Player Matchup

Merlin
Merlin
Platinum III
D-A-K-E-S-THLP
Merlin
Platinum III
Level 155
God Stats
49W - 43L
1,644 SR
Queue Stats
364W - 361L
1,723 MMR
Party 3
Artemis
Artemis
Gold IV
Fabulous-Choco
Artemis
Gold IV
Level 146
God Stats
1W - 1L
1,701 SR
Queue Stats
51W - 39L
1,770 MMR
Party 4
Amaterasu
Amaterasu
Gold III
Kobe_X_Mamba8_24
Amaterasu
Gold III
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 78L
1,557 MMR
Party 4
Kuzenbo
Kuzenbo
Gold II
MoZziiKiLLaH 91
Kuzenbo
Gold II
Level 160
God Stats
6W - 4L
1,656 SR
Queue Stats
54W - 51L
1,640 MMR
Solo
Erlang Shen
Erlang Shen
Platinum IV
venyi90
Erlang Shen
Platinum IV
Level 58
God Stats
5W - 5L
1,605 SR
Queue Stats
358W - 349L
1,615 MMR
Party 3
Team Averages
Gold I
Gold I
Average Tier
Level 129
1,621 SR
1,661 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 113
1,623 SR
1,629 MMR
Ao Kuang
Ao Kuang
Gold V
Jertain
Ao Kuang
Gold V
Level 88
God Stats
14W - 2L
1,881 SR
Queue Stats
95W - 51L
1,755 MMR
Party 1
Sol
Sol
Gold III
LIBANES83
Sol
Gold III
Level 159
God Stats
3W - 6L
1,374 SR
Queue Stats
357W - 365L
1,657 MMR
Solo
Apollo
Apollo
Silver I
TCW_Weedmen
Apollo
Silver I
Level 94
God Stats
11W - 7L
1,790 SR
Queue Stats
152W - 158L
1,562 MMR
Party 2
Cerberus
Cerberus
Bronze III
XR-Vinsent
Cerberus
Bronze III
Level 103
God Stats
8W - 4L
1,570 SR
Queue Stats
137W - 146L
1,544 MMR
Party 2
Gilgamesh
Gilgamesh
Silver II
pitoufan77
Gilgamesh
Silver II
Level 122
God Stats
5W - 1L
1,500 SR
Queue Stats
81W - 67L
1,627 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 0
11,730
587
12,030
11,280
3,748
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 7 / 2
10,275
514
7,849
14,779
4,211
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Amaterasu
15
1 / 5 / 3
9,783
489
8,521
21,205
15,889
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
0 / 4 / 2
7,654
383
4,514
17,085
11,492
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Erlang Shen
venyi90
Erlang Shen
14
1 / 7 / 0
8,680
434
6,825
22,194
11,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bans
Morgan Le FayZhong KuiSetAthenaKali

VS

Bans
TiamatOdinRaijinSylvanusArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Jertain
Ao Kuang
20
11 / 3 / 1
13,235
662
18,410
20,584
10,961
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

19
1 / 0 / 5
12,267
613
10,653
13,911
6,943
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
16
5 / 3 / 5
10,844
542
13,040
16,852
6,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
XR-Vinsent
Cerberus
16
2 / 1 / 11
10,331
517
10,085
16,343
13,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
pitoufan77
Gilgamesh
19
6 / 0 / 7
12,310
616
14,509
14,865
9,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
54
6
Kills
25
25
Deaths
7
7
Assists
29
Player
Kills
Deaths
Assists
KDA
L
3
2
0
1.5
L
1
7
2
0.29
W
Ao Kuang
Jertain
Ao Kuang
11
3
1
3.83
L
Amaterasu
1
5
3
0.5
W
1
0
5
3.5
L
0
4
2
0.25
W
Apollo
5
3
5
2.5
W
Cerberus
XR-Vinsent
Cerberus
2
1
11
7.5
W
Gilgamesh
pitoufan77
Gilgamesh
6
0
7
9.5
L
Erlang Shen
venyi90
Erlang Shen
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,739
Damage
66,697
86,543
Taken
82,555
47,230
Mitigated
46,619
20,071
Healing
41,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,030
175
0
2,099
11,280
3,748
0
3,597
7,683
83,554
0
L
7,849
3,795
0
2,825
14,779
4,211
1,362
6,272
8,507
0
65,750
W
Ao Kuang
Jertain
Ao Kuang
18,410
6,107
0
12,294
20,584
10,961
5,289
1,458
19,126
100,890
0
L
Amaterasu
8,521
4,040
0
6,843
21,205
15,889
0
12,543
8,662
0
55,775
W
10,653
1,407
558
10,416
13,911
6,943
4,098
3,073
10,838
92,175
0
L
4,514
1,712
0
5,937
17,085
11,492
0
7,405
9,680
20,882
0
W
Apollo
13,040
7,667
0
7,953
16,852
6,114
1,404
6,317
10,535
0
75,476
W
Cerberus
XR-Vinsent
Cerberus
10,085
192
0
7,020
16,343
13,368
420
3,850
12,493
42,179
0
W
Gilgamesh
pitoufan77
Gilgamesh
14,509
5,677
0
3,175
14,865
9,233
50
3,187
11,678
0
107,973
L
Erlang Shen
venyi90
Erlang Shen
6,825
3,551
0
2,367
22,194
11,890
0
9,618
12,576
0
57,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,122
Gold Earned
58,987
506
Minions Killed
655
0
Camps Cleared
0
1,788,866
Distance Traveled
1,949,898
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,730
587
135
7
0
382,415
3
L
Artemis
10,275
514
109
5
0
314,986
3
W
Ao Kuang
13,235
662
149
7
0
396,245
0
L
Amaterasu
9,783
489
122
6
0
405,056
2
W
Sol
12,267
613
178
9
0
384,806
6
L
Kuzenbo
7,654
383
31
2
0
295,526
1
W
Apollo
10,844
542
117
6
0
354,685
2
W
Cerberus
10,331
517
74
4
0
395,357
4
W
Gilgamesh
12,310
616
137
7
0
418,805
1
L
Erlang Shen
8,680
434
109
5
0
390,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role