Player Matchup

Kuzenbo
Kuzenbo
ArchDiemos
Kuzenbo
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 16L
1,707 Elo+
Solo
Cu Chulainn
Cu Chulainn
Deus HeavyD
Cu Chulainn
Level 25
God Stats
4W - 8L
1,715 SR
Queue Stats
146W - 139L
1,692 Elo+
Solo
Raijin
Raijin
ITz_cuZM_BLACK69
Raijin
Level 18
God Stats
10W - 9L
1,769 SR
Queue Stats
45W - 57L
1,596 Elo+
Solo
Ullr
Ullr
SmiteSmuurf
Ullr
Level 11
God Stats
7W - 3L
1,770 SR
Queue Stats
27W - 9L
1,772 Elo+
Solo
Nemesis
Nemesis
chill_patch
Nemesis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 93L
1,607 Elo+
Solo
Team Averages
Level 17
1,651 SR
1,675 Elo+

VS

Team Averages
Level 17
1,507 SR
1,702 Elo+
Nemesis
Nemesis
Ho-Ho-Hxezie
Nemesis
Level 3
God Stats
3W - 2L
1,500 SR
Queue Stats
58W - 57L
1,843 Elo+
Solo
Medusa
Medusa
PackMyStoogs
Medusa
Level 18
God Stats
13W - 11L
1,312 SR
Queue Stats
120W - 115L
1,637 Elo+
Solo
Cerberus
Cerberus
Pedraza480
Cerberus
Level 16
God Stats
2W - 1L
1,722 SR
Queue Stats
4W - 2L
1,671 Elo+
Solo
Ra
Ra
szRavenzs
Ra
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 8L
1,642 Elo+
Solo
Bellona
Bellona
tamagomeis
Bellona
Level 27
God Stats
3W - 3L
1,499 SR
Queue Stats
129W - 79L
1,717 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ArchDiemos
Kuzenbo
16
0 / 7 / 12
13,226
509
9,288
25,905
30,719
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
Deus HeavyD
Cu Chulainn
19
6 / 6 / 3
15,372
591
17,492
26,013
22,652
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

5
0 / 2 / 1
7,600
292
0
1,336
13
20
18 / 6 / 2
15,352
590
31,221
26,064
10,215
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nemesis
chill_patch
Nemesis
20
1 / 8 / 3
13,086
503
7,051
19,946
8,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ho-Ho-Hxezie
Nemesis
20
12 / 2 / 7
16,613
639
19,090
21,702
13,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
19
2 / 7 / 3
12,900
496
12,050
19,468
7,998
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
Pedraza480
Cerberus
18
2 / 10 / 5
13,015
501
6,678
23,344
30,132
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
5 / 5 / 4
13,930
536
19,858
23,797
14,280
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
tamagomeis
Bellona
20
8 / 2 / 8
16,528
636
18,028
18,279
14,904
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
56
25
Kills
29
29
Deaths
26
21
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
ArchDiemos
Kuzenbo
0
7
12
0.86
L
Cu Chulainn
Deus HeavyD
Cu Chulainn
6
6
3
1.25
W
Nemesis
Ho-Ho-Hxezie
Nemesis
12
2
7
7.75
L
0
2
1
0.25
W
Medusa
2
7
3
0.5
W
Cerberus
Pedraza480
Cerberus
2
10
5
0.45
L
18
6
2
3.17
L
Nemesis
chill_patch
Nemesis
1
8
3
0.31
W
5
5
4
1.4
W
Bellona
tamagomeis
Bellona
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,052
Damage
75,704
99,264
Taken
106,590
71,802
Mitigated
81,115
12,781
Healing
30,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
ArchDiemos
Kuzenbo
9,288
3,518
0
2,932
25,905
30,719
373
10,907
14,879
31,367
0
L
Cu Chulainn
Deus HeavyD
Cu Chulainn
17,492
2,227
0
3,868
26,013
22,652
243
7,869
18,144
13,505
63,486
W
Nemesis
Ho-Ho-Hxezie
Nemesis
19,090
11,219
0
5,257
21,702
13,801
0
3,672
18,030
0
122,316
L
0
0
0
0
1,336
13
0
172
1,164
0
0
W
Medusa
12,050
5,208
0
4,536
19,468
7,998
2,727
764
18,704
0
97,859
W
Cerberus
Pedraza480
Cerberus
6,678
564
0
3,124
23,344
30,132
1,122
4,432
18,912
52,052
0
L
31,221
18,657
0
4,565
26,064
10,215
124
6,705
19,039
0
123,288
L
Nemesis
chill_patch
Nemesis
7,051
3,554
0
1,416
19,946
8,203
3,004
3,675
16,182
347
109,641
W
19,858
2,526
2,437
10,860
23,797
14,280
2,987
4,624
19,173
114,198
0
W
Bellona
tamagomeis
Bellona
18,028
4,689
0
4,442
18,279
14,904
339
2,814
11,868
18,536
94,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,636
Gold Earned
72,986
521
Minions Killed
758
0
Camps Cleared
0
1,754,005
Distance Traveled
2,524,373
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
13,226
509
43
2
0
418,995
0
L
Cu Chulainn
15,372
591
123
5
0
475,586
10
W
Nemesis
16,613
639
164
6
0
583,752
9
L
Raijin
7,600
292
0
0
0
0
0
W
Medusa
12,900
496
145
6
0
435,441
2
W
Cerberus
13,015
501
102
4
0
454,883
0
L
Ullr
15,352
590
175
7
0
425,789
5
L
Nemesis
13,086
503
180
7
0
433,635
0
W
Ra
13,930
536
161
6
0
470,846
2
W
Bellona
16,528
636
186
7
0
579,451
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role