Player Matchup

Ymir
Ymir
BobDaBuilder24
Ymir
Level 103
God Stats
7W - 6L
1,476 SR
Queue Stats
23W - 23L
1,407 Elo+
Party 2
Baron Samedi
Baron Samedi
Izanpla_23
Baron Samedi
Level 61
God Stats
13W - 10L
1,795 SR
Queue Stats
16W - 20L
1,369 Elo+
Party 1
Sol
Sol
XxMonchoxX111
Sol
Level 68
God Stats
6W - 2L
1,795 SR
Queue Stats
37W - 48L
1,336 Elo+
Party 1
Ra
Ra
laxfreek64
Ra
Level 89
God Stats
9W - 8L
1,554 SR
Queue Stats
21W - 22L
1,370 Elo+
Party 2
Neith
Neith
maurojerez
Neith
Level 60
God Stats
5W - 16L
939 SR
Queue Stats
32W - 45L
1,314 Elo+
Party 1
Team Averages
Level 76
1,512 SR
1,359 Elo+

VS

Team Averages
Level 108
1,430 SR
1,323 Elo+
Ganesha
Ganesha
DangerNoodle613
Ganesha
Level 103
God Stats
7W - 6L
1,496 SR
Queue Stats
57W - 55L
1,339 Elo+
Solo
Neith
Neith
PicklesAreDank
Neith
Level 151
God Stats
3W - 4L
1,334 SR
Queue Stats
329W - 353L
1,304 Elo+
Solo
Hera
Hera
Selvex93
Hera
Level 86
God Stats
2W - 4L
1,436 SR
Queue Stats
254W - 271L
1,312 Elo+
Solo
Ao Kuang
Ao Kuang
Xo-assileM-oX
Ao Kuang
Level 127
God Stats
5W - 5L
1,475 SR
Queue Stats
242W - 239L
1,353 Elo+
Solo
Apollo
Apollo
icarushorizon
Apollo
Level 73
God Stats
2W - 9L
1,408 SR
Queue Stats
202W - 243L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 0
4,280
535
1,482
5,265
2,306
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
Izanpla_23
Baron Samedi
10
2 / 0 / 0
5,445
681
2,366
3,174
1,505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
3 / 0 / 2
5,293
662
5,824
5,363
1,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 2 / 1
4,461
558
1,833
3,925
1,643
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
8
2 / 1 / 3
4,849
606
3,897
2,552
687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
3,954
494
1,922
6,632
2,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

2
0 / 0 / 0
3,221
403
703
570
175
Mace

Mace

+10
Physical Power

Hera
8
0 / 2 / 0
4,495
562
2,381
4,318
1,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Xo-assileM-oX
Ao Kuang
8
3 / 1 / 0
4,528
566
2,643
5,432
1,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
1 / 2 / 0
4,117
515
2,096
5,917
1,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
8
Kills
4
5
Deaths
8
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
2
0
0.5
L
0
3
0
0
W
Baron Samedi
Izanpla_23
Baron Samedi
2
0
0
2
L
0
0
0
0
L
Hera
0
2
0
0
L
Ao Kuang
Xo-assileM-oX
Ao Kuang
3
1
0
3
W
3
0
2
4
L
1
2
0
0.5
W
0
2
1
0.25
W
Neith
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,402
Damage
9,745
20,279
Taken
22,869
7,274
Mitigated
7,403
9,240
Healing
4,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,482
547
20
695
5,265
2,306
678
645
4,620
8,996
0
L
1,922
543
0
433
6,632
2,899
0
3,009
3,623
11,166
0
W
Baron Samedi
Izanpla_23
Baron Samedi
2,366
67
0
1,680
3,174
1,505
362
2,381
793
26,862
0
L
703
354
0
358
570
175
0
509
61
0
2,471
L
Hera
2,381
528
0
767
4,318
1,314
41
2,366
1,952
25,204
0
L
Ao Kuang
Xo-assileM-oX
Ao Kuang
2,643
919
0
1,779
5,432
1,571
0
2,853
2,579
11,023
0
W
5,824
2,714
0
3,695
5,363
1,133
1,242
1,518
3,845
28,439
0
L
2,096
1,210
0
1,222
5,917
1,444
0
2,768
3,149
0
13,056
W
1,833
204
726
1,495
3,925
1,643
1,247
1,727
2,198
20,126
0
W
Neith
3,897
1,987
0
929
2,552
687
496
797
1,755
0
13,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,328
Gold Earned
20,315
184
Minions Killed
119
0
Camps Cleared
0
701,844
Distance Traveled
608,777
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
4,280
535
19
2
0
131,802
0
L
Ganesha
3,954
494
2
0
0
163,319
0
W
Baron Samedi
5,445
681
39
5
0
141,343
0
L
Neith
3,221
403
1
0
0
25,414
0
L
Hera
4,495
562
50
6
0
136,978
3
L
Ao Kuang
4,528
566
31
4
0
152,676
0
W
Sol
5,293
662
51
6
0
151,522
1
L
Apollo
4,117
515
35
4
0
130,390
1
W
Ra
4,461
558
46
6
0
151,139
0
W
Neith
4,849
606
29
4
0
126,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role