Player Matchup

Bastet
Bastet
Vemper
Bastet
Level 29
God Stats
2W - 0L
1,898 SR
Queue Stats
5W - 0L
1,971 Elo+
Party 1
Ymir
Ymir
strawhatnate
Ymir
Level 103
God Stats
1W - 0L
1,094 SR
Queue Stats
14W - 5L
1,772 Elo+
Party 1
Merlin
Merlin
wrzkace
Merlin
Level 92
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 56L
1,618 Elo+
Party 1
Team Averages
Level 75
1,497 SR
1,787 Elo+

VS

Team Averages
Level 60
1,563 SR
1,409 Elo+
Agni
Agni
CtrlAltDlte
Agni
Level 55
God Stats
1W - 1L
1,690 SR
Queue Stats
1W - 2L
1,407 Elo+
Party 2
Chiron
Chiron
StarUchiha
Chiron
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
205W - 249L
1,413 Elo+
Solo
Achilles
Achilles
Xercisism
Achilles
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 30L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Vemper
Bastet
16
9 / 5 / 1
10,954
843
14,244
11,728
5,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 5 / 9
8,746
673
7,752
14,225
14,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
wrzkace
Merlin
13
2 / 4 / 6
9,307
716
10,527
7,356
2,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 4 / 6
8,992
692
10,058
8,903
2,284
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
StarUchiha
Chiron
13
6 / 5 / 6
9,624
740
8,626
11,946
3,841
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Xercisism
Achilles
12
3 / 2 / 8
9,252
712
8,902
16,020
12,941
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
34
11
Kills
14
14
Deaths
11
16
Assists
20
Player
Kills
Deaths
Assists
KDA
L
5
4
6
2
L
Chiron
StarUchiha
Chiron
6
5
6
1.8
W
Bastet
Vemper
Bastet
9
5
1
1.9
L
Achilles
Xercisism
Achilles
3
2
8
3.5
W
0
5
9
0.9
W
Merlin
wrzkace
Merlin
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,523
Damage
27,586
33,309
Taken
36,869
21,882
Mitigated
19,066
5,594
Healing
6,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,058
639
250
639
8,903
2,284
279
2,255
6,289
26,890
0
L
Chiron
StarUchiha
Chiron
8,626
3,425
685
1,900
11,946
3,841
0
5,748
5,508
0
33,378
W
Bastet
Vemper
Bastet
14,244
6,136
0
1,484
11,728
5,527
457
3,032
8,696
0
38,749
L
Achilles
Xercisism
Achilles
8,902
2,387
0
2,642
16,020
12,941
184
8,123
6,789
311
20,787
W
7,752
996
0
3,773
14,225
14,151
154
4,985
9,240
16,787
0
W
Merlin
wrzkace
Merlin
10,527
703
0
337
7,356
2,204
177
2,286
5,070
37,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,007
Gold Earned
27,868
145
Minions Killed
128
0
Camps Cleared
0
700,757
Distance Traveled
702,559
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,992
692
32
2
0
236,431
0
L
Chiron
9,624
740
72
6
0
207,886
0
W
Bastet
10,954
843
43
3
0
259,158
1
L
Achilles
9,252
712
24
2
0
258,242
1
W
Ymir
8,746
673
18
1
0
220,592
3
W
Merlin
9,307
716
84
6
0
221,007
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role