Player Matchup

Heimdallr
Heimdallr
CrawlDown
Heimdallr
Level 59
God Stats
2W - 2L
1,660 SR
Queue Stats
141W - 136L
1,487 Elo+
Party 2
Olorun
Olorun
Death257Dealer
Olorun
Level 23
God Stats
8W - 5L
1,504 SR
Queue Stats
9W - 7L
1,464 Elo+
Party 2
Nemesis
Nemesis
Palpatus
Nemesis
Level 16
God Stats
17W - 15L
1,546 SR
Queue Stats
122W - 122L
1,418 Elo+
Party 1
Amaterasu
Amaterasu
WillPower89
Amaterasu
Level 107
God Stats
2W - 4L
1,692 SR
Queue Stats
383W - 382L
1,408 Elo+
Solo
Nike
Nike
XpRaygon
Nike
Level 47
God Stats
21W - 20L
1,331 SR
Queue Stats
128W - 149L
1,366 Elo+
Party 1
Team Averages
Level 50
1,547 SR
1,428 Elo+

VS

Team Averages
Level 71
1,636 SR
1,429 Elo+
Guan Yu
Guan Yu
Dqnn
Guan Yu
Level 63
God Stats
1W - 1L
1,637 SR
Queue Stats
19W - 14L
1,513 Elo+
Party 3
Chang'e
Chang'e
Jolaz7170
Chang'e
Level 28
God Stats
1W - 0L
1,816 SR
Queue Stats
1W - 4L
1,244 Elo+
Party 3
Neith
Neith
MpL71
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Hades
Hades
SHACAHRC
Hades
Level 98
God Stats
22W - 8L
1,681 SR
Queue Stats
635W - 669L
1,452 Elo+
Solo
Arachne
Arachne
antisif71
Arachne
Level 158
God Stats
8W - 10L
1,547 SR
Queue Stats
11W - 13L
1,434 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CrawlDown
Heimdallr
10
0 / 6 / 0
6,152
410
5,943
8,858
1,877
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 5 / 0
6,901
460
2,021
8,195
2,950
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Palpatus
Nemesis
11
1 / 4 / 0
6,557
437
5,321
10,868
3,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
WillPower89
Amaterasu
7
0 / 3 / 0
5,762
384
1,508
8,930
4,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nike
11
0 / 5 / 0
6,691
446
5,336
9,886
7,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Dqnn
Guan Yu
13
7 / 1 / 6
8,634
576
10,241
12,015
10,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chang'e
Jolaz7170
Chang'e
15
4 / 0 / 2
8,958
597
7,661
8,604
2,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
MpL71
Neith
13
4 / 0 / 7
8,907
594
5,223
4,234
1,863
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hades
SHACAHRC
Hades
15
3 / 0 / 4
8,999
600
4,875
6,485
3,746
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
antisif71
Arachne
13
5 / 1 / 4
8,182
545
5,282
8,496
2,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
46
2
Kills
23
23
Deaths
2
0
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
CrawlDown
Heimdallr
0
6
0
0
L
1
5
0
0.2
W
Guan Yu
Dqnn
Guan Yu
7
1
6
10
W
Chang'e
Jolaz7170
Chang'e
4
0
2
5
W
Neith
MpL71
Neith
4
0
7
7.5
L
Nemesis
Palpatus
Nemesis
1
4
0
0.25
W
Hades
SHACAHRC
Hades
3
0
4
5
L
Amaterasu
WillPower89
Amaterasu
0
3
0
0
L
Nike
0
5
0
0
W
Arachne
antisif71
Arachne
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,129
Damage
33,282
46,737
Taken
39,834
20,568
Mitigated
21,825
7,527
Healing
20,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
CrawlDown
Heimdallr
5,943
2,366
0
245
8,858
1,877
0
1,152
7,706
0
38,886
L
2,021
667
0
1,385
8,195
2,950
0
3,822
4,373
25,129
0
W
Guan Yu
Dqnn
Guan Yu
10,241
1,495
1,108
5,017
12,015
10,761
1,902
278
11,737
0
33,748
W
Chang'e
Jolaz7170
Chang'e
7,661
131
572
6,052
8,604
2,760
718
0
8,021
50,580
0
W
Neith
MpL71
Neith
5,223
3,033
0
707
4,234
1,863
2,231
427
3,807
0
37,583
L
Nemesis
Palpatus
Nemesis
5,321
2,780
0
1,779
10,868
3,947
0
1,408
9,460
0
39,599
W
Hades
SHACAHRC
Hades
4,875
172
3
4,741
6,485
3,746
1,418
1,275
5,075
51,928
0
L
Amaterasu
WillPower89
Amaterasu
1,508
346
0
2,781
8,930
4,266
0
182
8,748
0
11,895
L
Nike
5,336
594
0
1,337
9,886
7,528
0
6,243
3,643
0
34,165
W
Arachne
antisif71
Arachne
5,282
3,560
830
1,785
8,496
2,695
1,843
41
8,377
0
39,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,063
Gold Earned
43,680
280
Minions Killed
378
0
Camps Cleared
0
1,135,919
Distance Traveled
1,544,128
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,152
410
74
5
0
207,775
1
L
Olorun
6,901
460
46
3
0
206,317
0
W
Guan Yu
8,634
576
40
3
0
355,301
0
W
Chang'e
8,958
597
99
7
0
319,689
0
W
Neith
8,907
594
77
5
0
260,080
0
L
Nemesis
6,557
437
74
5
0
282,280
0
W
Hades
8,999
600
110
7
0
286,849
4
L
Amaterasu
5,762
384
15
1
0
191,593
2
L
Nike
6,691
446
71
5
0
247,954
4
W
Arachne
8,182
545
52
3
0
322,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role