Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Rambo8768
Fenrir
Level 44
God Stats
3W - 7L
1,349 SR
Queue Stats
15W - 26L
1,322 Elo+
Party 1
Gilgamesh
Gilgamesh
Vortexx642
Gilgamesh
Level 84
God Stats
0W - 3L
1,249 SR
Queue Stats
18W - 31L
1,314 Elo+
Party 1
Team Averages
Level 45
1,366 SR
1,379 Elo+

VS

Team Averages
Level 46
1,553 SR
1,462 Elo+
Jormungandr
Jormungandr
DragonBlast197
Jormungandr
Level 14
God Stats
2W - 0L
1,718 SR
Queue Stats
8W - 10L
1,336 Elo+
Solo
Tyr
Tyr
Escobar-010
Tyr
Level 100
God Stats
11W - 14L
1,363 SR
Queue Stats
468W - 532L
1,440 Elo+
Solo
Merlin
Merlin
Wazaviga791
Merlin
Level 25
God Stats
12W - 8L
1,577 SR
Queue Stats
136W - 68L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
1 / 1 / 1
7,648
637
11,312
7,799
2,581
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
Rambo8768
Fenrir
11
0 / 3 / 0
7,075
590
3,453
8,970
3,444
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Vortexx642
Gilgamesh
10
1 / 8 / 1
7,796
650
4,215
10,446
3,892
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DragonBlast197
Jormungandr
12
6 / 1 / 4
8,830
736
7,459
9,467
8,110
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
5 / 1 / 5
8,985
749
7,152
9,255
7,035
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
11
1 / 1 / 7
8,025
669
6,432
7,894
2,343
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
2
Kills
12
12
Deaths
3
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
1
1
1.5
W
Jormungandr
DragonBlast197
Jormungandr
6
1
4
8
W
5
1
5
7.5
L
Fenrir
Rambo8768
Fenrir
0
3
0
0
L
Gilgamesh
Vortexx642
Gilgamesh
1
8
1
0.19
W
Merlin
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,980
Damage
21,043
27,215
Taken
26,616
9,917
Mitigated
17,488
2,508
Healing
3,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
11,312
3,543
0
1,339
7,799
2,581
0
4,785
3,014
37,188
0
W
Jormungandr
DragonBlast197
Jormungandr
7,459
2,308
0
390
9,467
8,110
36
3,153
6,314
31,471
0
W
7,152
678
105
2,708
9,255
7,035
162
3,946
5,309
0
26,316
L
Fenrir
Rambo8768
Fenrir
3,453
697
176
677
8,970
3,444
0
4,380
4,590
0
19,752
L
Gilgamesh
Vortexx642
Gilgamesh
4,215
1,156
0
316
10,446
3,892
0
4,726
5,720
0
19,272
W
Merlin
6,432
673
0
250
7,894
2,343
365
4,213
3,681
35,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,519
Gold Earned
25,840
124
Minions Killed
151
0
Camps Cleared
0
684,857
Distance Traveled
714,966
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,648
637
55
5
0
228,658
6
W
Jormungandr
8,830
736
36
3
0
241,773
4
W
Tyr
8,985
749
44
4
0
250,475
3
L
Fenrir
7,075
590
32
3
0
248,064
4
L
Gilgamesh
7,796
650
37
3
0
208,135
2
W
Merlin
8,025
669
71
6
0
222,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role