorun
15,204
6,722
1,829
8,425
26,216
13,036
3,567
1,599
24,617
57,527
0
L
15,544
4,848
0
3,620
24,280
8,077
0
8,334
15,562
0
148,099
W
Set
8,087
3,607
0
5,221
21,412
11,295
2,654
617
20,795
0
78,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,511
Gold Earned
69,955
608
Minions Killed
590
0
Camps Cleared
0
2,720,048
Distance Traveled
2,483,379
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
13,947
465
60
2
0
553,306
6
L
Amaterasu
13,341
445
65
2
0
519,477
1
L
Thor
13,869
462
115
4
0
502,362
0
W
Guan Yu
14,357
479
169
6
0
549,397
0
W
Merlin
17,416
581
171
6
0
513,887
1
L
Medusa
14,085
470
120
4
0
478,197
3
L
Yemoja
13,432
448
72
2
0
420,447
0
W
Olorun
13,881
463
80
3
0
486,638
2
L
Pele
15,228
508
218
7
0
562,896
3
W
Set
12,910
430
128
4
0
616,820
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role