Player Matchup

Sol
Sol
EgnImaTiC
Sol
Level 125
God Stats
4W - 11L
1,399 SR
Queue Stats
68W - 108L
1,374 Elo+
Party 1
Chaac
Chaac
MrMigue
Chaac
Level 61
God Stats
1W - 3L
1,269 SR
Queue Stats
156W - 308L
1,270 Elo+
Party 1
Loki
Loki
ShadowsKing24
Loki
Level 59
God Stats
21W - 41L
1,303 SR
Queue Stats
355W - 540L
1,287 Elo+
Party 1
Olorun
Olorun
elm4iki
Olorun
Level 104
God Stats
9W - 7L
1,465 SR
Queue Stats
275W - 385L
1,345 Elo+
Party 1
Baba Yaga
Baba Yaga
joyeriasL
Baba Yaga
Level 104
God Stats
34W - 34L
1,385 SR
Queue Stats
532W - 706L
1,376 Elo+
Party 1
Team Averages
Level 91
1,364 SR
1,330 Elo+

VS

Team Averages
Level 76
1,465 SR
1,460 Elo+
Poseidon
Poseidon
 
Poseidon
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
EnzoRangell
Cthulhu
Level 67
God Stats
10W - 9L
1,519 SR
Queue Stats
178W - 189L
1,468 Elo+
Solo
Apollo
Apollo
Tutufii
Apollo
Level 69
God Stats
23W - 34L
1,381 SR
Queue Stats
431W - 505L
1,409 Elo+
Solo
Thoth
Thoth
diogopc2004
Thoth
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
440W - 443L
1,475 Elo+
Solo
Serqet
Serqet
iTZ_DUBU_-
Serqet
Level 102
God Stats
39W - 45L
1,426 SR
Queue Stats
266W - 289L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 0
8,857
633
5,711
10,128
3,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chaac
MrMigue
Chaac
10
0 / 1 / 6
7,509
536
3,506
8,454
5,326
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 0 / 3
7,324
523
4,078
6,492
1,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Olorun
elm4iki
Olorun
15
9 / 2 / 0
9,573
684
14,012
11,496
4,110
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baba Yaga
joyeriasL
Baba Yaga
12
1 / 0 / 4
7,181
513
4,912
4,845
1,827
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
3 / 4 / 1
8,084
577
7,566
6,531
2,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
EnzoRangell
Cthulhu
10
0 / 4 / 2
6,727
481
5,120
15,930
5,683
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Apollo
Tutufii
Apollo
9
1 / 4 / 0
5,933
424
2,909
6,765
1,822
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 3 / 1
6,965
498
5,590
6,202
1,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
iTZ_DUBU_-
Serqet
11
2 / 3 / 2
7,101
507
4,207
8,445
3,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
18
Kills
7
7
Deaths
18
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
3
4
1
0.88
W
6
4
0
1.5
L
Cthulhu
EnzoRangell
Cthulhu
0
4
2
0.25
W
Chaac
MrMigue
Chaac
0
1
6
3
W
2
0
3
3.5
L
Apollo
Tutufii
Apollo
1
4
0
0.25
L
1
3
1
0.5
W
Olorun
elm4iki
Olorun
9
2
0
4.5
L
Serqet
iTZ_DUBU_-
Serqet
2
3
2
1
W
Baba Yaga
joyeriasL
Baba Yaga
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,219
Damage
25,392
41,415
Taken
43,873
16,279
Mitigated
15,220
15,654
Healing
6,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
7,566
881
0
920
6,531
2,455
679
4,618
1,913
44,341
0
W
5,711
1,297
0
4,717
10,128
3,584
2,344
6,257
3,337
46,982
5,127
L
Cthulhu
EnzoRangell
Cthulhu
5,120
355
351
3,496
15,930
5,683
0
10,380
5,550
24,123
0
W
Chaac
MrMigue
Chaac
3,506
279
131
2,039
8,454
5,326
162
2,266
6,042
0
23,893
W
4,078
1,097
0
1,535
6,492
1,432
0
1,320
4,507
0
35,538
L
Apollo
Tutufii
Apollo
2,909
1,503
0
453
6,765
1,822
0
4,303
2,462
0
24,720
L
5,590
60
0
1,120
6,202
1,995
0
3,054
3,148
37,270
0
W
Olorun
elm4iki
Olorun
14,012
7,383
0
5,719
11,496
4,110
2,456
4,872
6,437
71,459
0
L
Serqet
iTZ_DUBU_-
Serqet
4,207
987
0
580
8,445
3,265
0
2,013
6,432
95
37,237
W
Baba Yaga
joyeriasL
Baba Yaga
4,912
506
0
1,513
4,845
1,827
1,448
3,117
1,458
32,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,444
Gold Earned
34,810
407
Minions Killed
311
0
Camps Cleared
0
1,373,049
Distance Traveled
1,277,188
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,084
577
89
6
0
244,325
3
W
Sol
8,857
633
107
8
0
234,772
0
L
Cthulhu
6,727
481
26
2
0
275,782
2
W
Chaac
7,509
536
24
2
0
276,891
0
W
Loki
7,324
523
69
5
0
308,854
3
L
Apollo
5,933
424
69
5
0
188,711
3
L
Thoth
6,965
498
59
4
0
272,610
1
W
Olorun
9,573
684
128
9
0
249,630
2
L
Serqet
7,101
507
68
5
0
295,760
1
W
Baba Yaga
7,181
513
79
6
0
302,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role